Jump to content

Trejiuvanat

SWR Staff - L1
  • Posts

    5,055
  • Joined

  • Last visited

Everything posted by Trejiuvanat

  1. 1) SWR Forums community -- Though a chatroom would be much welcome... 2) Rebellion Reloaded -- 3) the Rebellion Editing stuff -- I look at it every now and then, though I hvan't tried anything. 4) RPGs -- They are fun, the way they are. The Council of the Order of the Force could be used to make more structured ones. And leave RPG -1 for the more freeform stuff. 4) the SW mods stuff -- as Igor says it'd would help us grow. 5) HW2 Warlords stuff -- Eville is doing a great job with it. Perhaps if the homeworlds would venture outside of their forums... 6) News about Empire at War -- news yes, it's the only ting to be done till october. 7) Other SW games news -- Why not? General SW News -- Most members post news they find interesting in the forums, a small announcement on the main page would be cool given the event. Trailers should get a notice, Hayden's latest news definitely not.
  2. I like the one forum page and the way they are arranged. but they arrangement could use some little changes. We could create an Archived Topics section and toss there all the old Reloaded Discussion stuff, and all the old game forums (JK, KOTOR, Galaxies). Site Updates has little use, I think as not many people look in there. Guest posting could be allowed in the question by newbies area and in Site Feedback (if this topic gets to stay).
  3. I'm with Igor, if it's Rebellion related, sure, and of course Eville. There's some PHP update which enables you to host images on the stie and post them in forums. So people will have thier gallery fanart forums, or we could have a special gallery section. Hehehe. We already have those. I remember there was one a while back. IF it didn't work then, would it work now? Tehre are already too many sites doing this. Neither.
  4. I like LLF's approach to the modding site.
  5. Until the game's out and there is some more interest in it, I'd say nay.
  6. New banner top image? Yes. More emots? Yes, I'll see if I can find some. Color scheme? BG - Black : Yes Aquablue : Nay. Gray'd be nice.
  7. Firefox 1.01 and the same issue as above.
  8. I found it back in 99, when it still had the very old layout... CAn't remember how I found it... Searchengine probably...
  9. Bugger! ! That's a lot of snow I wish I had some snow... These 35° are killing me...
  10. Rolling Stones - Paint it Black.
  11. SOCL: You were listening to : Red Hot Chili Peppers - Under The Bridge
  12. When you said we, which of your we did you mean? The Rapora we or the GFFA we...
  13. I've been thinking about bringing them for quite a while. They are the "mysterious" Force users from previous posts which I've tried to work into the story. I might post later from their POV in battle.
  14. No, I just posted something that should end allt he long-range artillery business and get us right into battle. (At least Tuvax and the Imps). And Stellar, you know Kyp. He takes every chance he has to make sure where he is. That will be his undoing.
  15. OOC: To make our last posts less wrong, this post will start before Mad's post and take it up till Mad's entry in the battle. Mad I'll write a small bit out of your char's POV. IC: Ground Artillery, Oreton considered had always been the Empire's weak point. Ever since the Clone Wars up to the peace treaty and the Vong campaign the Empire's philosophy in ground battles was to avoid them. Whatever the Star Destroyers in orbit could not annihilate the AT-ATs could stomp. Most of the times that had been enough, and when it hadn't not all the artillery in the galaxy would have done them any good. That did not mean that Oreton had not brought hs own ground artillery. Long-range energy cannons and hover torpedo launchers floated into the battle field. The cannons sent wide arc energy burst towards the RApora ground armies several kilometers away, which in return fired gigantic plasma weapons that sprayed over the Imperial formations. But their number was too little to last out long enough. When Oreton had chosen to take his armies into battle he had decided to leave much Artillery behind, as they would slow down the armies he brought here. He had only brought in twenty hover torpedo launchers, because he was either way short on supplies and the energy cannons, which could move considerably faster than the rest of the Imperial heavy artillery. Fortunately, the number of Raporan artillery was not high either. Oreton had to thank the Mandalorians for their unconventional use of weapons to penetrate through the secure shields, and destroy much of their heavy artillery. Not more than five dozens were operational on the Raporan front, if he could rely on the colored sparks in the distance. Unfortunately there was a larger enemy in the battlefield. The strange non-Rapora vessel that hovered over the enemy camps. One of the energy cannons had targeted it but no real damage had been done. Oreton believed it was one of the fire-walkers ships, and the overheated energy burst would definitely not harm him. From the explosions on the sky, Oreton had an educated guess at the range of the vessel, and knew that the Imperial Forces were still out of range. Once they were, Oreton knew that his enemy would make sure he knew. "The ship is expanding its shields over the RApora headquarters. Our artillery is having no effect in their weaponry," Colonel Klern informed. "We are detecting high temperatures emanating from the ship-" "Incoming fighters. Rapora design. They launched from behind the spaceship, they are coming on us," Commander Grabel spoke up interrupting Klern's report. "Call Squadrons Theta and Psi to intercept the fighters. Have the torpedo luancher get locks on the incoming fighters and relay telemetry on the incoming DeltaMissileboats." Oreton ordered. If the starship protecting the Rapora headquarters did in fact belong to the firewalker, to defeat it OReton would need more than intelligence. He would need all the forces of nature to collaborate with him. "We are losing energy cannons," Klarn exposed followed by a kill confirmation by GRabel. The Missileboats had taken out some of the fighters, but the damage was already done. "What's the status of the enemy artillery?" Oreotn asked. "Impossible to determine, but I would expect that we hit them pretty hard." One of the lieutenant's confirmed. "The GFFA?" Oreton insisted. "Their anti-air batteries are almost all gone, I have seen some debris of their energy cannons," there was a hesitant pause. "I would have expected much stronger artillery in the GFFA camp." "Solo is gambler, sometimes he plays a card, sometimes he keeps one, waiting for the right hand." Oreton shrugged. "Have our AT-ATs advance into the battle, send a special group through the forest." "The Jedi and the special regiments?" Klarn looked at his commander. "Send them with them. The AT-AT's leg's are very vulnerable." The exchange of fire between enmy artilleries has been greatly reduced. Imperials and Rapora still sent off a slavo against each other, but each side knew now that the battle would not be decided by shots at such a great distance. As the Imperial army advanced, Oreton expected the Rapora to reassign the artillery, and release their ground units into battle. The green forest, splattered with black scorch marks seemed oblivious ot the battle. Some few Imperial units, had been sent through them while the bulk just outside of the forest advanced into the central plain. Off in the distance Oreton saw some of the Rapora ground troops, they had crossed through the forest. Their number was as of yet impossible to determine, but the Jedi, his regiments and the insane amounts of walkers of all kinds would soon contront them. *** The hostilities began when two Jedis stepped out of the Imperial ranks and ignitted their lightsabers. Tuvax roared and charged followed by his troops. On the other side of the plain, the Imperial slowly started marching, the giant AT-AT's begining their slow advance. Tuvax stopped, it was only one Jedi with a lightsaber. But there was something else, something bizarre in those Imperial Forces. Even the Rapora warriors around him felt that, and slowed their charge. The hundreds of blackarmored troopers around the Jedi felt strange. They had a raw power, not as finely decanted as the Jedi, not nearly as powerful as the Rapora. Slightly unsettled but pwered by a relentless anger, Tuvax reassumed his charge. *** Inside his "command center" Oreton saw the Rapora advancing at the forward AT-AT group. The Rapora knew the vulnerability of the AT-AT, especially such an army as the Rapora could make good use of their spped and weapons to damage the AT-ATs in their weak spots. Their bellies, thier legs. OReton smiled, the knowing smile of a secret holder. *** The AT-ATs fired on the rapidly advancing Raprora infantry, behind them some Rapora ground vehicles exchanged salvos with the AT-STs. BEhind them, lead by a single Jedi Master, an elite cadre of troops set foot in the battlefield. For the first time in over three decades, Darktroopers entered the battlefield.
  16. I've been thinking what the Empire could actually offer... Haven't come up with a satisfying one. Yet.
  17. I haven't faced one either, though I knew that it could appear to you.
  18. Lieutenant SOCL of the Hoth Snowboarding Regiment?
  19. You cannot drive with your friends to the beach on a bike...
  20. Whatever uniform they give you, pray that it isn't a snowtrooper uniform...
  21. Just my situation, though I'll eventaully need one. A japanese one it most likely will be.
  22. Vader & 1 Noghri + 2 Noghri Decoys? I don't assasinate much, i prefer to capture them.
  23. OOC: Pray that the Rapora do not attack your Roleplay.
  24. I don't think you can compare each other (other than graphics) the gameplay of both are on the opposite sides of Strategy games. From what I've seen Empire Earth II is a graphically boosted version of EE1 and some new yet hardly essential features. I've only played R:TW once, but I found it more immersive and interesting than EE1. As for Star Trek, I kinda will miss the new Enterprise show, I couls sympathize more with it than I could could with TNG, DS9 or Voyager. But in the end nothing can beat the Original.
  25. Try lowering the number of decoys in the mission. Daala + one or two to deal with the mission and another two as decoys. The more people you have on the mission, the likelier it is to be foiled. Also get some Noghris and get Antilles first. Mon Cals haven't the best detection value, so it's the general who should take out before trying to sabotage teh shields or batteries.

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...