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Trejiuvanat

SWR Staff - L1
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Everything posted by Trejiuvanat

  1. I think Vader would regain some respect if he admitted to be a Clone from an Unknown Source rather than admitting he once was I-don't-like-sand-whiner-Hayden-Skywalker.
  2. That's why you still play Rebels in Rebellion right? Of the above games: FoCom, I tried it. Never got past the tutorial, when I decided that game was crap and decided to go no further. (Also some prob with Latinamerican Keyboards that I didn't want to fix, turned me away). I played X-Wing and TIE and found them great games, which I continuosly replayed. (I dropped X-Wing in the last tour of duty when my joystick broke, and when I got a new one, I got it with XWA so I forgot about it.)(That second joystick also broke, my current gamepad is also in agony). I played, beat, modded, and tried to make my own Missions for XWA which I still return to. It's a great games, with great graphics for its age, and even if at the end the storyline seems a bit stretched, flying during the battle of Endor is great. (Also skirmish when Trej takes his Chiss Clawcraft against a varied mixture of TIEs). Dark Forces || Jedi Knight Series. Not a great FPS fan partly due to the same reason Kryt mentioned... So I don't play them that much, yet I enjoyed them all... (I've yet to play MOTS and JA) Haven't played the newer games beacuse my video card cannot handle them, I've heard good things about KOTOR, and I haven't played any RPGs so I wouldn't notice if its a rip-off or not. Being an "Age of" Series fan, it was very boring to play Battlegrounds, Clone Campaign is slightly better, but the game's dull. Rogue Squad was a good game, it wasn't as smart as the other flight sims, and being very arcade like. It still was plenty of fun to take down the damn AT-ATs... Masters of Teras Käsi == Street Fighter à la Star Wars? I remember seeing that title in an old LucasArts 'catalog'... Haven't played nor will in the recent future any of the newer games, especially not any prequel related stuff. Rebellion, I haven't played as frenquently as I used to... And a game I've been missing is Yoda Stories... That was a ridiculously fun game for those short reality breaks...
  3. Not much of an Anime-Manga fan either, only series I watched is an old series called Saint Seiya (sometimes translated as Zodiac Knights or something). Found that one pretty good, any other I tried to watch bored me pretty fast.
  4. I've finally found a Video Rental that does have Kurosawa movies and rented some of them to watch during Easter Holiday (It's one week were national TV channels only show those 60s Roman Themed movies (Ben Hur, Cleopatra, Quo Vadis, Spartacus, the list goes on and on... Heck even Jesuschrist Superstar!) So I needed to watch something else. I watched Yoshimbo (I afterwards rented 'For a Fistful of Dollar' and laugh off as every scene in the Spaghetti Western mimicked Kurosawa's Yoshimbo.), I rented Hidden Fortress and Sanjuro. I enjoyed them quite a while, though it kept me from looking for images for Reloaded Cards (Let's hope La_Forge doesn't catch me here )... Recently, I saw Robots (went there with my sis, she'd enjoy the movie and I'd get to see the ROTS trailer in its cinematographic glory). And I found it quite amusing. Not as good as other such as Ice Age or Shrek. What's se7en? (And I have been told to steer clear from Comic Chars turned into movies chars, thus I haven't seen Punisher, nor Electra, nor Daredevil, etc... And in the future I'd most likely NOT see Fantastic Four, nor Sin City...)
  5. ... This reminds of that 'Bug or Feature' or something thread ... I guess Han giving away that sensitive data as the Rebel HQ location is a bug, though for the Imperial player it's a nice feature...
  6. He's back and on posting spree... [picking pn the astromech]Though he cannot possibly reach 5K before I do[/picking on the astromech]
  7. And I want a pizza... And when I want a pizza I find a way of getting one... Use google. I found result in half a dozen languages within the first page of searching for battlefront 2
  8. Cause the number of available slots is hardcoded in the game's engine, and that we cannot alter...
  9. Yup, the starfield is too esterile.
  10. Happy Easter (again, this time on Sunday)
  11. WOO! Congrats Mad!!! (You deserve even more congrats due to the fact that this last 1000 aren't as spammy as the first 2K). As for your rank, well you could have BEAKmaster and BEAKapprentice (SOCL and GAT) come up with something for you...
  12. Perhaps instead of MembersXX Question Thread we could do a weekly chat session called: Ask Mask!
  13. Happy Easter... (why do I have the feeling that I'll be saying that again on Sunday?)
  14. OOC: Intersting... Could that be Daala? Ic: The Walkers advance was not halted by the heavier plasma weapons of the Rapora. The Imperial's most impressive ground unit had never been halted in battle, and today was not a good day to begin. The Rapora may have been suprised by the perseverance of the AT-ATs which continued to exchange fire to the Raporan Troops and their walkers, despite the loss ratio for the Imperial Forces, they were not trying to patch their formation and continued to push into the forest. The ultimate purpose was to drive them back to the forest and ambush them with the reserve units that quietly waited in the forest. The Rapora tried to open themselves a path, cutting through the Imperial's formation into the relative safety of open ground. Charred bodies, missing limps and overheated piles of scrap metal covered now the battlefield, providing a dangerous terrain for the ground troops that moved to close the pathways for the Rapora. Kyp's remaining Darktroopers had successfully dealt with the Droideka'kar Destroyers, partly thanks to the doublebladed Plasma Bomb of the Rapora. The Imperial's Grenadiers and long-range troopers were clearing potential enemies for the Darktroopers, while the latter were spending their last long range mini-rockets in damaging the tall Rapora Walkers. Kyp concentrated in directing his troopers to select key targets, aiming to the lead walkers or to those that had not yet used their plasma bombs. Some of the heavier Raporan troops had long since discovered the prime vulnerability of the AT-AT design: Using highly powered cannons they were shooting at the legs of the AT-AT, places where their armor was not as strong and were critical hits to the gargantuan weapons. On his left he saw the high energy shot destroy one of the AT-ATs front leg, shattered pieces of debris fell on Kyp who blocked them off with the Force. After a handful he wondered about the loud thud that should have followed. To his suprise the AT-AT was only immobilized. It stood perfectly still, and exchanged turbolaser fire with the Raporan troops. In a fraction of a second the AT-ATs remaining legs unattached themselves from the body of the metallic monster. For an instant the AT-AT seemed to fall but was halted. Held by an invisible hand but it was not Kyp's, an artificial force was making the AT-AT hover. In the rear, the engines for the vessel became visible and powered the vehicle towards the Rapora's lines. *** After almost four decades, the Empire had finally found a way to improve the AT-ATs design, sacrificing some of the psychological effect, and most of the troops space, the Hover AT-AT worked efficiently to clear up rapidly the enemy's front lines with a nice touch of surprise. And some confusion. Of the dozens of AT-ATs in the field less than a quarter of them were actually of the newer hovering variant. The rest were of the conventional type, filled with troops. The AT-STs , the handful of Chariots and the pair of Floating Fortresses were progressing with their specific mission objectives. Except for the absence of Juggernaut, Oreton considered that most other Imperial Ground Unit was represented in the battlefield. The holoprojector sparked, faded and return again with it's blueish hue. Some enemy fire had hite his mobile command base, but he focused on the holographic stage where his units were fighting. The Rapora had not yet given up in piercing through the Imperials Forces, their walkers and their plasma bombs had taken out their share of AT-ATs and had killed a quarter of his Darktroopers, those that had been injured had already been picked up by his fastest vehicles and moved away from vulnerable positions. The Rapora Forces tried to move tangentially to the Imperial's front lines, moving away from the forest, which they knew could easily become a trap. The Imperials Forces were not coming closer to the Rapora that reacted to their advance by flexibly maneuvering their lines. The losses caused by rocket launchers and the long-ranged AT-AT weapons had not been enough to thin out the Rapora's heavy ground units. "Transmit, Code Aurek-Seven." Oreton ordered. *** In the head segment of the specially modified AT-ATs Code Aurek-Seven was received with mixed sentiments. But the order was obeyed. From less than a quarter of the entire AT-ATs a retractable missile launcher appeared. Whilst the Rapora had their plasma bombs as a secondary weapon for their walkers, some of their Imperial counterparts had been refitted with Proto Torpedo Launchers. Missiles streaked from the Imperial side over to the Rapora, and walkers fell, crushing troops or lighter vehicles. Segments of the Rapora formations fell in disarray. Robbed from their cover, the Rapora ground soldiers madly drove into the Imperial Formation in an attempt to buy time for the lines to regroup. Overpowering stormtroopers and dying to smaller vehicles, the Rapora warriors employed their strength in a frenzied sacrifice. It was an opportunity Kyp took to wreak havoc in the disarrayed Rapora lines.
  15. I must disagree with you to some extent, every author so far has introduced his or hers own characters into the mix. And it is undeniable that they grow attached to them, and prefer to use them whenever they can. And they develop them, sometimes too much. Karrde's who's grown from a character who was what Han could have become into a fringe-Thrawnish guy with some mysterious links to a certain JorjCar'das... Mara's character has been developed from an 'anti-Leia' who was an assasin for the Emperor, to a girl who could have perfectly beenThrawn's and Vader's superior. Survivor's Quest was a chance for Del Rey to get a Mara - Luke Novel (let's admit it that Mara's the one that does all the stuff here, while Luke' gets injured) and a chance for Zahn to play with the background of the subplot of the subplot of Thrawn and C'Baoth. I don't have anything against Zahn (he just happened to be the last SW book I read and we were also discussing him in another thread), I do like his books and his plots and really want to see how the Outbound Flight ultimately ends, but I don't like the direction his characters ultimately took. Retaking one of GAT last points, the Bantam EU definetely was killed by the competition of authors between each other and the lack of a rough storyline for the OT characters to follow. I mean we went from Luke realizing that he didn't know all about the Force (Thrawn Trilogy) to him becoming a Dark Sider (in Dark Empire) then back to founding a Jedi Academy and believing he now knew everything about the Force. It's not easily digestible, that combined with the different characterizations between authors killed the best period that could have been explored by the OT characters (when they were still young and not some old furniture as in NJO). The Zahn, Stackpole and Allston trio, which worked like a loose partnership (with Zahn and Stackpole working closer)(and Allston coming back to Stackpole for his X-Wing books) wihch improved I, Jedi and the Hand of Thrawn Trilogy. Sad to see that that cooperation stuff never worked during the Bantam Era, and it had to be forced upon in the Del Rey Era. The Prequel EU has suffered from an intense marketing campaign, with so much stuff going one and being sold off in different ways that the Clone Wars are not the great wars we all wondered about for 20 years, but rather the great market deployment we didn't want to see. I'm not sure I do want to see what turn the postNJO takes, because it's too far in the in-galaxy future, probably with the annoying Solo brats in the mainstage and all those young Jedi kids in the background.
  16. There's two ways of doing that. One is to right-click on your droid agent and select 'Build Facility' and click on the target planet. It'll automatically bring up the 'Build Facility' dialog, there you select type, amount, etc... The game will automatically look for the idle facility nearest to the target world. The other way is to open the contruction window from the 'contruction planet' (plantet A), before opening the build dialog, right-click and select 'Destination'. The cursor will change to a cross hair. Leftclick on the target planet (planet B). In the contruction button the change will manifest itself saying something like: for example: 'Destination: Planet A', then you right-click to open the build dialog. Once built and deployed you cannot move the facilities around. When they are still being built you can still change the destination.
  17. Perhaps they left before Thrawn intercepted the Vagaari. There's still so much mystery around all that battle, Doriana's involvement, the Vagaari's, the Chiss, the Jedi and who knows what else... (On the other hand could you expect anyone going through that Redoubt cluster without a navigational Force-genius as Anakin?) As for EU, canon and everything else, Zahn's books, Stackpole's, Allston's and others are very enjoyable. They are entertaining and help keep the SW flame alive (especially with George's abhorrent prequels around). But the question you should ask yourself is not whether they are bantha poodoo or not, but as Jahled said if they should be canon. Zahn has done a great job with his books, but he has simply elevated so many characters over Vader and over Luke that it seems that he is stealing the show for his own chars. He's creating a new saga for him within Star Wars, and at times the original characters seem to be the secondary ones. Despite his great stories, it's simply not the same Star Wars we see on screen it feel different more distant. I'm not becoming a purist or anything, I do enjoy the EU very much, one just has to look at it differently than you look at the movies. In the EU everything has grown beyond control, there are hundreds of characters, hundreds and hundreds of worlds, the more it grows the more it distances itself from the original movies. And that will be the beginning of the end for the EU.
  18. Add a saucerful of Sullustan to the Mix and it will inexpugnable..
  19. I'm sure they did. They would always destroy or damage one of my precious ships while I tried to assault the planet.
  20. There should be a .reb file somewhere which is the one you use to load the settings. Or at least a ReadMe file which explains how to execute the process. What TC are you rreferring?
  21. The planetary defenses only kick in when the enemy starts an Orbital Bombardment or a ground assault. Ion Cannons are 'activated' when you as a defender, attempt to evacuate a blockaded planet.
  22. What the Strategy Guide says is how it is in game, for each mine-refinery pair you get 50 maintenance. It's always good to check in oyur agent's galactic overview how many facilities of each type you have. (If you have a surplus of mines or a surplus of refineries, in which case you should build them up to equal numbers and then build up pairs) Remeber you get the 50 points once both facilities are builit and deployed at the target planet. If you had such a 200point loss make sure that your enemy is not blockading any of your worlds as that will result in the temporal loss of those points while the enemy is bloacking the world. Make sure your agent hasn't built troops like a madman and spent all your points that way.
  23. The repair (damage control) rating depends solely on the extent of damage (or ship loss in starfighters) and whether there's a shipyard in system and if the shipyard is being used. Many shipyards and no work done means optimum repair speed. A fighter unit on the ground can repair itself as fast as one in a spaceship, as long as the spaceship doesn't go to another system, which will delay the on-ship squadron repairs.
  24. Yep, using the Load Settings button.

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