I agree, and you shall continue, you have nice ideas, I liked them... It would be also cool to have the ability of making Squadrons in space: in land, you can crappy call troopers to follow you (cool look when you're using a Sandtrooper and calls Stormies! ), so why don't be able to make squadrons in space? Of course the AI would need to have a better 'pathfinding', since in space they're really drunk (if you're a typical Xbox Battlefront II player, you should remmember the AI driving the LAAT to the enemy hangar but crashes when very near of it - in other words, the game has a boarding craft but the AI doesn't board your ship). I also thinks that instead of the ships have those ugly, colored, crappy hardpoints, they should have 'intelligent hardpoints' like in EaW - more realistic, more functional (COME ON, THE ACCLAMATOR IS EQUAL A CR90 CORVETTE IN BFII!), more detailed, breakables, etc - and when you destroy all the hardpoints and do enough damage in the hull, the ship should blow! If you had enough points, call a new ship (continuing Ghostly Substance's nice idea) if you are a noob and don't have the necessary points, you LOSE! Mwhahahahaha...