Everything posted by DragonShadow
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A LEC Update
How'd you make it movable? And how did you make the attack work? There's no bones in the Death Star model to attach it to. I tried hexing a bone in and it just crashed the game.
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How to add locked units to the game once discovered
Star Wars Episode VII: The Planet of the Penguins (a.k.a. The Lost Episode). ;D
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Re: Victory Mod Beta 0.3 [Updated] (Use Space Ships in Land Battles!)
Great mod! This is really fun to use. Imagine what we can do once we can build bigger maps with a map editor! As for the edge crash problem, I think it's because ground units can't reach the edge of the map (it's always blocked with objects or impassability) so the game doesn't know what to do. However, airspeeders (Snowspeeders) can pass the map edge, and have their own movement class. I'd suggest making a variant with the speeder movement class and see if that does anything.
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New Units.. Magma and Swamp Troopers Mod
Actually, I think it can. Just hex edit the swamptrooper model and remove the reference for the EI_TROOPER_GLOSS.tga and it should no longer be glossy. Haven't tried it yet though,and it may or may not work, so save your original.
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Autoresolve system explained
When did Obi-Wan turn to the Dark Side? ;D
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Yay for invisible lasers
Two acclamators...I'm gonna cry.
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Planets Added in Complete!!!!
The Big Battle addition in the name makes it seem likely.
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New Unit FireSpray Class Attack Ship
There were six. Jango stole one, and destroyed the other five. Those were the prototype run for the Firspray Patrol Ship. There's no evidence production was never continued at some point. In my version, I mention that the original schematics were used to make a new trial run with the vessel. Mine is available at a high tech level (3) and relatively expensive, since they should be uncommon.
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New Units.. Magma and Swamp Troopers Mod
Yeah. This is a big deal, considering that until now it was impossible.
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YOU vs the Galaxy and Rebels or Imperials
Just ask here, you'll get a lot more feedback, and probably solve the problem faster.
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New Units.. Magma and Swamp Troopers Mod
Really? Hmm, I don't know, they still look too green to me. I'll have to double check JK2 when I get home.
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Re: How do you make Pirate Ships,Bases, and Merchanary Ships Buildable?
The pirate frigate doesn't spawn fighters. And tha carrack looks nothing like the pirate frigate. The Tartan is easily the Carrack's little brother, but the Pirate frigate is very clearly from the Action series of ships.
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A LEC Update
I've managed to make the Death Star selectable, but only if it has a hero on it (Emperor, Tarkin, or a Fleet Commander).
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Revenge Class
Yeah, I think it's supposed to be an AT-ST/A (or they didn't watch the movies enough).
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Re: How do you make Pirate Ships,Bases, and Merchanary Ships Buildable?
The Dominator would be 1600 m long, so it must be. Anyway, how is the Tartan 300 m and the Broadside 55? The Broadside is bigger than the Tartan...isn't it? I haven't played the game in several days, so I might be wrong.
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New Units.. Magma and Swamp Troopers Mod
Niiiice. As for the swamptroopers, they should be more of a yellowish swampy green. I'll probably do that, aside from that I still love this...the Empire lacks trooper variation (I was particularly surprised when I found out there weren't any missile troopers).
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The Warlords Mod (Developer Interview)
Yes. I made sure of that before I installed. I had to get a no-CD crack for it because it wouldn't play off my game disc for some reason. I thought about trying to get my money back because I couldn't find a crack that worked. I did though, and after I restarted my computer the Warlords mod worked, but the Clone Wars one doesn't. Could the cracked exe be a problem?
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The Rate-Avatar-And-Sigs Thread
Free advertising rules!
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Re: How do you make Pirate Ships,Bases, and Merchanary Ships Buildable?
It is not a Carrack cruiser. The only reason it's so big is because (not to insult the developers) like many units (Neb-B, starfighters, etc.) it's not correctly scaled. It isn't remotely similar to a Carrack Cruiser. It is similar enough to the Action VI freighter that it is likely an Action V or IV, somewhere in the Action series of freighters. End Rant.
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New Units.. Magma and Swamp Troopers Mod
Nice mod, z3r0x!
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The Rate-Avatar-And-Sigs Thread
Like my improvements, Fosh? ;D
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Re: New units
Huh. That's wierd. I wonder what would cause that? So far I've only tested in GC (I use Alderaan's demise, it's perfect for quick insta-testing...). I'm not making anything available in skirmish until I get it working.
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Re: New units
Yay! JK2 nostalgia.
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Re: New units
Could you post a screenie of that Stellar? Nice Magmatroopers z3r0x.
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YAY capital ships on land is possible with hardpoints
Yeah, they should be able to. I think the Victory can't land though, and the Neb B definitely can't.