Jump to content

DragonShadow

Members
  • Posts

    1,269
  • Joined

  • Last visited

Everything posted by DragonShadow

  1. Ooh, neat idea. When Halo 3 is finished they should make a Halo RTS showing whats happening while Master Chief's running around on the Halos and you get armies of marines and scorpions and...you know what, just gimme an army of warthogs and I don't care what else you have...
  2. GAH!!! Now I have to sync up my modded files with the new base files...*sob* And I'll have to sync up again when the 1.04 patch comes out...*louder sob* Oh well, it still beats homework...
  3. Not a clue, sorry... ???
  4. Yeah, I just found that when I was working in the spaceunitscorvettes.xml.
  5. Lol. But the real odds are 999999999999999999999999999999999999999999999999999999999999999:0, 'cause the World Devastator would just "eat" it.
  6. I put all my new stuff at the top (changes I just leave where the original is), that way it's even easier to find.
  7. I've been having a problem with this for a while. Mostly with TIE Bombers and the Slave I and Firesprays. Most other fighters don't seem to have as big a problem with the engine glow, but TIE Bombers and Firesprays have a ginormous glow when their shrunken down. If anyone solves this, please put the answer up.
  8. There won't be any screens until models can be stuck in-game...which won't be for a while, so far as I can tell.
  9. Awesome, a Halo RTS...life is good. ;D
  10. Yes, for some reason the Devs spelled moncalimari in all the files except the planet name text entry, where it says Mon Calamari. Likely they misspelled it during the development process, and instead of correcting all the entries (which would probably be near impossible to find all of them), they just changed the text entry in the master text file.
  11. Geonosis was...aggravating... (imagine that in the slow, drawling voice of an Imperial commander)
  12. The higher the number in the Target Priority slot, the lower priority it is. Since Air Vehicles is 1 and Ground Infantry & Vehicles are 9999, the turret will target air units before attacking ground units.
  13. There's gotta be a way to increase the size of the collision mesh. I just don't have a clue how.
  14. Luckier than me. Whenever I opened them with LUAedit, the program opened but the files never did. Worked on other LUAs, but not EaW's. Too new, I suppose...man, I hope they release a LUA editor or we're pretty much sunk on the larger mods.
  15. Well, you can't get sued since it's not copyrighted material, but it is polite to at least ask. And if they don't respond (I've had that problem), well you tried...
  16. Okaay....But yeah, when map editor's out, I'll be making loads of maps...I love making maps.
  17. And now his avatar is Jim Carrey as Bruce from "Bruce Almighty". 10/10 because he's parting the 'red sea'! ;D
  18. You are sending him with the fleet, right? You can't send them separately.
  19. Notice my smilie...*sarcasm* Anyway, we're mostly talking about people on LEC forums, who actually fit that profile. If you're here, then you probably don't fit that crowd.
  20. Did you send a fleet with him? You're supposed to send a fleet to back him up, he can't win alone.
  21. Hmm. Works now for me, too. Whatever.
  22. I had that problem every other time I tried going to the site. Now I get a message saying that URL doesn't exist. What's going on?
  23. Ahh, Halo. I love Halo. And Firefly/Serenity was good too.

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...