Everything posted by DragonShadow
-
what is Star Wars Imperial Assault II
It's a mod. Check the Hosted Mods forum and you'll get all the information you need. Mods, lock this plz.
-
Petition for ALL the content
There are four "hidden" models as you call them: Prince Xizor, the Shadowclaw, the Virago, and the Moldy Crow. There are 20+ other units that Petroglyph removed from the game. Other things are left over too, like a jedi padawan skin, and remnants of a diplomacy system as well as Force influence on planets. These resources can't be accessed because no outside Petroglyph has them.
-
AT-AT for teh rebels
This has already been asked and completed, look for a near identical topic earlier in the forum.
-
Favourite Star Wars Quote
My version: Palpatine-"In time, he will come to you." Vader-"No he won't." Palpatine-"What do you mean!?" Vader-"He's a wuss..."
-
How to change laser color (little tutorial)
If you check the laser projectiles, they reference a model like W_LASER_SMALL.alo or one of those. They also have a which has the coordinates 0,0 or 3,0. If you check the W_LASER_SMALL.dds texture file, you can see which color is where. The color on the left is referenced by the 0,0 coordinates, and the color on the right is referenced by the 3,0 coordinates (so if the left beam shown in the texture is red, then 0,0 means the laser is red). I'm currently checking how to change engine glow, I'll put the answer to that here once I figure that out.
-
Star Wars:Trivia
Bingo. His name was Bornan Thul.
-
Star Wars:Trivia
What merchant was hunted by the Diversity Alliance for information on the location of a secret Imperial testing lab?
-
Naming ships
Yes, it can be done. Just put the name of the unit Rebel_X-Wing_Squadron, Data\Xwing.txt in the category. Then put a new text file (Xwing.txt) in the Data folder, and put a list of names in their (Gold Squadron, Green Squadron, etc.), and the names should appear in-game when you select your fighters.
-
Naming ships
Your welcome. I was fiddling around in gameconstants earlier today and found this (again, I kinda forgot about it).
-
Re: More screens
You lag on that? Ouch.
-
where are multiplayer map xml's
I'm pretty sure there aren't any. You could check the CAMPAIGNS_MULTIPLAYER.xml or maybe GAMECONSTANTS.xml, but I don't know.
-
Naming ships
In GAMECONSTANTS.xml, there's an entry called . Under that, just add a line for the unit (i.e. Rebel_Star_Destroyer or whatever you named the unit) like this: Rebel_Star_Destroyer, Data\Rebel_Star_Destroyer.txt (or you can reference one of the files already listed). Just make sure you put the entry above
-
Re: Halo: UNSC vs Covenant
Good luck!
-
Re: Make All Fighters able to take out the Death Star
It has a model, it's just in the background of the map.
-
The Star Wars Holiday Special (Watch it here!)
My bet's on 'E'...
-
DONT LAUGH AT MY STORY
I'd click that, but the remaining wisdom left from my days as a Jedi tells me "No"...
-
Re: Happy Birthday thread.
Happy birthday, Ghostly! Enjoy it!
-
Favorite Jedi and/or Sith (yes plural)
People didn't? Disturbing... Darth Revan (duh), Darth Vader, Darth Maul, Yoda, Mace Windu, Luke Skywalker (as a master, totally bad@$$), Darth Nihilus, Kyp Durron because he's a sarcastic nutjob... ;D Ooh, Aayla Secura, she's cool. And Ki Adi Mundi...
-
Petition for ALL the content
Well, let's try that...
-
Re: Halo: UNSC vs Covenant
*Force Mind Controllingness* "You will PM me with this information...mwahahahaa!" Please? ;D Nah, just tell us eventually. All I know is gmax models don't work...
-
Help with my modding?
What would it modify? Just resource folders (xml, art/models, art/textures, etc.) or would it modify MEGs? I don't mind if it changes movable files, I just want to be able to move the files out of the game and put different ones in to play different mods...or maybe release a file install in addition to an installer version...
-
Skip the campaign mission possible?
I think that's it. I never leave a game at the beginning of a battle, only in between. Maybe that's why mods took effect.
-
r2d2 theft
Aggh. Stupid me. Try 1 instead of the lifetime limit one. Unless you want to build it only once (ever). If you just use the Current limit, when it's destroyed you can build another one.
-
Star Trek - Meets - Star Wars
It's true. Mile-and-a-half long ISDs are going to cream anything from any faction in Star Trek. The only possible threat is species 8472, and that's because they have that transdimensional technology and uber-powerful weapons.
-
Skip the campaign mission possible?
I don't...I tried new mods in the middle of an unmodified campaign, and they all took effect.