Well SOCL, this is my latest blast, much of the same thing with a new vein at the end I hope now somebody picks up on. What this precious Source-Code can do for us is basically outlined in an email Mask sent me when I asked him for questions to put at Lucas Arts. They are the questions in the message I sent, I have copied below: Sir/Madam, As a devoted player and modder of Lucas Art's excellent game, Star Wars Rebellion, there are a number of questions I would be grateful if you could answer a couple of questions. I need to know: -the complete structure of the savegames -if there can be more than 256 colours used everywhere in the game (pics/movies/textures) -if there could be new cinematics added and if they could be related to new events and to existing events (like a movie for the final battle event for example). -could we use another resolution for the game (640*480) and the movies ? -Also how to create new events with the old-fashioned pics. -what defines a major character ? For example, they cannot die. -if we can add new characters and units to the existing. -if we can give the HQs on Coruscant and Yavin new positions. Could we give the HQ-ability to another planet, so that the NR would start at Coruscant and the Empire at a renamed system, Wayland ? Of course the game's source code would nip all of this in the bud. Whilst I obviously respect the commercial interests of Lucas Arts, your status as one of the major game developers in the gamming industry, there are a few factors I would like to respectfully state for my brazen and very bold request for your product's info. The game is by all intensive purposes, commercially dead! Lucas Arts have not supported the title since you released it six or so years ago. Call me an old hippy, but given you guys have obviously completely abandoned your original product, it seems a shame to simply let it rot in cyber-oblivion. I am aware of a loads of stuff in the game files that didn't seem to make it to the final-released product; WAV files, DLL entries, even reference to the Millennium Falcon appearing in the tactical battle! Given I and my friends have been able to import new ship models, cards, and the odd program, and similar stuff; it would be a nonsense to not let us try and unleash the rest of what could have been with your title! There's obviously no commercial incentive; I and my friends simply want to enhance the enjoyment of one of your more under-rated titles for ourselves and our fellow gamers, given we seemed doomed to love it so much! The game engine seems to be completely unrelated to any other Lucas Arts title. Anything we would unearth programming wise wouldn't endanger any existing product or future product! Anyhows, we are you guys friends! We have fallen in love with one of your older games and simply want to breath some fresh life into it, given we are beginning to hit walls as far as enhancing playing possibilities go. We've got a whole community based about the game living and breathing with ideas and creativity. Please let us have a go! Finally, if it's a financial question after six years, please let me know at what score! I would also respectfully ask for a contact at Lucas Arts who I can ask for why my repeated requests for this information has been turned down; I am quite innocently curious as to why a six year old unsupported game is being held in your safe without any possibility of future development or support! Makes no sense! Surely it's a waste of all the money spent on the game's developers? Just to let it sit there doing nothing! Sincerely and respectfully, Jahled My email layout was slightly more presentable than what materialized 'pasted!' You get the drift SOCL?