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jedi_consulor

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Everything posted by jedi_consulor

  1. no, they are Avengers projectiles - if you mean the blue thing. The green things are projectiles I modified to look more movie like. I did this with all the turbo lasers and other lasers in the game. - Boba won't be romoved from the game because the game's era is from 3 ABY to +10 ABY - Boba Fett was certainly working for different people in this era - but he also worked for the Empire to hunt down Han Solo and friends. He's a much needed important bounty hunter in the game.
  2. yes I am short of idea's for Warlords for the ZC - They are in dire need of more heroes for their faction really. Idea's welcome Just added Avengers Venator to the game - screen shots. http://i37.photobucket.com/albums/e99/drone_pilot/Venator_beam.jpg http://i37.photobucket.com/albums/e99/drone_pilot/Avenger_Venator.jpg
  3. That Mod is NOT the same mod. That mod was made by some one else who was originally on the proper SOTE team. (I.E my group) that I have set up to work on the SOTE mod. He released that mod with out the permission or knowledge of the real SOTE Mod author. He stole from Zer0x and me and never gave any one credit. He basically lied to me about building his own private mod calling it by the same name as the public mod that I said - and he agreed I would work on. Except he betrayed my trust and released it his private mod publically. That mod I have nothing to do with or any involvement with. EAW Commander is not on my team any longer, and his mod is not in any way like the mod I am working on. EAW Commander is a THIEF and should be black listed from the Empire AT War community. It's the last time I want to ever talk about what happened. But eitherway ITS NOT THE SAME MOD ! If I ever find that guy I will chop his damned head off. >
  4. oh - for the Consortium ? - Assassins would be an idea and another bounty hunter yes.
  5. None for ZC - still need some thoughts on this. JC
  6. Yes. Curtasy of Dr. Nick - cheers !
  7. Current unit list:
  8. Thats a better idea. I'll change it to this then.. providing I can find a platform from where they can be built from I'll keep Xizor with his Virago though as it's a unique ship. The only reason I made buildable Starvipers or 'Virago' ships was because some one suggested the idea. I think it would be better they had pirate fighters instead though as suggested. JC
  9. wondered where you vanished to I'll send them asap
  10. hmm I have seen pictures of SOTE where there are multiple Virago fighters..? - they were requested for the game when Xizor comes into the game - but instead you can build them after you build the Skyhook instead. that only buildable on two planets however. Oh the buzz droids were requested as an add on for Prince Xizor - as a special ability for space.
  11. I have managed to get hold of the ship scale charts for the star wars ships - hopefully I will be able to start scaling the ships properly now. Prince Xizor now has abilities for this game that include being able to deploy Buzz droids, and Tactical bribe. I will probably add the ability some where to build Virago Fighters too when Prince Xizor is in the game. JC
  12. @Mr Cain can you just direct me to the files with the launcher in there and I will have a study of the code as well - I would be happy to have a look at it. JC
  13. I already sorted the problem out LOL - thanks anyway
  14. If I wanted to add an ability to another ship that can release Buzz Droids then how do you do this to get it to work properly ? - I added the ability code to the space unit and it only seems to half work. - but doesn't actually release the Buzz Droids. anyone have some idea's about this ? thanks
  15. Well I have seen people wrongly accused before. But anyway I am glad this has been cleared up. I feel just as angry as Zer0x for WHAT EAW Commander has done, to me too I was just as fooled by him.
  16. Well I am not a mod thief - I know that much I would not stab the community in the back like that. I am going through my files to see if EAWCommander (VangelisEAW) has added any XML entries in these files that belong to other people. What is more is that he un officially released a mod called SOTE behind my back. While he was supposed to be working with me on my mod. (SOTE was my idea) the code he used was not. Lord of the Sith and I are checking our XML's and looking for what he has copied from Zer0x (in which case we will re write that code or we will give Zer0x credit for the code in the proper mod of SOTE) Zer0x is already mentioned in our mod and has the appropriate credit. I am very disappointed in EAWCommander he has duped us all.
  17. Yes I have read about this.. Some other people were saying that too about the ISD - taking into account that the in game one was the right scale. Frankie and SMG both re scaled theirs though. I'm using Frankie's ISD's so I have to work out the scale from those new units I guess.
  18. oh that, I built an MC104 as well to figure out the scale on these ships. Lord of the Sith should be helping me soon with getting the scales right. At the moment the ships are not scaled properly in the current beta. Only some ships have been done as yet.
  19. New version of the Mediator (by Avenger) http://i37.photobucket.com/albums/e99/drone_pilot/Mediator_damage.jpg http://i37.photobucket.com/albums/e99/drone_pilot/mediator2.jpg http://i37.photobucket.com/albums/e99/drone_pilot/mediator1.jpg What do people think of it ?
  20. OK, ! I have just been given a new model update for the Mediator, from Avenger I am going to be testing this out for him, but hopefully if its free of problems I'll update that model in this game with Avengers approval. The beta will be delayed I am afraid by another few days. I have still finishing up to do on the Xizor coding. Plus testing the new Mediator. I have added new sfx files for different things in the mod and added more music for the mod.
  21. Thank you Fosh. I appreciate you clearing my name and the mods name.
  22. LOS you have been helping me with this mod - you know whats in the mod - please tell these people that Fosh has it wrong will you ? - We don't have a Lancer Frigate in the game and the GC coding well, Lord of the Sith did for me the other day to add a few planets. But I need to know what planet code has supposed to have been copied either way so I can either re write that planet code or check and see if its the same code. - either way I would not steal code when I a perfectly capable of coding it myself. (its not like rocket science) XML coding.. Good grief LOS and I are the only people to have seen anything in this mod as yet ?!
  23. My Mod is accused of using stolen code and models.. In fact it seems Fosh seems to think the mod I am working on is EAWCommanders mod. - In fact he is not the leader of the mod I am. The following is a quote from another thread on file front. There is nothing to prove here mate. You have it wrong.. There is not a Lancer Frigate of any type in 'MY' mod this is not VangelisEAW's mod. He was working with me at first then I have not seen him for some weeks. Planet coding ? - you let me know what you think is copied and I will check my files - in fact I will send you the file for the GC code if you like so you can see,. But KNOW ONE has had this code other than me and The Sith Lord. I very much doubt you will even get a reply from EAWCommander considering its not his mod, and he's not on the community any more. Please NOTE: This is NOT EAWCommanders mod The only parts of his mod I have replaced and removed and updated. This was for his warlords coding that I wanted to replace with better code. GC Code - I need to know more on this so I can check the files. I have no problem in showing this code to Fosh for proof if he requires it. I asked Zer0x for permission for his base code for Soontir Fel - as far as I know he did give me permission. I even gave him credit in my readme file. Let me make this clear to anyone who still fails to understand it. This mod does NOT have any Lancer Frigate in the game AT ALL. I have asked the people I need to talk to for permission already. Zer0x Avenger SMG Team Frankie CodeUser Bailknight - EAWCommander calimed he got permission from him too - I need to verify this yet. Regards JC
  24. I just added lots of new sound event files to the mod. Leebo's voice (Dash Rendars droid) and music event files too - all to bring the game to more of a SOTE feeling. I remember the original in game Home One model and to be honest I didn't like there version of it. I didn't think it looks much like the home one to be honest. If you look at the Home One on Wookiepedia on their article - it doesn't sook much like the one we had in the game originally. Anyhow, I'm using the MC85 model from Frankies mod. I like it - it even has hangars - looks great, I think people will like it ultimately.
  25. Hmm yes I totally agree. I think though the confusion over this is that I referred to the the Home One using an MC85 model ? - I think the model itself is not an MC85 in any case. probably Frankie had renamed them to avoid conflicts with the existing MC80 named model in game already.. :-\ in any case Wookiepedia probably has it right as being called an MC80 Battleship. heck my Reference book calls Akbars ship as a Headquarters frigate. That comes from the Visual Dictionary source. they worked with Lucas Arts to makes those books.

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