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Everything posted by Droid803
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Peragus is boring. Telos was boring, well, the first part of it was. Then I fell asleep and stopped watching. (I was at friend's house..actually fell asleep since it was 1:00AM. At least the first level of KOTOR was fun. PC FTW.
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well, judging from the fact that there are only ever 1 FoC 1.1 game server for multi, even during the weekends...It'd be natural to cut some things... Ok, I'm in for PFF gameday, anyone else?
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Both really. Throwing people through walls look funny no matter who it is. Its just that the stormtroopers get stomped on most...I mean, they're just clones...didn't most people support the clones (and the republic-that-evolved-into-the-empire)?
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Hurt KOTOR Heal PSA SW:Empire at war - 27 Halo 2 - 33 Spore - 28 Pacific Storm Allies- 18 KOTOR - 33 HL2 - 27
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Offical Clone Wars Animated cartoon thread(not the old CW)
Droid803 replied to plokoon9619's topic in The Bar
No, its not a V-19, the V-19s are the other ones and have BLUE engine particles...this one's is yellow (1 circle and a line I think)...the way it flies reminds of a Firespray or a b-wing... Yoda isn't bad...he's cute...well that is bad. -
Hurt KOTOR Heal PSA SW:Empire at war - 27 Halo 2 - 32 Spore - 28 Pacific Storm Allies- 18 KOTOR - 34 HL2 - 27
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Re: 1 vs 1 Ship Battle (Raz vs Ghostly)
Droid803 replied to Ghostly_Substance's topic in Game Events
Good, well, looking forward to it...I guess thats all I can say ATM. -
Ray Shields defend vs lasers Particle Shields defend from physical projectiles. All ships in EaW lack this, apparently.
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Mmmm...good time to try it out...
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Why does it always have to be killing stormtroopers? lol. Yea. Die rebel scum.
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It kept giving me errors when I tried to play it online >.> But I'd likely get my (censored) kicked so...meh. EDIT: Oh...XWA FTW
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Re: 1 vs 1 Ship Battle (Raz vs Ghostly)
Droid803 replied to Ghostly_Substance's topic in Game Events
Will there be more at a later date? -
It'd be funny to see two nearly-indestructible Godlike ships maul each other though
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Countering B-Wings? 1. Boba Bomb = B-wings Owned Hard = Free range for ISDs to maul enemy ships 2. Broadsides (takes some time to line up correctly though) 3. Vader (?) Boba is the main contender actually...he'll generally be able to drop that bomb and annihilate your B-wings before he takes any notable damage then just fly off and hide beside a repair or somewhere semi-remote until he's needed again... From what I've seen I think Vader does OK too, but he takes a a little longer to finish off the b-wings but he's ANNOYING to kill. Boba and Vader can also help keep Han and the Gunships from killing off too many broadsides but some damage will still be done. The empire will generally be able to pull off a tech 4 win at the latest from spamming TIE defenders until there's no end... the rebels lack any sort of effective Area-of-Effect blast to finish these guys off (Emps have Boba and ZC just goes and blows themselves up. Rebels have to drop an MC-30 and line up the cluster mines right.)...Unless you absolutely SPAM corellian corvettes or gunships, defenders will at least punch a good few holes in a base... (taking out shields, comm array, supplies, proton torps and concussions, etc) Which is also why I generally use Thrawn, Piet, and other ISDs/VSDs as "bait". Generally always works. They end up building things like B-wings to go after my cap ships while I ping and drop 10 or so squads of defenders behind their base and utterly maul them before they get a chance to respond. Earlier wins are possible through acclamator rushing (I've done it before, but they now are easier to counter with Assault Frigs costing only 3000 @ tech 3 as opposed to 4200 @ tech 4 in EaW, which made Acclamators pretty dominant) or VSD strikes but these can be beaten off without too much trouble for the rebels giving they keep a vette or two reserved. Defenders will also eat through moncals, assault frigs, nebs, MC-30s, basically anything with hardpoints you throw at them and a squadron can go max firepower and trade with even corvettes... Han is the only true counter, maybe Antilles vette, but that costs a fair bit. ("I can decimate you, but you can't begin to hurt me") === Now I do know its a ZC thread, but its probably better off as a generally strategy discussion... The lack of an "Advanced Bomber" for the ZC makes it unable to do a sneak-spam rush against the enemy. Skiprays are too slow and will get totally eaten by reinforcements after one or two passes. Crusaders do work well, but their anti-lasers can only hold off so many missiles, so if worst comes to worst, the rebels can just overwhelm them with sheer missile numbers. This is also why the ZC have a missile-jamming satellite (sensor scrambler). If its close enough to the mine, it can divert the missiles...but only from one side. Bossk may be useful against gunboats, haven't tried him yet. Maybe IG2000's ability will help... I found it a lot more difficult to win the the ZC post patch, but it now makes more sense. I found spamming Vengeance Frigs seem to work well, provided you cover them from some of the things it has trouble hitting - they can deal with assault frigs, nebs and b-wings and don't die super fast to gunboats, giving them a bit of longevity (the gunboats shield-pierce doesn't do much for it over lasers), but a large bomber force would force you to detonate, and larger ships they'll die to, but ideally, you get to pound their base for a while before they reach capitals, putting you at the advantage to continue to pressure their base. --- I haven't played in a while, so these are mostly estimates from the ten or so games I had online: Ended up losing most of the ones I played as ZC and winning most of the ones I played as Empire. I have yet to spam gunboats vs. ZC to test the full extent of their effectiveness.
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You going to make sure its somewhat of a fair fight (since its really easy to hack up the ships power code-wise...) Cool Idea tho...
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Well for GC makes very much sense. Tech-ing to MonCal in skirmish can be painfully long, especially when you have to constantly defend your mines...though that would still be a great idea...gotta try that...when I get on the nerve to play EaW/FoC again. Though as rebels I generally lose before I reach tech five, or reach tech five with an untendable situation unfolding around my space station (also known as a fleet of large proportions which have already taken chunks out of the SS) I'd guess gunboat spam worked better in EaW vs Empire than in FoC vs Empire, since back in EaW, Vics costed 4200...too much to effectively...use.
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Now you're killing your EYE CELLS! lol. splash is FTW.
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I'll try to argue my point reasonably without rambling. I hope I can at least do that. In short, I agree with Beowulf. Society does not reflect the media, the media reflects society. After all, who makes the media? Though the media has some effect on how people register things in the environment around them, it generally only affects those who are "weak minded", without enough self-control of their own to know what is right and what is wrong. Not all young children fall into that category, in fact, there are many children with a solid grip on reality and will know better than to mindlessly follow images on the media. Of course, it is up to the parents to assume the role of assessing if their child has understands, in fact, violence in the media can be used to prevent violence if children are educated correctly. Tell them of the consequences, show them bloody scenes after fights and such and use fear to prevent such actions. Seeing someone getting mauled by a baseball bat shouldn't in any way encourage you to do the same, it should make you never want to do that, and never want to see it happen. The only people that would actually follow this example are either disturbed or have some emotional issues and should get help ASAP. Again, it is up to the parents and those around the person to diagnose this and treat it. Don't use the media as a scapegoat for parental incompetence. There is really no problem of violence in the media, it is just a failure on the parents part to raise children properly, and people using the media is a scapegoat. Its just another example humanity's natural laziness of "its easier to change someone else than to change yourself". There's also the ego thing: "there's nothing ever wrong with the way I do things, it has to be ". Such is the failure of the human race, the universe would be better without them...anyone saying otherwise is falling to their own faults of thinking that the human race is all important... Anyhow, that went a bit off-topic didn't it...
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It doubt its physically possible to monitor every single channel for anti-bush sayings, really... Then why not arrest the media?
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Have the cannon fire at something, then before it gets to fire, click the "Fire Plasma Cannon" button again, wait until it fires the first shot, then have it target something else for a second shot. Yea, so now I realized the Juggernaut's useless. Slow, Weak... ungh. HTTs take forever for AA guns to kill because they have T2-B class armor... Don't interdictor fields completely screw over your gunboat tactic? Or do they still have that glitch where Gunboat rockets are immune to the missile jammer?
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Yea... I wasn't jumping on you...I was just trying to get the point across that the black market had nothing to do with it...that's all... Darn it, I hate it when I get misunderstood...or maybe I am a snob?
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Argh I have to UV it?
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Re: Known Facts about the game.
Droid803 replied to Grand Admiral Thrawn 889's topic in Master of Games
That's why you throw THEM at the table, not the other way around, dummies. Same effect... lolz. -
I think that was all... Several weapons hardpoints, black armor hardpoint, production hardpoint...but that was the Assembly Walker.