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Everything posted by Droid803
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Modded or unmodded, whatever is fine. But mostly unmodded. Mods fun enough by urself.
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You...? Well, I don't mind helping out, but there needs to be editors to make sure that the whole story fits together, since writing by different people will be different to read. Editors have to basically put that back together into something readable. Anyhow, sign me up.
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lol. SUPREME NERDS FTW.
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I own you all. Except I can't see GAT889's
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Someone come online and play with me on FoC!!! Its like DEAD. There's only at most one server (and btw substance, remeber that you have to host since If I host, NAT screws.) Speaking of shipnames...lol Those are player-specific, like skins and music, which is nice. (Yes, I use personally reskinned ships even for online, as well as music , but you know that.)
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Probably that one. "Breeding" anyone? lol. Hey, if they re-rate it, then they can have intense violence! Woot. Lets have guys with guns shooting pokemon and pokemon goring ppl with their claws and eatign them. That will own lol.
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I don't really think there's a solution then...Funny, I don't seem to get this with the stock FoC executor tho.
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[WIP] Combat Enhanced. A mod for FOC
Droid803 replied to Onemanshow's topic in EAW Mods General Workshop
You don't have to use all the hardpoints on a ship, and yes, having breakoffs, smoke, and hardpoints is nice, which is why reskinning is nice too . I actually like the stock ISD. The skin is quite good. And the stock ships do have enough HPs, otherwise they'd take an unreasonable amount of time to kill. I rly don't like ships brimming with hundreds of guns, since in EaW, each battery is supposed to be several guns (as many guns as there are shots) -
lol half of this thread is spam isn't it.
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Heal PSA (because its the lowest) Hurt KOTOR (because its the highest) SW:Empire at war - 27 Halo 2 - 32 Spore - 28 Pacific Storm Allies- 19 KOTOR - 33 HL2 - 27
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[WIP] Combat Enhanced. A mod for FOC
Droid803 replied to Onemanshow's topic in EAW Mods General Workshop
oh ya those things are awesome. -
there's no real fix maybe setting the GUI bounds size or something smaller?
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Yes, some can die of old age/diseases too, remember, they don't have to be killed.
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SKIRMISH: Adding a playable team question
Droid803 replied to Droid803's topic in EAW Mods General Workshop
Well, the size of the team selection drop-down list shows enough for like 8 teams, so I thought it'd be possible. Any ideas? -
GS are the cheaper ones. GTs are better. Eh, just read this article, it should clear it up: http://www.firingsquad.com/hardware/geforce_7600_gs_preview/ http://www.firingsquad.com/hardware/geforce_7600_gs_comparison/ http://www.firingsquad.com/hardware/geforce_7600_gs_comparison/page2.asp thats where I learned more lol.
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Well, as you saw in the heading, I have a question. How do you enable "Team 4" to show up in the team selection drop-down list? I've already coded all the multiplayerstructuremarkers and the team markers, and made the map. (The map even shows a "4" where the team 4's base is). The problem now is enabling the player to select team 4. I want to be able to play four-way battles, you see... I've looked through the ENTIRE gameconstants.xml file and several other files like Hypergameconstants.xml but I didn't find anything regarding multiplayer team selections. Is it hardcoded? Is it LUAed? from the looks of it, it seems simple, but I can't seem to find the file. I'll probably end up slapping myself for it, but anyone know how to do this?
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I'm probably the only one who cares about this, and it might be nitpicking, but you might want to re-check the bone facings on most of your models. For example, the RCS fires backwards (weird). The ISD only fires to one side. You should really point those bones the right way (You can check on the ALO veiwer. The RED line is where the bone is pointing.) As long as its pointing the way you want, its good, like on the Chariot LAV, but on some of them, its just screwed. Probably going to have to re-export, but hey, what do I know about converting models? Just a heads up. You might want to fix some of that. (Though you probably know already?) Its possibly a little late since the full version of the minimod is already out, sorry lol.
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Double-Post, but since I feel like letting this rest for a while, new version: http://files.filefront.com/DroidsMod+Update215crar/;7874064;;/fileinfo.html
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I have NO idea if anyone actually reads this, but anyway, chapter 4...its a little....long. ============================== Chapter Four: Awakening Date: 1:00 Tsuaga 55, 7052 Location: Captain's Quarters, M/ExS Finder, Escorting Conflagrator-class Cruiser (CfC) Impact, Orbital Platform 11-23-D, Aief System Au'skas sat at the table in his room, sipping liquid out of a mug as he inserted the disk into the holoprojector. As he inserted the disk into the slot on the side of the machine, it blinked to life. Au'skas worked the controls, selecting the large, 43.5 Terabyte file and pressed play. At once, a strange figure with waist-legnth hair appeared in the air above the projector. "Hello." The figure said in, surprisingly, Au'skas's language of Gevran. "You speak my language?!" Au'skas said in surprise to the odd figure in the hologram. "Why not? If you studied up on your history, you'd know who I am." The figure replied. "You're not...the one that gave us the technology...are you?" "Its not surprising is it? We left you the technology to get to the graveyard. So, it makes sense that we leave something where only you can get to." "R..right," Au'skas replied, baffled by the fact that he was engaging in a conversation with a hologram, "so this means that you're-..." The hologram cut him off, "Formalities aside, let's get down to what needs to be covered here. There is-" An alarm rang and the lights dimmed red. "Captain, you're needed at the bridge right now!" A crew officer shouted over the intercom. "I guess you're needed on the bridge, take this." The holoprojector spit out a small round disk. "Put that on your neck, we'll be able to share our thoughts through that." The hologram flickered out. Au'skas stared skeptically at the small disk and gingerly picked it up. Upon examining it at close range, it appeared to be some sort of neural device, with several small spikes at the bottom on the disk to connect to his nervous system. Well, I guess I can trust her... Au'skas took the disk and placed it on his neck. Hello. I prefer this to talking out in the open where someone may call you an insane maniac for talking to yourself. I think you'll find this easier too." The hologram's voice said from inside his head. Well, there goes my private thoughts... I'm not going to judge what you think. After all, I am-... Ok. I get it. Au'skas hurried out of the captain's quarters and ran down the hallway to the bridge. *** Date: 1:10 Tsuaga 55 7052 Location: Bridge, M/ExS Finder, Escorting CfC Impact, Orbital Platform 11-23-D, Aief System "Captain, a Zuyaer strike force has just entered the system, they'll be within firing range soon." "Tell all hands to get ready for battle. Load all missile tubes." '[Establishing Connection...Please Wait]' '[Link Engaged]' "Captain Au'skas of the M/ExS Finder, this is Minister-General Rishyk aboard the CfC Impact. We'll take care of the big guys, just keep those strikecraft away from our engines, or machine gun batteries can't target back there." "Understood." "Good. Rishyk out." '[Link Disengaged]' "Change of plans. Load flak missiles into all missile tubes and begin autotracking with all cannons. We're going to be doing anti-strikecraft duty. make a loop behind the Impact, that's where we'll have to cover." "Affirmative, captain. Relaying orders." You sure that's such a good idea? The hologram's voice again spoke into Au'skas's mind. The engine wake will probably tear this ship to shreds. Engine wake causes damage? Those engines on the back of that ship emit particles and energy waves powerful enough damage the ship. I would know for one since those engine units came from the wreckage at Irii-II. "Actually, avoid looping directly behind those engines. We don't want to risk any damage." "Order received." "Zuyaer fighters inbound and two o'clock." The scanner operator shouted. "Get a lock and fire missiles." Au'skas glanced around at the wall of incoming plasma and added, "Evasive maneuvers!" The ship pitched sharply and rolled to avoid the incoming blobs of superheated gas. "Hard to port and fire all missiles!" Au'skas shouted as he spotted a large plasma bolt hurtling towards the ship. The guns blazed and the ship spewed forth missiles as it pitched and rolled to avoid the worst of the enemy fire, cutting down fighters as they attempted to swarm the battlegroup with sheer numbers. Through a break in the fighter swarming, Au'skas got a true sense of the scope of this battle. Several other battlegroups from both sides had arranged themselves in a random jumble of formations as the ships tried to bring as much firepower as possible to bear against the enemy, fighters continually launching and heading into the battle. "Keep it up! Here comes another squa-" Au'skas was cut off as an explosion rocked the ship. "Sir! We've taken a minor hit to our port thruster block!" "Damage report!" "Of the port engine block, engines 1 and 3 are offline, engine 2 has sustained minor damage. Hull integrity at 78%" "I want crews to try and patch this up as quickly as possible. Divert power from engines 4 through 6 on the starboard engine block to engine 2, and maintain evasive maneuvers!" '[Establishing Connection...Please Wait]' '[Link Engaged]' "It's Rishyk. Cutting formalities during battle. I'll keep this short. Long range scanners are detecting a second fleet arriving. Be prepared for the worst. Rishyk out." '[Link Disengaged]' More? What's there about this blasted sphere to want? Au'skas puzzled over the meaning of fighting for this planet. Nothing at all. You'll see. The voice in his head answered his question. Au'skas glanced out the viewport to see a battered fleet of Zuayer ships slowly emerge from nullspace. Upon seeing the battle, they froze and turned to see a pursuing fleet of unknown ships appear and open fire. Caught between two enemies, the damaged fleet split off and engaged the both sides. "Who are those guys in the shiny ships?" Au'skas asked noone in particular. "They're identifying themselves as the Nema'ddi, captian." And would you happen to know anything? What, I may be a celestial, but when I was last around, they didn't even begin to name themselves yet. It figures. Another unknown race is it? '[Establishing Connection...Please Wait]' '[Link Engaged]' "Hey, it's Rishyk again. That new fleet. They may be our enemies enemies, but we don't know their intentions. Keep sharp." "Yea, we will." "Good. Keep up the good work. Rishyk Out. Hold up a second. The Zuyaer are hailing us. I'll broadcast the conversation." '[FW:Transmission From: Zuyaer Combine Sector 11-6BX Defense Fleet]' "I do not enjoy engaging in a converssssation with the enemy, but the ssssituation doessss not allow that opssstion." The Zuyaer commander hissed through the comm system. "Neither do I, but what is it?" Rishyk replied. "Assss you can very well ssssee, we are under attack by the Nema'ddi. They care nothing but for war againsssst other racesss...I am ssssuggesssting a trusssce until they are defeated." "Why should I trust the enemy?" "Are they not firing upon you assss well? Try hailing them they will not ressspond." "..." "You ssssee? We will forsssake our conquessst of this planet if you aid usss in getting ridd of thesssse sssscum." "It's not like we have a choice." "Good choissssce." '[End forwarding]' "So, we're to cease fire on the Zuyaer?" Au'skas asked. "For now. They don't seem to be very trustworthy, but they've ceased fire on us. We should at least do the same." As the Gevran and Zuyaer ships ceased fire upon each other and turned towards the Nema'ddi ships, something emerged from a black hole several systems away. It can't be... The voice in Au'skas's head whispered in disbelief. Why am I getting a bad feeling about this? Au'skas let loose a shiver and focused onto the task at hand... [CHAPTER FOUR END]
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Nice looking ships. That map looks pretty slick too.
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Oh my that video was shaky. I got dizzy.
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I have to go steal kotor from my friend and install it.