Jahled, here`s a trick I use to help on this point. Set the importance of all sectors to `High` in Rebed (except the one with Yavin). This will create much greater yields of energy and raw materials. This translates to a ton of maintenance points for both sides. The rim sectors will have comparable resources to the ones in the core. For an additional challenge, you can also state that all sectors are populated. Both sides will start with a ton more resources. Finally, you can at least edit the resources for two systems when you start the game; Coruscant and the Rebel HQ. If you give them each a ton of mines, refineries, or manufacturing facilities, you`ll at least start with two very powerful systems. I`ve mentioned this several times in the forums, but I`ve not gotten any feedback. Try it and let me know what you think. Also, when you bombard, if you just bombard military facilities you don`t do too much damage to the planet`s production capability. General bombardment does a LOT of damage.