
AdmiralFishface
Members-
Posts
625 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Blogs
Gallery
Events
Downloads
Everything posted by AdmiralFishface
-
Ion drives are all nice, but breaking the magical speed limit of c is not a question of more advanced engines, but of fundamental laws of physics. As far as we know, even considering certain "loopholes" in physics, no information, and thus nothing, can travel faster than light. Never. Not at all. Traveling through alternate dimensions might be a workaround, but no usable dimensions were found yet. But back to hyperspace: That's a new fact for me, that kind of "hyper-inertia" that traps you in HS if you don't have the power to jump to normal space. I always thought that if your hyperdrive fails, you immediately jump back to NS. (like the jump being a field effect that has to be sustained through constant energy input, but maybe I was thinking too much of warp drives here) So that means you actually use NO energy AT ALL traveling through hyperspace. You accelerate to a certain velocity in NS, then kick in the hyperdrives, which use some energy to propel you into HS, where your relative velocity is conserved, and, because of the spatial properties of HS (distances being smaller than their NS equivalents) scaled up to an equivalent of several c. Then you send energy through the jump engine again, and revert to normal space, again keeping your velocity. So you use up only as much fuel as it takes for the generator to power the two jumps. Interesting. That would make the SW hyperspace very similar to the B5 one. EDIT: Wait, something not right about that theory, though: If your hyperspeed depends only on your initial normal speed, then why do some ships have faster hyperdrives than others? It should be enough to accelerate to a certain speed before kicking in the hyperdrives. Any ship can do that. But it seems there is some difference between hyperdrives. Hmm...
-
Nice to see you're progressing! More info!
-
You and me and art and stuff
AdmiralFishface replied to AdmiralFishface's topic in Outside Interests
The use of this thread? Posting anything creative here. Pictures, photos, renders, poems, whatever you got. Built a 3D-model not for use in Rebellion and think it won't fit in any other section? Post it here! Drawn or painted a picture? POST IT! I can see the thread failing simply due to the low number of visitors of the site, but I'll do my best to keep it alive. Mad: Sure, 3D art will do fine! If you think it's worth being looked at... http://groups.msn.com/_Secure/0QwCvHWgUe7j4UjWVMbq1SQGS7QpmpkYRcBu69bFTuOEXOuGgQ9zPdVqbKTZthgc!e04Tmc5HEGG6AKXlXhK1FEqodPE1dg0hSuzvrwZQVkM/PostIt.gif And, following the above command, here's an older pic some of you might not know yet: http://groups.msn.com/_Secure/0TwAAAF4YId5ZytpRvT1oxlgQqJAK3s41btDjo1sBVu9ZHqdKE7p7h7xkOfCKy0BGaiWVnJZ*6iC529mED8eh5tcWsGBcd2iXfseFZm4MBYw7yJ2EnIVN7g/Lusankya -
HAPPY BIRTHDAY, B&R!!!
-
D-7, D-7A and K'tinga? That would be 3 ships looking alike, with the same cruiser role. Isn't that a bit much?(Sure, I have the D-7V, but it's not a cruiser) IIRC, the D-7A was just a cloakable upgrade to the D-7, and we don't even have cloak. Likewise, I'm not sure about using both Bird of Prey subtypes. We only ever see one type in the movies, and the bigger one doesn't appear until TNG (I wouldn't mind using both, though. Just make one of them a heavy destroyer available later in the game). I think I know which supercruiser you mean, now, judging from your list; theBer'taa-class from Starfleet Academy. And your Romulan cruiser would be the Garuda class or Bird of Prey Mk II. Constellation class is also a very good idea, but leave the Ambassador. It came into service at least 30 years after Kirk's "death".
-
Don't you hate being ignored?
-
I selected the ships for the list mostly for availability, as I planned to use converted Starfleet Command models, and many of them by personal preference. I realize this may not the best list to go with. I'd be glad to take suggestions. (For ground units, characters and everything else as well, by the way.) I'm not happy with some of the non-canon game stuff, anyway, but in case of the Klingons, I simply didn't find enough stuff (one of the primary reasons for introducing the Romulans at all).
-
Bumpety. I'm not making the card, just the pics. All of them done, by the way. If anyone needs, contact me. EDIT: And, just to be fair, NO, that model is not mine. I didn't build or render it. I googled for an X-Wing pic with closed S-foils, and used this result as my base.
-
Hm, some very good thoughts! Sorry if I dissect your post a bit here, but I want to be sure I'm missing nothing. ...Hi, the name's Fishface. Very true. Hadn't thought of that. I just don't use a lot of their ships. If I make the BoP a bombardment ship for planetary raids, and turn one of their ships into a carrier for Gravity Wells... Really a pity I can't introduce cloaking devices into their ships. That's a bit different from my own thoughts now. Sure, Klingon ships have better firepower and maneuverability while Federation ones have better accuracy and shield recharge, but I don't see Klingon shields superior to Fed ones. I see their ships following a philosophy of 'the simpler, the better', so instead of high-powered shields they just add armor to their ships and keep their systems low-tech and easy to repair (that's why my Klingons repair ships faster than the Federation, which surely has the better repair teams. Only later technology Fed ships have superior repair rates to their Klingon counterparts). Good idea with the Ion Cannons, by the way, though if I don't find a way to change their color, I'll go with my current plan to slap them onto a romulan ship as 'special weapon'. I've yet to see how the AI reacts to my latest changes with Klingon ships, there's always at least one D-7 among the starting units, so that's fine. The K'tinga is researchable later in the game, much like the refit Constitution, as an improved cruiser, and I also use some Super cruiser (taken directly from Starfleet Command and Klingon Academy, don't know if that's the one you meant). Sure. Federation Ships, side views Klingon Ships, side views, sans Troop ship Both sides also have immobile Battle Stations as well.
-
Another Klingon Test Game today. Changes since the last time: - Replaced a good portion of system names with ST universe ones. - Moved the sectors around so the map is roughly consistent with official maps (with the Klingons located to the right of the Federation) - Switched some ship slots, so each race now gets some of their most classic ships as starting units. - Adjusted some stats to make things interesting: Klingon ships now have a lot less shield power than Federation ones, but repair a lot faster (they use simpler technology), and they're generally cheaper and more maneuverable. - More graphics replaced. Things not quite right and some odd events: - I tried to change Sol sector to high importance, with a most interesing result: Earth (formerly known as Yavin) was neutral, but my main characters were there. (I was playing Fed at the time). I could not control the characters, so now Sol once again is a low-importance sector. I guess turning Earth into more than the backwater hideout moon Yavin was isn't possible, either (Is it?) - Fighters are still too weak and too expensive. I think they're ruining the AI's economy, so all I ever saw from them was a handful of scouts. - Some characters have odd stats. - I still don't like the thought of the Federation at war with the goal to conquer the enemies' home planet, while all the Klingons want is to destroy an HQ. I had the thought of Earth falling into the Klingon Empire's hands during the backstory, which would make taking it back the Federation's main goal, and would free up the Yavin planet slot for some more fitting backwater planet.
-
This was my reply to another post, but contains some of the info you need: Hope that helped!
-
Umm, wait, where does it say the campaign is empire-only?
-
I wonder if the same catastrophy had resulted in the same amount of media presence and/or help by rich countries if there were less western country tourists involved. This way, everyone has a kind of personal relationship with the disaster. Everyone knows someone who's been there, or who almost went there but didn't, or someone who's missing, etc. By the way, I'm kind of a Geologist myself, at least in the foreseeable future I will be. Hi.
-
HAVE A HAPPY NEW YEAR, EVERYONE!
-
Interesting stuff. Sin City, Batman Begins and the Hitchhiker's Guide are already on my Have-To-Watch-list. Constantine looks very good and I might watch Charlie and the Chocolate Factory just for the Burton-ness of it (as I'm a fan of most of Tim Burton's movies).
-
I want a multiplayer version!
-
I'd love to participate, but my Rebellion is in an awful state of half-moddedness, looking quite terrible. so unless you're interested in a slightly rebuilt galaxy with half SW, half ST visuals and some very wrong models, I'll pass...
-
Yep, the good old Christkind. Sadly facing extinction by hordes of Santa Clauses who seem to take his place more and more. So... MERRY CHRISTMAS, folks!
-
Just wondering: How artsy does this community feel? Who of you has an artist inside of him? I know LaForge is quite on the Art side of the Force, and so am I, and there's a lot of awesome modellers here as well. Who else? Anyone got anything to show? I want to see just how much art there is in the people around here. Yes, I want this to be the SWR community Art Gallery Thread. Drawings, paintings, pieces of pasta glued to canvas - post it! Let me start by shamelessly advertising this piece, the subject of which might seem familiar to one or the other person around here.
-
I believe he's asking how to eliminate the energy cost for buildings. I do believe that's not possible, though, or is it? I think the energy cost of 1 is hardcoded and can't be changed (?) After all, there's no facility that does not comsume energy. Aah, ein weiterer Österreicher! Herzlich willkommen! Arbeite ein wenig an deinem Englisch, damit dich auch alle anderen verstehen... EDIT: Woo, 400th post!
-
No, but I use what little of BBC floats over to Europe. Too bad the show is on only late at night here.
-
Admiral Fishface sat in his command chair aboard the Big Fish, the proud flagship of the small task force that gathered around Mars to stop the madness of Grand Moff Conway's Tarkinstar. He pointed a small device at the holotable, while talking to the assembled heroes of the Rebellion against Zoot's reign of terror. "You can see here the locations of Conway's Star Destroyers around the Globe." he said while activating the holotable. Irritated by the laughter that erupted around him, he turned around, and, very quickly, removed a datadisk labelled Fishy's holiday photos from the holographic device. "Erm, how did that get in here?" He replaced the disk with the one labelled Secret Stuff. Do not view. Seriously. I mean it. He cleared his throat. "As you can see, the Destroyers are targetting pubs and public toilets around the world. Should they open fire, the population would be cut off from beer and sanitary infrastructure. Also, one destroyer is aiming at this fluffy little penguin. They must be stopped, at all costs."
-
Think I've seen it somewhere on TV before, though. Was very good to see it again, though, definitely hilarious. "The color of my last car was a little... on the dark side." EDIT: I remember now, it was a sketch in the "Dead Ringers" TV show. "I require passage to Aldershot."
-
What song are you listening to?
AdmiralFishface replied to ElvisMiggell's topic in Outside Interests
the Monkeys - I'm a Believer -
[Fishy's Opinion] I say scrap the old card system, if that's really all that's between us and another editor. If someone wants to use the old cards, well, it's not like RebED won't be around, so you can load them with RebED and continue from there with "The-Almighty-Editor-Of-The-Future", no? [/Fishy's Opinion]