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Droid803

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Everything posted by Droid803

  1. Relistic scaling is a plague. It makes fighter so fricken tiny that they don't even need a model. You can't see otherwise.
  2. Because we have a dominator. We don't have a Vindicator (Somehow, ship classes with names that start with "V" sound cool to me....go figure)
  3. I will PFF Imperium sounds like the Sii-Ruuvi Imperium.... I like lizards. I vote this one. The royal thing is weird.
  4. Alliance isn't evil enough Engine spike...? thats new... shoot forgot to put the specs of that ship posetd eariler >.< 6 x Turbolasers 4 x Concussion Missile Launchers (Warhead launchers) 4 x Modular Cannons (Probably will be either Hypervelocity Guns, Mass Drivers, or (maybe) plasma cannons) 2 x Hangar 1 x Shield Generator 1 x Engines (complete lack of ion cannons due to the fact that its main cannons and warhead launchers serve their purpose plus more)
  5. It'd be easier to make a new model than to convert from alo to obj then back.
  6. We have modellers. Just look up a few posts .... And you know, once someone lays out a skin, then you can "re-skin" it...which would technically be skinning it
  7. another pic... Since i was totally out of ideas, i mashed the agressor and that frigate i drew earlier together... http://img.photobucket.com/albums/v423/kc1991/DSCN5935.jpg
  8. lol funny thing is I was accepted into another clan as I posted this...so weird. I never seem to see any of you online...weird.
  9. Nice model. And see we DO get moddelers (pwnt?)
  10. Yea the AI gets money from the planets not revealed
  11. Some land vehicles... First off, an infantry crusher...plus a little more 1x Composite Beam Turret (LAAT thing) 1x Blaster Cannon Turret http://img.photobucket.com/albums/v423/kc1991/DSCN5933.jpg Artillery 2x Forward-firing blaster cannons 1x Plasma ladder (see detail picture) http://img.photobucket.com/albums/v423/kc1991/DSCN5934.jpg
  12. Yes its empty space between the tubing, and yea, its a anti-starfighter ship. And the frigate began as a less-round version of the Munificent...and it turned out like that. and something new. A organic fighter? http://img.photobucket.com/albums/v423/kc1991/DSCN5932.jpg Its got: 4 laser cannons (mounted underneath "legs") 2 missile tubes (Mouth) 1 Tail-Mounted blade (for extra deadlyness in dogfighting, can whip it around to cut up enemy fighters)
  13. Done some concept sketches for the Corvette and Heavy Frigate (turned out it had too much friepower so moving from medium frigate to heavy frigate) Taking photos and uploading soon... Ok Done. The Frigate (Based on Munificent-class star frigate, significantly more angular) http://img.photobucket.com/albums/v423/kc1991/DSCN5930.jpg 2x Turbolaser Batteries (Wingtips) 2x Laser Cannon Batteries (Sides) 3x Warhead launcers (Front and Top Wing) 1x Heavy Turbolaser Cannon (Mid-front) 1x Shield Generator 1x Engines The Corvette (Based on uh....nothing) http://img.photobucket.com/albums/v423/kc1991/DSCN5931.jpg 10x Lasercannons (non-destroyable) (2x Turbolasers)?
  14. Yea I think so. But there ARE navy trooper models you know...
  15. I think golans shouldn't be able to move around in hyperspace at all. I understand the need to move around to cover an area in sublight...but hypersace? no-no.
  16. He never said he wouldn't. Mikan did. Yes its very good... I might try and make one too tho...when I have time (likely tomorrow)
  17. Argh now the computer conneced to the scanner is going through a format (yes there are several computers at my house...) guess digital camera picture then. Time to resketch!
  18. I have some ideas for artillery... As well as a light/medium friagte It all depends on what "style" we pick... But maybe its good to have a certain "style" to our units. Like the Underworld space units are very angular (sharp corners), the rebel space units smooth (rounded), the imperial space units triangular (straight lines).
  19. I'll try to scan them on... Not very good at paint.
  20. I can, but I can't put the file inside the TGA or DDS. I'll have it free-floating in the textures folder. I just think its so much easier that way. Or you can just use the FOC commandbar for EaW. You'll only need to replace one screen-the backing for the Skirmish selection screen. (and everything will be yellow...) EDIT: yes i do.
  21. can we expect a realease (of the code)? I'm trusting we all have the model in FoC demo?
  22. Fr*cken sweet! This still feels more at home in the FoC demo moddability thread though...but you're the moderator. And uh...the commandbar for FoC contains the Droideka Mk2 icon, (just FYI unless you dodn't know) Ps. 1upD CLONES = STORMIES (lol)
  23. Drag and Drop works great. Its both with custom and standard models. And the texture is white. No logo. http://img.photobucket.com/albums/v423/kc1991/Shippermodel.jpg This is the acclamator from EaW (opened from the MEG file)
  24. Its good graphics for the N64. You should see some of ther other games...
  25. wrong....thread...?

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