Everything posted by Mikan Cyclone
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Re: Balance? We dont need no stinkin balance!
Here's the deal: People want realism over balance, and there are at least three realism mods out there, so I say, COMBINE THEM ALL AND GET IT DONE SO WE CAN END THIS ARGUMENT. We all know how balanced this game is, (unbalanced is more like it, because the Rebels are retards) and people obciously want realism, so just join together and get things done quicker!
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Units that can't be added.
I don't know what manking is, but it's very possible to make it. And its not her ship; it's her father's. Leia doesn't have an icon, at least I don't think so. HECK YES. We could make stable models for them then.
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Re: List of Hidden Stuff
Si. Just add the line to it.
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Re: List of Hidden Stuff
Hex editor.
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Units that can't be added.
Le Sigh....Just some more stuff that we have to wait for.....
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Units that can't be added.
Yes, after using the model viewer I have discovered that some units Cannot be added. Luke: He has no weapon, and his model is the one from the awards cerimony. Leia: No weapons, and no collion mesh, no animation. Dodonna: No Weapon, no colision mesh, no animation. Jedi padawan: No .alo model I'll keep trying with these units, but its a lost cause
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Re: Balance? We dont need no stinkin balance!
It needs to be balanced REALISTICLY. By that, i mean that the Empire should be powerhouses, and the Rebels should be wimps. But they have a cause to fight for, it gives them moral and stronger leaders. The Empire had fools for leaders, but who needs smarts when you have a Star Destroyer? Whenever I play as the rebels, I can take down 2 ISD's with a level one space station and two Y-Wings. Talk about unbalanced.... They didn't have many Mon Cal's because they were painstackingly hard to make, because every one of them was unique. Even in the Yuuzhan Vong war it took them forever,and the enemy was breathing down their necks.
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Re: List of Hidden Stuff
It's possible, but we don't know where the actually tga's of the icons are located. Once we find that, we can make our own.
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YAY capital ships on land is possible with hardpoints
Again I am foiled. Oops.
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New Swamp Troopers?
Heck yes. Just add the planets to or something like that. Then they can only be built at those locations.
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YAY capital ships on land is possible with hardpoints
Indeed. Oh, and I had an idea! What if we make a variation of the artillery, and make it fire something like a hypervelocity shot (only quicker and less powerful) at the ships? It could let us still have out normal anti-everything-but-capital-ship artilery, but still be able to combat ships! Kind of like the SPHA thing used in AOTC.
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Absolution Version 2.0
Xizor mod in hidden units list. It was my first mod.
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Alo Model Viewer!
:o :o :o :o :o ...........TTTHHHIIISSSS ISSSSS AAAWWWEEESSSOOOMMMEEE! Though it has a nasty habit to exception on me after a while.
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Re: Victory Mod Beta 0.3 [Updated] (Use Space Ships in Land Battles!)
Quote from wookiepedia: They can't necessarily land, but they can still go in atmospheres to bombard locations.
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YOU vs the Galaxy and Rebels or Imperials
Kamino was added by modders. It's still in the game, you just have to change the maps.
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How to add locked units to the game once discovered
*sigh* I've been working on it. I'm trying to get each one individually released so people won't get ticked or anything. I'll soon be releasing a compilation of all the mods together, then I'll start working on adding more. Right now, I'm "studying" so to speak, so it might be delayed a few days.
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Re: List of Hidden Stuff
I haven't played very far into the campaigns, so there's bound to be errors. The only specialized corvette I know of in the game is the Sundered Heart.
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Need a little help
Add in The Shadowclaw and the Penguin, and publish it. That's my opinion.
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Need a little help
Genericherounits.xml, me thinks.
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New Units.. Magma and Swamp Troopers Mod
I wasn't being sarcastic. He really did make history here. It's the first published reskin!
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Re: How do you make Pirate Ships,Bases, and Merchanary Ships Buildable?
In EAW, they're about the same size. I have no idea how they look in the real universe though.
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New Units.. Magma and Swamp Troopers Mod
The Empire's might came through its leet vehicles. They just used infantry as fodder. And I just had a very awesome idea. You know how they have model variations for snow and stuff in the groundinfantry.xml? Use this for it. Also, Swamptroopers should be like camoflauge without browns.
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Re: How do you make Pirate Ships,Bases, and Merchanary Ships Buildable?
I don't think it looks ANYTHING like a Bulk Cruiser, Or a Carrack for that matter. The carrack is pretty much thicker all around, and it doesn't have any type of neck. The interceptor does. And while the Action VI doesn't look exactly ike it, it looks close enough like it to tell that the interceptor is an Action transport. Also, HOW THE CRAP WOULD PIRATES GET A CARRACK ANYWAY?!
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Super-noob question
put the XML folder into your data folder, and put the mastertextfile into your text folder. BAck UP THE FILES ALREADY IN THERE!
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New Units.. Magma and Swamp Troopers Mod
THe first ever reskin released as a mod. You must be proud. You just made history!