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Mikan Cyclone

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Everything posted by Mikan Cyclone

  1. If we had the tools to do it, I would.
  2. Yeah, I'm taking the Tani person out of the game. Only problem is, she is not mentioned anywhere in Star Wars lore. I've been able to deduce that she might have something to do with vehicles (because she originaly had Han's stun ability). Post your stories about who this could be here, cause I'm stumped.
  3. Thanks. I'm going to be making the Tani person available now, so, you might get another update today!
  4. We need to post the tutorial page in huge text so it will catch all the question-askers eyes.
  5. . Finally, we can end these questions about how to add the fighter bay once and for all!! Thanks!
  6. Oh it is. And thank you. Now the Rebel scum will feel my Penguiny Wrath!
  7. Oh I did it. I created a group of three star destroyers that were as small and fast as fighters. I don't remeber how I did it though...Ah, I'll remeber later.
  8. I smell KOTOR mod!
  9. FINALLY! Thanks to JaiOwl, I have finally been able to bring the Killer Penguin out from the depths of the game! I take absolutly no credit for this mod, Dragonshadow discovered it, and JaiOwl told me how to put it in, I just made it buildable. Yes, it is buildable by BOTH factions. Unfortunetly, it's GC only, but you don't have to Campaigns_Singleplayer! *beat with a stick* Anyway, here's some better screenshots! with no command bar this time! http://i7.photobucket.com/albums/y280/dragonlord908/75ea78fd.jpg THE KILLER PENGUIN!!! http://i7.photobucket.com/albums/y280/dragonlord908/ab7c3da6.jpg Vader leads his troops. Installation: Just put all the Xml's in your XML folder and put the text file in your text folder. BACK UP YOUR FILES!! This mod is completely compatable with any mod I produce, or any mod that doesn't use the five files involved here. I take no Credit for it either. You need winrar to open it. HAPPY KILLING! Yearghible, Mikan Cyclone
  10. got the Penguin working!! ;D. Thanks, JaiOwl. Their in the campaign only.
  11. Well, having the Nebulon spawn fighters isn't realistic at all, but having a Calamari spawn fighters is good. The unit scale is pretty good too, but the ATAT Barge just seems.....TOO big. Even if it is supposed to be that way.
  12. Was that a question or a statement?
  13. All that stuff will be included in 7.0. You have to use 6.0 to use Zaarin. Just leave out planets.xml
  14. I gotta try that some time. Wait! what are you doing with- *gets pounded with the "Back-to-Work" stick*
  15. Your just a tutorial machine, aren't you? Good work, that could help alot.
  16. so we don't have to waste our money bying LOTS AND LOTS AND LOTS of expansion packs.
  17. It would be a smuggler squad. That would be cool.
  18. Q: I want to give a unit a hangar and spawning units at start how do I do this? A: Ask Someone else. Q: I want to give X-Wing missiels and the special feature power to weapons how do I do this? A:Go here; third post down. Q: I want to give the rebels more starting units at the start of their official campaign what file do i use, and where exactly in the file itself, do i change it? I figured out it is Campaign_alpha and i changed and added already some stuff but with no effect. A: Did you make sure your posting the new units in the Rebel area of the Campaign? You might have put them in the wrong side of the file, and made it harder to win the Imperial Campaign. Q: How do I add Hardpoints, and how do i know where the hardpoint will apear? and how do I influence that? A: You add hardpoints in hardpoints.xml. Right now, in order to add a hardpoint you must get rid of another one. Then you have to go into the file of the hardpoint you edited and add it to the unit. do this by putting That's all the questions I can answer right now. Hope that was of some help.
  19. I'd be very happy for that. ;D
  20. A few words: YOU. ARE. AWESOME! BTW, since you found the temple, it goes off the list. Sorry. HOW DID YOU DO IT!?!? I STILL CAN'T GET IT TO WORK! wait.....I think I messed up when I decieded to put it in containers.xml.....or make a squad out of it.....A crap it. I'm gonna can the whole project and start over.
  21. oh. .........THANKS! *runs off to fix penguin mod* (even thoguh the penguin mod has NOTHING to do with this question.)
  22. Umm...right..... Can you at least tell me what files the Ground capital ships are in? Or is that a secret?
  23. I haven't found anything in the icon file, text file, or model file to say that there is a Jedi Temple, but if I find it, I'll let you all know. Once I get teh penguin to work, I'm posting him as a mod, so once that happend, get ready to pwn people with penguins.
  24. If I were those ATAT's I'd be like ??? then I'd be all Then I'd be all :'( and then I'd be all > and then I'd be all and then I'd scream OHSNAPZ! and die. But yeah. AWESOME!!! On a side note, I think I represent everyone when I say, HOW DO YOU DO IT?!!?!?!?

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