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DragonShadow

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Everything posted by DragonShadow

  1. LUA files aren't modifiable yet.
  2. Select a few SDs and have them all target the corvette, and your woes disappear in a maximum of ten seconds...
  3. There's no credit limit, there's only a limit on how much you can earn in each galactic day...I know because I got over 700,000 unused credits sitting in the Imperial Bank on Coruscant in the Imperial Campaign...kind left it sitting there for several hours unattended...whoops.
  4. I was wondering why the AT-ST in IMPS was so different when everything else was so accurate...Judging by the picture on wookieepedia, it's definitely an Assault model.
  5. Holy crap...*continues to drool on floor*
  6. When they can begin sticking models in the game. O wondrous mod tools, where art thou?
  7. True...in answer to the question, probably.
  8. Literally everything we need for Kyle Katarn and Mara Jade is already in the game files.
  9. I think the Dianoga might kill infantry that wander too close (like the Sarlaac), but I'm not sure.
  10. Just change the numbers.
  11. But, with current map sizes, it is difficult to make units correctly scaled (mostly the AT-AT and the artillery units have issues) and have them function on these small ground maps. And, some large maps wouldn't have much on them (Naboo plains, Hoth [literally nothing], etc.).
  12. Yeah, more people need to get on Nexus...the forums there are literally dead...so far, all the good info's here.
  13. Yeah, need to chop off a good quarter to a third of that neck on the Nova. The Mon Cals are pretty sweet. And the retextured SSD teaser? Beautiful *drools all over floor*
  14. Wierd...in the code for Veers' AT-AT it specifically says he's immune to towcable attacks. It has special code and everything. Never been attacked by one (yet) so I can't check.
  15. You have to edit TRADEROUTES and TRADEROUTELINES (both xml files).
  16. Nah. The infantry already look odd walking through fields of flowers twice the size of their head... Oh hey, did the Veers prototype AT-AT mission on the Empire campaign...wow, nearly lost...it was so tall it couldn't get far away enough to attack the rebel tanks...then I remembered I could just step on them ;D
  17. The Death Star can only be built once during a campaign for obvious reasons...if you're insane enough to sell the thing, you don't deserve to use it.
  18. Like many others it seems, I have not experienced one bug in this game.
  19. Veers is immune to cable attacks in the original game, how would it not be immune in the mod (unless you changed that)?
  20. Definitely a Corellian ship.
  21. That is highly important information. I can't believe that wasn't mentioned in the manual...geez!
  22. You can just edit the files to keep the Tartan cruiser if you want. That's what I'll do.
  23. You bet!!! ;D :
  24. Can't wait for Dreadnaughts and TIE Defenders. I gotta see the TIE Raptor too, I've never heard of it.

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