Everything posted by Teradyn_pff
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Re: Are You Still Planning on Buying Game After Demo/Mods
I really like the potential for multiplayer campaign mode.
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Demo Spoilers
Heh, you might not want to look in here any more. Here are some flybys during my campaign with all 43 planets: http://img465.imageshack.us/img465/4392/012120061045040bw.jpg http://img465.imageshack.us/img465/2941/012120061045179cx.jpg http://img465.imageshack.us/img465/3418/012120061045351hw.jpg http://img465.imageshack.us/img465/5396/012120061045405zg.jpg http://img465.imageshack.us/img465/6008/012120061045590yx.jpg You can tell that planets like Geonosis had their blank textures replaced by other ones, in this case Tatooine's.
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Demo Spoilers
Well, I have been playing around with the settings and have been able to supply a skin to every planet that was missing one, and I also have all 43 planets linked to maps, Tatooine's for ground and Vergesso Asteroids for space. Here is what happened when I attacked Coruscant (give you two guesses what structure they had there on the surface...): 1. My fleet jumps into the system and I also take a little look around in cinematic mode. http://img296.imageshack.us/img296/6566/fleethasarrived2ym.jpg http://img21.imageshack.us/img21/8945/fleet1bm.jpg 2. As my fleet engages the enemy I suddenly realize that, not only will the Empire AI use the weapon... It has a fast reload apparently. http://img21.imageshack.us/img21/7594/hypervelocitycannon8ik.jpg 3. After about 3 hits, this is what happened to Home One. http://img300.imageshack.us/img300/9899/ouchhomeone7dk.jpg 4. As my fleet is getting systematically wiped out, I decide to run to the edge of the map... the range on this thing is complete. http://img296.imageshack.us/img296/6215/tearingmyfleetup9sw.jpg 5. Down goes the Venator. http://img296.imageshack.us/img296/5324/finishedoffvenator4qp.jpg
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How to enable planets for the demo galactic campaign......
I tried this as well, it does work, but there is no maps associated with the planets. To use them, you need to assign the vergesso map to them for space and the tatooine map to them for ground.
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Re: First Demo Modification!
Yes, and hacking doesn't have anything to do with altering program files at all anyway.
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EAWExtractor v.1.1.1 [Updated 2:26:06] (Full Version Update)
After you extract the Config.meg file into its respective folders, don't remove your Config.meg file for those of you who remember the BFME ini.big file. If you remove it you will have nothing in your single player campaign list at all.... and don't ask me how I know that :
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Installation problems.
No bumping on these forums... Take a look around on the other forums other than just General Discussion. Installation problems have been discussed alot.
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.tga not very user friendly. Isn't it?
.TGA is used in PhotoShop I think, which is probably what they use mainly.
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Damage is NOT persistant!
What I would like to see is if the fleet repairs itself if there is no space station in orbit.
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Enable all ships in the game, with a catch
Odd that that information would be set in the .exe They would have to recompile it every time they added a ship or planet.
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Re: Yay for notepad!!!
I got the one listed to work by upgrading to .NET 2.0
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Re: Quest for the Demo Locks.
Would you be willing to share how you enabled building of the ships that had disabled buttons? Since that is the point of this thread, you know.
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How to read the 'meg' and 'dat' files of the demo
Someone has posted a good .meg extractor here: http://pff.swrebellion.com/index.php?topic=1938.0
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Re: meg Extractor
Ok, the issue that I found is that it will work if you have the .Net 2.0 fix installed. I had the 1.1
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Re: Yay for notepad!!!
Thought so... read my comment on that thread.
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Re: meg Extractor
the second link is dead and the first download gives an error when the .meg file is dragged onto the .exe
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Re: Yay for notepad!!!
What extractors are you referring to?
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Re: First Demo Modification!
The big accomplishment will be unlocking the Demo Locked buttons. Any luck on that?
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Official Thread - General Positive/Negative Feedback
Edit the Demo Campaign to give the Empire a level 5 space station and nothing but ISDs for the asteroid map. That should add a little challenge for a while.
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No retreat for fleet ???
You can retreat in the space battle (I think), but it seemed to be disabled in the demo. If you can not retreat in space, this is a new development.
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How to read the 'meg' and 'dat' files of the demo
Hex Workshop is a good one. I would find things in notepad and then do the editing with a Hex Ed. Different files of course.
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Storm troopers are weaker than rebel troopers?
Actually the best counter to the rebel troops seems to be the Tie Maulers. Those come 5 to a pop cap point and one can run over a whole group of inf. Not to mention the overload thing.
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Anyone else get a PM from this guy?
As an Administrator, I leave it up to you as to whether or not we should nip this in the bud, or see whether or not he will do something to get himself insta-banned. I do think the avatar and sig combo is an eyebrow raiser, but for structure, the sig is a bit too large IMO.
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Teradyn a Moderator??
Huh? Fosh, are you feeling ok?
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Re: Yay for notepad!!!
What I have done is to change the values with a hex editor and made sure to replace characters and not insert or delete anything. The level 5 space station may be Rebel_Star_Base_4 and not Rebel_Star_Base_5. This is possible because of the way arrays are counted in most programming languages, i.e. you start counting from 0, not 1. As soon as you find something on that Akula, please post it here. I browsed through the exe some last night, but I won't be able to look for anything till I get home and that wont be for another 4-5hrs.