
Joshinator
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LOL they're gettin down and funky with there bad selves
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NNNOOOOOO It's the Postapocolips
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I've got a few of them, but there all on my msn smilies, i dunno where to get em to put em here lol
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Great to hear from u agai Marcus! And congrats on your grad!! Woohoo! Wow, good thing u wern't shiped over to missippi yet Hope to hear more from ya soon.
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Fooseball is the devil, the internet's the devil, and most certainly college is the devil!!
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There will be complete anarchy and chaos, muha'ahahaha
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I always thought that we all just kept an eye on ppl who are being foolish, editing there posts, or deleting, and if we see a topic that shoudln't be where it is, to simply move it. But a couple defined jobs for each of us might be a good idea. I know i usually do that petroglyph adventures thing.. but it seems to be messed up. And as of late, i did the FAQ. Siddus does that news thing, ghostly and fosh are always makin new topic's, and anouncments.
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Welcome to the forums Teradyn. As of yet, we don't know much about the death star, other then that it can be built. However, if u check in the general discussion board, a poll and a set of 10 questions to the developers is going up. Vote for that question (it is asked), and perhaps that will be one of the questions asked. *edit* this is the link http://swempireatwar.10.forumer.com/viewtopic.php?t=652
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I'm goin with these ten: 1 11 14 24 25 28 32 36 47 64
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- Someone (moderator) should update this with all the latest infos from the new previews and Delphi's replys. (*Made with the backing of EAW's Lead Producerbut it is still not edited by any developer or producer - so it will stay in the rumors land for now. ) Disclaimer : The EAW FAQ v1.2 is an unofficial EAW FAQ and it was made by fans in an effort to help the community and to avoid questions been asked again and again on the LEC Forums. This FAQ will be up until the official one will be made in the future. This is not an official FAQ and the informations supplied here in this FAQ will not be usable for official PC magazine quotes or other previews. Thank you all. EAW FAQ v1.2 Main Will there be mulitplayer? How many players can play? Yes. There will be a multiplayer. A 2 player civil war, and an 8 player skirmish. Mulitplayer has a choice between Space battles and land battles only. Is this game story based or create your own story? You control the plot, and do as u wish. The game has a persistant universe. Any choices u make affect things on a grand scale. Will this game have missions? Yes. There will be many missions. However the choice is yours if u wish to do them. How many factions will be in the game? Two. The rebel alliance, and the Galactic Empire. There are also neutrals like species on planets, pirates, and traders. How many races will there be in the game? As far as we know, Humans, Jawa's, Wookies (like chewie) Are there space stations in the game? What will there purpose be? Yes there will be space stations. Main space stations can do R&D as well as defence for the planet. There are 5 lvl's of space stations. There are also weapon satalites that can be placed in system. Shipyards can also be created, and they are armed, too. Will there be hero's/unique units? What will there roles be? Yes hero's will be in the game. Hero's will also have a large impact on gameplay, especially in multiplayer. From what we can gather, some hero's will boost the economy, others can be used on the battle field like Darth Vader. Perhaps they will also boost battle efficancy like a general or admiral. Several hero's have already been confirmed, including Kyle Katarn(ground unit, major hero), and Jek Porkins(fighter, major hero) Are there trade routes in the game? And if so, how will they effect game play? Yes, trade routes, and are also the hyperspace lanes used to move fleets. They also increase trade between controled planets, increasing your income. When will the game be finished? When will the game actually be released? The game will be finished as planned in late 2005. The game release is planed for spring 2006. This was decided because of many reasons. The prime reason is that LEC wants to polish the future EAW 1.0 version like never before. They will make sure that EAW will have a glorious fate. Is the Death Star buildable? Can it be destroyed? Yes it is buildable, and controlable by the player. It stands to reason it can be destroyed. Will there be a demo? Yes, a demo is aranged to come out around late December-January. Will this be similar to Galactic Battlegrounds? No, the gameplay will be more like Rebellion. Is EaW like Rebellion 2? No, this is a completely different game. Rebellion is the kitty, EaW is like a Lion (u can call them both cats, but they are not the same) What's the point of Dabobah if it's only a swamp like planet? Ever heard of Yoda? How do u gain resources if u can't build workers and harvest? By owning and controling the planet, u automaticly are in control of that planets resourses. Also, on each planet, there are places on the planet, where u can place fixed buildings, the choice being a turbo laser emplacement or a mining facility, that will boost the planet's economy- at the expence of less defences. The choice is yours. How will fighters do when there are no enemy targets around? They will most likely stay/return to there hangers/launch bays. Will units gain experience? They havn't made it offical, but it has been said they are considering it. What kinds of units, ships, and weapons will we expect to see in EaW? The game officially starts out 2 years before Episode 4 A New Hope and goes up just before Episode 6 Return of the Jedi. It can be expected to see things like Acclamators (big ships from episode 2) to Star Destroyers, rebel corevettes, Mon Calamari cruisers, X-wings Y-wings, Stormtroopers, AT-AT's AT-ST's ect. In the E3 video, the scales look all wrong, and things were happening way to fast The EaW that was shown at E3 was spcificly designed for E3. Ships were bigger for viewers, and battles accelerated so the viewer could get a basic showing of everything in the game. If u have seen earlier screenshots, u can see that the scales are far better. How many planets will there be in EAW? The original figure was 20 planets and 20 space environments. It is now offically 40. With many months till the game is launched, it is possible more will be added. Fans have long requested 80+ So we will see how it goes. Is this a 2D or 3D game? It will be in 3D. Why do i keep hearing the game is only 2D? The space battles will use the same engine as the ground ones. Space is structured on 2D lairs or levels. Ships will go up and down normally like in space but they will always try to put themselves on the middle horizontal segment of the 3D space. Fighters will go below and above ships for example. Will this game be an RTS or RPG? It is an RTS (real time stratagy) on 3 distint levels. The galactic overview, the space battles, and the Ground battles. There will also be heros and characters for the player to use. And possibly an experience system in units so they may get better after battles. What happens to units when they are destroyed after a battle? When it's dead, it's dead. KIA, MIA, nada, nothing, bye bye, gone. Can I Retreat in battle? Yes. In fact its a tacticly viable option, that u can use to your advantage in the game. Can I stop a fleet from retreating? Yes, if u have an Interdictor ship capable of hindering hyperspace. Will this game be modable? The developers tell us that it will be very easy to mod, so expect some nice mods to come out after, and a long replayability of the game. What will I be able to build? What will i be able to do in the game? What u can build will depend on what u research. If u wish to get a certain technolgy, there may be a mission u will have to do. If successful, u gain that tech, and can then can build it. If your more enclined to be either offencive or defencive, there are structures and units to suit your gaming style. What are the system requirements to run EaW? Unoffically we suspect the requirements to be a Ge Force 3 and a Pentium 3-4 1gig to be minimum requirements. I wanna build an SSD or at least have it as a hero unit. Will it be in the game? Although we have no word on that, we do know Home One is in the game. It is a possibility. Will I be able to orbitally bombard planets? From the previews we have seen, yes. But to what extent yet, like, how powerful they are, are they accurate, what would they require, has not been made known yet. Will I be able to use fighters in ground battles? We know that it is possible to call in bombers from the fleet above (if u have any left) and request a specific target be attacked. Also a shot of x-wings in the atmosphere, and y-wings are usually used for surface attack. However there are the T-21 speeders that will be availible. (like the ones from hoth) Can hero's be killed. If so, can they be cloned? Yes, hero's can be killed. However it has been made clear that hero's are very hard to kill, often "star wars hero's luck" is in effect. I have some cool ideas for this game! Sorry mate the game is pretty much planed already on paper and way in development. Also developers can't read ideas from fans, but they can see feedback topics if you stick to official LEC materials. Feed back topics, are the developers asking for them? Nope, they are done from our fan initiative. Developers have nothing to do with starting them. EAW Comunity FAQ Who is developing the game? The Petroglyph Game Company. New name = old guys = Westwood. Who is producing the game? LEC and the man in charge was Brett Tosti , one of the best that LEC had to offer, after him we don't know who will be in charge. We hope he will present him self to the community soon. The other LEC official involved seems to be David Silverstein. Were I can see the whole community list? Try here EAW Community How are the relations between fans and developers & producers? The relations are excellent, more than you can imagine. Are the developers looking at forums? Yes when they have time. How often is that? Minimum once a week. How many of them are looking? All of them. Why they don't reply at our questions? Cause then everyone will ask something and they will end up by not replying which will be rude and they are very nice. They also have allot of work to do. Who are the developers seen in the open on forums? There was Sluggo and Delphi (who remains active on PFF) but they only do diplomacy stuff. NEW LEC moderators will become more active. Do we have other developers in the forums posting as fans?! Yes but you will never guess who is who and you will never make the difference between them and fans, so try to be nice when posting. The Fan FAQ 1.2 was made with help from: Cain, Ghostly_Substance, TerranUp16, and Joshinator.
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Yeah he's the guy that got force choked by vader after bringing the fleet to close to the system. May he rest in peace. His life may have been cut short a bit, but it was full. I read about that on msn. He had a distinguished career.
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A thread for the Rebellion Masters out there...
Joshinator replied to Vader89's topic in Master of Games
It's probably a good idea if u take care of the resourse managament yourself, at least when your first learning, then u know how it works. 1 refinery and 1 mine = 50 maintence points. Have most planets that are strictly resourses, and 3 industrial planet in each sector. 1 planet dedicated to construction, one to troops and 1 to ships. That's an easy way to start at least. Once u figure out how u like to play u can change that. Or they don't have to be dedicated 3 or 4 industrial facilities on a planet that has mines and refineries can also work as well. Even if u have say only 1 shipyard, have it produce large amounts of fighters. The more units u buy at 1 time, the cheeper they are to build Fighters are amazing. One time i had like 80 squadron's of x-wings protecting a planet. i got attacked by a sizable fleet. I won, with fighters to spare. Always protect your most important plannets first with garason/s of guys, and slap a general on them, to protect from sabotage. If u wanna increase your construction yards, it's a good idea to first build 2 or 3 on one planet, build 2 shield gens. then send more to other places u want to have construction yards. Then u can build troop and shipyards. When your doing diplomacy, always scope out the planets that have the most energy and have the best buildings and defences. I like to make Sector fleets. 1 for each sector, plus a few other attack fleets that are free to roam the galaxy. -
I think someone should update the FAQ to v.1.1 ?
Joshinator replied to Cain's topic in The Maw Installation
(*Made with the backing of EAW's Lead Producer http://forums.lucasarts.com/thread.jspa?threadID=49355&tstart=100 but it is still not edited by any developer or producer - so it will stay in the rumors land for now. ) Disclaimer : The EAW FAQ v1.2 is an unofficial EAW FAQ and it was made by fans in an effort to help the community and to avoid questions been asked again and again on the LEC Forums. This FAQ will be up until the official one will be made in the future. This is not an official FAQ and the informations supplied here in this FAQ will not be usable for official PC magazine quotes or other previews. Thank you all. Will there be mulitplayer? How many players can play? Yes. There will be a multiplayer. A 2 player civil war, and an 8 player skirmish. Mulitplayer has a choice between Space battles and land battles only. Is this game story based or create your own story? You control the plot, and do as u wish. The game has a persistant universe. Any choices u make affect things on a grand scale. Will this game have missions? Yes. There will be many missions. However the choice is yours if u wish to do them. How many factions will be in the game? Two. The rebel alliance, and the Galactic Empire. There are also neutrals like species on planets, pirates, and traders. How many races will there be in the game? As far as we know, Humans, Jawa's, Wookies (like chewie) Are there space stations in the game? What will there purpose be? Yes there will be space stations. Main space stations can do R&D as well as defence for the planet. There are 5 lvl's of space stations. There are also weapon satalites that can be placed in system. Shipyards can also be created, and they are armed, too. Will there be hero's/unique units? What will there roles be? Yes hero's will be in the game. Hero's will also have a large impact on gameplay, especially in multiplayer. From what we can gather, some hero's will boost the economy, others can be used on the battle field like Darth Vader. Perhaps they will also boost battle efficancy like a general or admiral. Several hero's have already been confirmed, including Kyle Katarn(ground unit, major hero), and Jek Porkins(fighter, major hero) Are there trade routes in the game? And if so, how will they effect game play? Yes, trade routes, and are also the hyperspace lanes used to move fleets. They also increase trade between controled planets, increasing your income. When will the game be finished? When will the game actually be released? The game will be finished as planned in late 2005. The game release is planed for spring 2006. This was decided because of many reasons. The prime reason is that LEC wants to polish the future EAW 1.0 version like never before. They will make sure that EAW will have a glorious fate. Is the Death Star buildable? Can it be destroyed? Yes it is buildable, and controlable by the player. It stands to reason it can be destroyed. Will there be a demo? Yes, a demo is aranged to come out around late December-January. Will this be similar to Galactic Battlegrounds? No, the gameplay will be more like Rebellion. Is EaW like Rebellion 2? No, this is a completely different game. Rebellion is the kitty, EaW is like a Lion (u can call them both cats, but they are not the same) What's the point of Dabobah if it's only a swamp like planet? Ever heard of Yoda? How do u gain resources if u can't build workers and harvest? By owning and controling the planet, u automaticly are in control of that planets resourses. Also, on each planet, there are places on the planet, where u can place fixed buildings, the choice being a turbo laser emplacement or a mining facility, that will boost the planet's economy- at the expence of less defences. The choice is yours. How will fighters do when there are no enemy targets around? They will most likely stay/return to there hangers/launch bays. Will units gain experience? They havn't made it offical, but it has been said they are considering it. What kinds of units, ships, and weapons will we expect to see in EaW? The game officially starts out 2 years before Episode 4 A New Hope and goes up just before Episode 6 Return of the Jedi. It can be expected to see things like Acclamators (big ships from episode 2) to Star Destroyers, rebel corevettes, Mon Calamari cruisers, X-wings Y-wings, Stormtroopers, AT-AT's AT-ST's ect. In the E3 video, the scales look all wrong, and things were happening way to fast The EaW that was shown at E3 was spcificly designed for E3. Ships were bigger for viewers, and battles accelerated so the viewer could get a basic showing of everything in the game. If u have seen earlier screenshots, u can see that the scales are far better. How many planets will there be in EAW? The original figure was 20 planets and 20 space environments. It is now offically 40. With many months till the game is launched, it is possible more will be added. Fans have long requested 80+ So we will see how it goes. Is this a 2D or 3D game? It will be in 3D. Why do i keep hearing the game is only 2D? The space battles will use the same engine as the ground ones. Space is structured on 2D lairs or levels. Ships will go up and down normally like in space but they will always try to put themselves on the middle horizontal segment of the 3D space. Fighters will go below and above ships for example. Will this game be an RTS or RPG? It is an RTS (real time stratagy) on 3 distint levels. The galactic overview, the space battles, and the Ground battles. There will also be heros and characters for the player to use. And possibly an experience system in units so they may get better after battles. What happens to units when they are destroyed after a battle? When it's dead, it's dead. KIA, MIA, nada, nothing, bye bye, gone. Can I Retreat in battle? Yes. In fact its a tacticly viable option, that u can use to your advantage in the game. Can I stop a fleet from retreating? Yes, if u have an Interdictor ship capable of hindering hyperspace. Will this game be modable? The developers tell us that it will be very easy to mod, so expect some nice mods to come out after, and a long replayability of the game. What will I be able to build? What will i be able to do in the game? What u can build will depend on what u research. If u wish to get a certain technolgy, there may be a mission u will have to do. If successful, u gain that tech, and can then can build it. If your more enclined to be either offencive or defencive, there are structures and units to suit your gaming style. What are the system requirements to run EaW? Unoffically we suspect the requirements to be a Ge Force 3 and a Pentium 3-4 1gig to be minimum requirements. I wanna build an SSD or at least have it as a hero unit. Will it be in the game? Although we have no word on that, we do know Home One is in the game. It is a possibility. Will I be able to orbitally bombard planets? From the previews we have seen, yes. But to what extent yet, like, how powerful they are, are they accurate, what would they require, has not been made known yet. Will I be able to use fighters in ground battles? We know that it is possible to call in bombers from the fleet above (if u have any left) and request a specific target be attacked. Also a shot of x-wings in the atmosphere, and y-wings are usually used for surface attack. However there are the T-21 speeders that will be availible. (like the ones from hoth) Can hero's be killed. If so, can they be cloned? Yes, hero's can be killed. However it has been made clear that hero's are very hard to kill, often "star wars hero's luck" is in effect. I have some cool ideas for this game! Sorry mate the game is pretty much planed already on paper and way in development. Also developers can't read ideas from fans, but they can see feedback topics if you stick to official LEC materials. Feed back topics, are the developers asking for them? Nope, they are done from our fan initiative. Developers have nothing to do with starting them. EAW Comunity FAQ Who is developing the game? The Petroglyph Game Company. New name = old guys = Westwood. Who is producing the game? LEC and the man in charge was Brett Tosti , one of the best that LEC had to offer, after him we don't know who will be in charge. We hope he will present him self to the community soon. The other LEC official involved seems to be David Silverstein. Were I can see the whole community list? Try here EAW Community How are the relations between fans and developers & producers? The relations are excellent, more than you can imagine. Are the developers looking at forums? Yes when they have time. How often is that? Minimum once a week. How many of them are looking? All of them. Why they don't reply at our questions? Cause then everyone will ask something and they will end up by not replying which will be rude and they are very nice. They also have allot of work to do. Who are the developers seen in the open on forums? There was Sluggo and Delphi (who remains active on PFF) but they only do diplomacy stuff. NEW LEC moderators will become more active. Do we have other developers in the forums posting as fans?! Yes but you will never guess who is who and you will never make the difference between them and fans, so try to be nice when posting. The Fan FAQ 1.2 was made with help from: Cain, Ghostly_Substance, TerranUp16, and Joshinator. -
I think someone should update the FAQ to v.1.1 ?
Joshinator replied to Cain's topic in The Maw Installation
With all the new info we got from the german convention, think it'd be a good idea to update the FAQ to 1.2? I'll write up a rough copy, and then u guys can check it out to see if everything's good. -
That demo was just made for E3, it hadn't even been in it's alpha stage yet. I'm sure they will fix it so all ships make a nice ka boom when it's all polished
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A thread for the Rebellion Masters out there...
Joshinator replied to Vader89's topic in Master of Games
That's awesome man!! i suppose u don't have the manuel though huh? Ok let's see if i can describe the basics' for ya. Each planet has a bar under it. It represents popular support. Red for the rebellion, green for the empire. Now if that bar goes below half, your gonna have an uprising. to stop it u either need more garasons on the planet, or send a diplomat, say mon monthma. U'd click on mon mothma, then u can drag her to the planet u want. That goes for all heros. If u want an admiral or commander on your fleet, just drag the guy u want to command onto the ship. then u can right click on that guy and select admiral or commander (if they are capable. Some don't have the ability to command, or only certain things) Research and Development is also done thruogh a few select characters. Thrawn for example has the ability to R&D ships. Just right click on him, and select mission. Target a planet that has a shipyard. then select Ship research. There is one hero for all 3 avenue's. Buildings, troops, and shipyards. THen there is 1 multipurpose hero, that can do all 3. but u can only reasearch one at a time. To get more hero's, u must have either vader, the emperor, luke, leia, or mon mothma. Click on one of them, then right click, select mission. target the planet they're at. then select for the mission as recruitment. sometimes it fails, no worries though. right clicking on any thing, say a troop, hero, ship, or building, u can select "encilopedia" and it will tell u about that thing. Say if u wanna know if that hero is capable of sabotage, or being a general, it's there. It also has hero stat's in there. the higher, the better. Once a hero does a successful mission, the atrabutes used go up, kinda like an rpg. THe only contradiction is once u have jedi. When they fail, there is a posibility that they will gain strenght as a jedi, increasing there rank. that and u can train jedi, and being successful also brings up there stats and jedi stats. If luke disapears on u around day 300, don't worry. 100 turns after he leaves, he comes back a jedi, and is stronger. Hmm i dunno what else to cover for now. Oh, 1 mine and one refinary together count as 50 resourse units. I don't believe they have to be on the same planet, u simply have to have a balance. If u right click on 3po or that other protocal droid for the empire, and select galaxy overview. it tells u what things u have and how much they cost. u can also find out how many refineries and mines u have, and what u need to build. If u wanna move more then one unit at a time, just press cltr and left click on all the units u wanna move, then drag em over. Say u wanna move 12 storm trooper regiments onto your fleet, it's handy that way. Han solo has a special advantage. Any units traveling with him get there in half the time, because the falcon is so fast. say u wanna get leia over half the galaxy to that ripe neutral world (greyish planet) and u need to get her over there fast, take han with her. (usually u have to travel first to the nearest rebel planet, u can just move hero's onto neutrals like u would with a planet under your control. cept for deplomacy or whatever) Keeping the emperor on corscuant is important. it is his seat of power. if he's moved, all troops loose like 50 percent of they're effectiveness. If u have any more questions, just ask, i'll help ya! -
Hmmm, i forgot u were goin rebel fosh, i'd be honored to fight along side u, to crush the imperials. They shall fear the might of the alliance!! From little.b's new info, it'd be fun to play a strictly space skirmish, even if it was in say the hoth system for the demo, still be fun
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If it doesn't work for u, i can give it to u on msn
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The above poster has just been schooled
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Correction, it's ok for us over age ppl to get drunk but yeah, i'm up for that!
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STAR WARS GALAXIES: TRIALS OF OBI-WAN
Joshinator replied to JediKnightNathan's topic in Master of Games
Yeah, as soon as Ep 3 came around, the corprate, "let's make more money fevor" took over. I played from about the time of publish 9-11. I never got to see the great bombshell which was the CU. I had great hopes for it, till it colapsed any hope the game would get better-and me signing up again. I did laugh my ass off when i saw that they were comming out with the next expantion. Even since pub 11 there's been serious bugs ballancing issues, jedi issues,and the llack of quests and content should be addressed, b4 any more expantions. I say jump off that burning boat while ppl still can, lol. -
Whilest the mon cals overall shield strength is a bit weaker then an ISD, the mon cal has dedicated back up shield gens that can kick in, when parts of the shield weaken, reinforcing them, as i understand it. I didn't get the deal with the ties being stronger then x-wings either to tell u the truth, i was very confused as well. Guess we gotta keep in mind that it's in it's alpha stage, but i hope they fix that.
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I shall stop u Fosh, u don't stand a chance, Muah'ahaha
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Wow, u must be several thousand years old