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Joshinator

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Everything posted by Joshinator

  1. I'm not sure. At one point in that E3 clip, sounded like they still had ballancing issues to take care of. (when that AT-AT walked through the energy shield the guy mentioned they were still ballancing) Other then that who knows, but I'm glad they're taking there time to make it perfect.
  2. I heard the guy specificly say in it that the min requirements for running the game is only a 1 gig computer, and if i heard right, correct me if i'm wrong, but only a gforce 3. Great news for the lower ended gamer! For all of u out there wondering what the min specs are.
  3. You forgot the last and most important game setting. One with the Force = 2000
  4. Yeah we should totally do that some time Marcus, sounds like fun! Do it up Star wars style
  5. Woot! The more, the better!
  6. My bad Foshjedi2006, boy i'd be a shame if i mixed up your name again Only the darkside u say. is there any other way to go?
  7. Hmm that's a good idea, I should re-install HomeWorld 2 and get that mod Some how i'll make it through the year waiting for EAW and gotta love those new videos and screenshots
  8. I was just in awe when i saw that movie, dammnn. Everything from the galactic map and hyperspace routes, the ship battles are like those strait out of the opening sequence out of Ep 3, and the ground battles are spectacular. And it's not even completely done yet, lol. I can't wait
  9. Thanks Cain and everyone else, it's great to be here. All the questions and things i'm wondering about the game seem to have already been covered. This is the game is gonna be the best thing ever to hit the PC. Foshjedi2003, one day the apprentice will destroy the master, and become the master, such is the way of things
  10. Maybe the AI could fient attacks on 2 or 3 systems, to fool the intelegence u may have gathered about there fleet movements. It was also rare the AI in rebellion would lauch seprate attacks on more then 1 or 2 plannets at the same time. I always found it sticked to 1 or 2 major fleets, which tacticly is foolish, leaving entire sectors with only a ship or 2 and some fighters. And the AI would never attack my fleets either or hunt down my smaller fleets, always defenceless plannets. The only time i had a battle was if i was lucky enough to catch there fleet sitting somewhere, or on defend HQ setting and attacking coruscant. I hope they make it so that u must have fleets spaced out protecting key areas. from the look of the glalactic map, the "highways" or hyperspace routes is a good idea, controling key areas. Hit and runs with hyperspace capalble fighters would be a nice idea, nailing that expensive golan defence platform with a barrage of bombs, then jumping out of the system, wearing it down for an invasion. I'd hate if the comp did that to me lol.
  11. Deffinatly man. Heavy B-wing bombers straffing the SSD with several volly's of proton torps, there heavy turret and cannons pummling, Defenders flying around blowing them up, and or vise versa. Though B-wings ain't anti starfighter lol. That'd be hella fun
  12. SSD's are a must!! No Star wars universe is complete with out that behemoth droping out of hyperspace with it's Imperial SD escorts. It's not like it's invincable anyway. When i play rebels, i'm gonna wanna take on a SSD and even all it's friends, as a challange, and for the fun of it.
  13. Thanks wolf! Last night u gave me the link to this site, i was that Infarage guy on the EAW forums, it's good 2 be here
  14. Thanks for those great links guys, really gives a feel for how amazing the battles will be! And it's nice to get my first post in. This is a great forum, i'll deffinatly be lookin for all EAW news and discussions here.

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