Yes, don't try to take on the Imperial military machine straight away. Be crafty. The Empire will start the game with several systems under military control. Get uprisings going on those systems and watch popular support for the Alliance grow, the more so if you can actually liberate the system. Get those planetary shields up and have strong garrisons to prevent the Empire being able to saboutage those shields. Also exploit the fact Alliance fighters have hyperdrives. Build a broad spread of both Y- and X-wing fighters; you don't have to loose any until the Empire has access to gravity-wells. Use infiltrators. Use guerillas- if you send them to systems before their garrisoned, there's a good chance they can stay underground sowing the seeds of unrest. Don't worry about not getting immediate results, it's a long term thing. Exlpoit the Outer Rim, but for god's sake don't colonize systems to near the Alliance HQ, if the Empire finds one there's a very high chance it will investigate the systems around it. Recruit using Han & Luke, every successful recruitment mission increases their Leadership. When your strong enough to blocade systems do so and use your characters to take out the garrisons (and work on uprisings if need be- it increasess their leadership attributes), you get to keep planetary defenses. Remember, Alliance characters tend to be a bit more flexable than their Imperial counterparts, exploit this. That's all I can think of right now, gentlemen; anything you'ld like to add?