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Juggernaut1985

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Everything posted by Juggernaut1985

  1. I think he was just excited.
  2. LoW Teaser of the SSD. Forum members of LoW get to see it Dec 25th. http://legacy.gamemod.net/Uploads/teaser.jpg
  3. You guys are too glum, cheer up. SSD Teaser from LoW. LoW forum members get to see the full thing Dec 25th. http://legacy.gamemod.net/Uploads/teaser.jpg
  4. Or you could click the image in my signature.
  5. All of Tera's Questions get my vote. ALL OF THEM.
  6. Who said there was no diplomacy?
  7. Or it could go a level deeper. LoW and IA 2 are modding in just about EVERYTHING a star wars fan could dream od, Clone Wars, Vong, Chiss, NR IR, so what is left for LEC to have an expansion on? NONE. This is a deliberate measure being taken to prevent mods such as this from being made so LEC can have their expansion. I HOPE Delphi proves me wrong.
  8. I'm with Tera, its truly sad.
  9. Has anyone noticed Diplomacy hasn't even been mentioned in recent previews, its likely its been taken out.
  10. Ya i didn't write those, one of my Co-leads did. Look at the sentence structure, its not mine.
  11. My Co-Leader's concerns. By having a universal pool of staff, conflicts of interests will occur, what is undeniable is human nature, and in this case it will result in the staff pool prioritizing on projects that appeal to them, having a dedicated team helps insure that progress will be steady, Modding is a voluntary endeavor, as such it does not lend itself well to an organizational structure like that of the NMA. While the Structure of the NMA appears sound in concept it appears inflexible to the rigors of reality, Modders often collaborate frequently, formalizing such collaborations would add an extra layer of Bureaucracy, one that is unneeded and will often end up as a deterrent to such collaboration taking place. The Developers have shown themselves impartial in how they feedback to modding teams, thus the point about better feedback seems to be nothing more than baseless propaganda, Developers cannot afford to take sides in the community, unless it is a highly critical matter and even then it will be a rare occurrence, Simply put Developers will not be able to treat any mod or modding body differently to any other. Modding tools are often provided by the developers, if not by them then a dedicated member of the community will often do this, until the game is released it is ill-advised to make claims that the NMA modding tools will without a doubt be better than a community created set, often tools created by a group that has no interest in the power play between mods will be superior to those created by a person or group with a vested interest. Mods while they will often collaborate on certain details will be heavily competitive, they are in essence fighting over the same player base, as of the moment there are no truly definitive mods in the EaW Community that will make people buy the game merely for a mod, often those people are the hardcore mod base that will often be buying the game anyway, rendering the point moot. Mod Team Leadership is a dynamic affair, conflicts of personality and friendly banter if kept in check are vital to the morale of a team, without this morale the team will often disintegrate into a group of disinterested demotivated individuals who will be unlikely to put their all into the project for people that they really couldn’t care less about. While Modding is a good basis for the Games Industry it is by no means the best nor the most viable route for entry into the Industry, I myself have written off to no less than 20 developers publishers and gaming studio’s, they all make explicit mention of a dedicated degree to a section of Computer Game Production, no mention whatsoever is made of modding, indeed several said that at times that relying on modding alone as the deciding factor for a CV was actually a detriment to applicants, preferring instead either a published title or actual experience in the industry in the form of a placement year or internship. PC specs are by no means standardized, there are several mods in the C&C community that will work perfectly on one spec but will barely run at all on other specs, the vast array of hardware out there means that unless someone in the NMA has ridiculously deep pockets and not an ounce of sense it will be impossible to test each mod on every possible computing specification combination. Derelict Studios had such aims, yet it also had several mods that from the outset looked sure to have a following, however though frankly speaking the NMA with the exception of warlords lacks a truly killer mod idea that has visible progress for potential fan base to view, Several ideas that are on the table to become mods will most likely never become reality, As someone who works extensively in Public Relations and Writing both professionally in the forms of literature but also for several Mods, I can judge quite well how popular an idea would be, several of the ideas on the NMA table are either too unrealistic or too confined to be successful, the Realism mod strikes me as too unrealistic in terms of it adding far too much complexity while clouding the ability to recreate a war, if it were to get off the ground it would in essence have a small following of the truly hardcore fans, while yes it may end up with a respectable amount of downloads quite often that will be the curious who will try the mod and then discard it as too complex. Then there is the Gundam themed mod, an example of something far too restricted in vision to have a possibility to be successful, if instead it were to encompass the entire of a Gundam Storyline it would indeed have a great following, more than likely myself included.
  12. Finally someone says Merry Christmas. Damn Political Correctness in America.
  13. Though I haven't replied to your PM Cain I will soon, I'm busy with LoW.
  14. I suggested this idea back when Ghostly cleaned the forum and no one listened.
  15. This topic is going nowhere. -closed-
  16. Starting Early like LoW is doing is to ensure that we don't have to take the time later to make the models we need. Instead we'll have them and just need to do some slight modifications to them in order to get them to work. Oh and becuase EaW isn't delivering all that I want it to have.
  17. How will playing Mods online work?
  18. Hapan Battle Dragon is being made for LoW to be shown on the 28th to forum members. Everyone else needs to wait until Jan 1.
  19. Yeah...why do you ask. Can't have Thrawn without it.
  20. http://legacy.gamemod.net/Images/promo.gif The Moddb awards have started! I hope that anyone who can will vote for Legacy of War on Moddb here. The results will be announced in January or February. I'm also please to announce also that we have a new Staff Member: Admiral Mackay. He is a modeler, a texture artist, and a concept artist. We look forward to seeing how he does on the [edited]. Welcome to the team Admiral Mackay. I guess I can't go away without telling a bit of information so here it is. On Dec 25 we will be posting the Super Star Destroyer Executor in the members only section of the forum. Everyone else will need to wait until January 2 to see it. Three days after the Executor is posted we will also be posting another model in the members only section. You'll like it.
  21. You should get rid of question five and replace it with something else. They won't be able to show us.
  22. Another one: Will EaW include a mod manager?
  23. I have a good one: Was it always planned that the game's timeline would be 2 years before Ep 4 and go to the end of Ep 4?
  24. We recently finished the Carrack Cruiser.

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