1. This is true however you don't get them all at once. They are gained as you go through the timeline in campaign and/or complete missions. 2. I never said it would only take a year to make, its going to take a long time to get it fully done. That being said Release 1 for the full mod, I don't know when it will happen, but it will occur when I feel that it has been fully tested and it is stable and contains what we want in a first release. Obviously we can't cram everyhting we're going to have into one release, there will be Releases as the mod gets over major steps(Release 1,2,3,4...ect). The Mini-mod however will be available(again I don't know when) before the main mod becuase it only contains Ep 5 and 6 things and the battles associated with that and some extra things. 3. Through Releases as i've stated above we'll add in planets as its only natural to the continuing Campaign. This gives the mappers room to breath and won't burn them out as is common in alot of mods that try to go as fast as possible. 200? That seems a bit low imo 4. I don't know thats a question you'd have to ask Delphi since he deals with the multiplayer. It would be good to ask him how mods will be played online. Contrary to popular belief, if they do it like C&C all you'll need is for the people you're playing to have the mod to play them. I don't know where people got the idea that you need a dedicated server to play mods. Can someone explain this to me?