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Juggernaut1985

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Everything posted by Juggernaut1985

  1. I'm having the same problems. Probably the database.
  2. Aye, I mean one of them is from like summer.
  3. Juggernaut1985

    We're back!

    I get a wierd message after posting a reply. Failed sending email :: PHP :: DEBUG MODE Line : 234 File : emailer.php
  4. Juggernaut1985

    We're back!

    Why is half of GD sticky topics?
  5. 1. This is true however you don't get them all at once. They are gained as you go through the timeline in campaign and/or complete missions. 2. I never said it would only take a year to make, its going to take a long time to get it fully done. That being said Release 1 for the full mod, I don't know when it will happen, but it will occur when I feel that it has been fully tested and it is stable and contains what we want in a first release. Obviously we can't cram everyhting we're going to have into one release, there will be Releases as the mod gets over major steps(Release 1,2,3,4...ect). The Mini-mod however will be available(again I don't know when) before the main mod becuase it only contains Ep 5 and 6 things and the battles associated with that and some extra things. 3. Through Releases as i've stated above we'll add in planets as its only natural to the continuing Campaign. This gives the mappers room to breath and won't burn them out as is common in alot of mods that try to go as fast as possible. 200? That seems a bit low imo 4. I don't know thats a question you'd have to ask Delphi since he deals with the multiplayer. It would be good to ask him how mods will be played online. Contrary to popular belief, if they do it like C&C all you'll need is for the people you're playing to have the mod to play them. I don't know where people got the idea that you need a dedicated server to play mods. Can someone explain this to me?
  6. Yes we are adding more.
  7. Did anyone not notice there is no diplomacy?
  8. We will do as much as EaW allows.
  9. I bet the demo is coming in the year 2525. Just need to wait a bit longer.
  10. EaW makes the ships very visible to the player by having alot of light so the truquoise lights wouldn't even be visible to you. We just haven't rendered the engines.
  11. He doesn't look nearly as old as I thought.
  12. And Snowspeeders, unless that was taken out.
  13. Get a friend who is good at webstuff to make you a kick ass site and go hunting for a free server that doesn't have a limit on its bandwidth or anything.
  14. His biggest challange will be finding a server to put his site on.
  15. EaW is pretty well lit in space so you couldn't see the lights anyway. If its not we'll add the lights. Teaser pic. The whole render looks sooooo much better. http://legacy.gamemod.net/Uploads/teaser1.jpg
  16. Well he didn't specify that so I thought he was talking about just a domain name.
  17. You can't pay 10 bucks for a domain name?
  18. Is it even in the game?
  19. Generally, are there any suprises we should know about Siddus? Thats my question. And sorry for being mean to you before when we had the mod news thread.
  20. Not really, I remember in an earlier screen, a space station dwarfed an ISD by over 10 times.
  21. Heh, you're funny Cain but the fact is that proper scaling is very possible, maybe with some slight bends but on the whole very possible.
  22. The SSD sure does look odd, glad ours looks like the model they used in Ep 5. Anyway on topic its a very nice comparision. I didn't know the Cube was that big though or that Star Trek was that big.

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