Jump to content

AdmiralToguroAni

Members
  • Posts

    580
  • Joined

  • Last visited

Everything posted by AdmiralToguroAni

  1. Maybe I'm just easily amused, but I really got a kick out of Obi-wan explaining that the "Farm" is like a field
  2. It might be pretty fun. Assuming Palpy was 60 or so in episode one, he'd have to be about 90 by the time ANH takes place, and nearly 100 by the time ROTJ occurs. We know the Dark Side eats away at his body, so why not his mind? We could make a nice Infinities story about a Palpy who is a little senile and a Darth Vader who never really got over his whininess as Anakin. Throw in some whiney Luke, the droids, and some other characters (maybe a middle aged Jar-Jar?) and we've got a good backdrop. Players could assume the roles of a character in the Empire, Alliance, or just be neutral. Of course, just for fun we can say that the SWG changes have also affected this universe, meaning that the Jedi characters can talk about their brave experience grinding on Kreetles and Quenkers 8 hours a day for a year! And the real power behind the throne is Admiral Piett....
  3. sort of like the laser sounds and explosions in space?
  4. Thats the one! Thank you so much, my work had been pretty much stalled without that pic, so now I can finish working on URPG: Supremacy (At least I got all the voice acting done in the meantime. Its pretty hard doing all the male characters and making them sound different)
  5. I was just wondering: Why can't an imperial Star Destroyer move as fast as a TIE fighter in space? Since they're in a weightless environment without intertia or any other form of resistance, it would seem as if a Star Destroyer COULD move as fast as a TIE fighter I'm no physics major so I might be missing something, but if anyone has an idea about that, post it. Incidentally, notice how in the movies the ISDs were regularly outrunning the Milennium Falcon? Have they just been slowed down in games for balance purposes?
  6. I'll post my own idea and see what you guys think. The Prophesy of Anakin Skywalker, as I interpret it, is like this: There is no "balance" to exist between Sith and Jedi. The Sith, as Palpy himself puts it, use methods and techniques that are "unnatural" or perversions of the Force. Therefore, any Sith that exists is something akin to a wart or blister in the Force. Anakin brought balance to the force not in the prequel trilogy, but in the OT when he threw Palpy down the shaft and died shortly thereafter. With both of them dead, the perversions in the force were removed, allowing balance. I recognize that Obi-wan said in the OT that there exists a light side and a dark side, but that doesnt necessarily mean that bringing "balance" to the force means that each side must get equal representation or power. If the purpose of the Dark Side is to disrupt and destroy, then order and balance can only be obtained when the Dark Side is completely suppressed.
  7. Pity. Maybe I should try running one, with a humorous element. Palpy's a pretty funny guy when you think about it....
  8. Woa woa woa.....Lets not go THAT far. EaW, if it is awesome, still won't replace Rebellion for a few reasons: The Scope: I think the current number is somewhere around 40ish planets. Lets be generous and say its 50 at launch. Thats nowhere near Rebellion's 200 planets. I recognize that the ground battles mean that each planet is more than a piece of art on a GID, but it will still feel more like the Empire conquered a section of the galaxy rather than the whole thing itself (just like in Battlefront). The EU: Personally I love this part of Rebellion. Getting to boss around Thrawn and tell him what tactics to use makes me feel good, lol. From what I understand, characters wont play a major role in EaW, while they do here. EaW will no doubt be superior in tactical battles, but a good portion of the game (character missions, basically), will be left out. I think that EaW will take RTS in so many different directions than Rebellion that it will be in another league, and not really compete with it. Some people have said that they play Rebellion and Force Commander/Battlefront simultaneously to simulate the ground combat during an assault. EaW will give you the best of combat, but not resource management or missions. Its all a matter of personal taste
  9. If you look at Rebed, you will see that Y-wings, B-wings and TIE Bombers have a bombardment value of 2. The others (except for the A-wing and possibly the Tie/interceptor) have a bombardment of 1. I am not sure whether a commander increases that or not, but I can tell you from experience that 4 Alliance Escort Carriers that ship a full squadron of Y-wings will destroy a Gencore Level 1. Doing the same thing without the Y-wings will not.
  10. I dunno if I'd call 'em worthless. Its true that the garrisons can be exploited by bombing nonessential areas over and over, but in a large game where you've conquered lots of rim systems, you may as well let the droids work with mines/refineries on unimportant shipyards. You can always change 'em around if they're going to a place you dont like.
  11. Every time the question is asked "how do I extract the rebellion models", someone always refers to Mask's first tutorial. I decided to go and look it up, but it isnt there! You can download it, but it says "action cancelled" once you open it! Now I can read the other .chm files like the New Fighters Tutorial, but this one is broken. Can someone please either fix it or post it here? Thanks
  12. I dunno. Sue Storm has always been the mother of two kids, one of whom is probably the most powerful character in the Marvel Universe. Its hard for me to see her as sexy. That, and I dont like Jessica Alba =/
  13. I suppose its too late to get in on this game? It sounds interesting.
  14. Yeah...at one time I had thought about doing a simple conversion using 3d models, canonballs being replaced by lasers, the ocean being space, etc...but it would still give the impression that you are floating ON space rather than IN space. Oh well....
  15. I'd put this in "Questions from newbies", but heres what I understand: The Admiral's nightmare series consists of really hard scenarios, but is a savegame file. That means that you simply put the file into your savegame folder inside the rebellion folder, and rename it something like "savegame.002" or something (just use the same name as one of your existing files that you dont mind deleting). Ootini is, I think, a TC that can be uploaded in Rebed. Go download Rebed and then download Ootini. In the opening Rebed screen after you install it, you'll see a load button. Load Ootini and play from there. Someone with more knowledge than me will have to explain Protectorate because I've never played it
  16. True enough for managing garrisons, but once you've already got the enemy on the run, you may as well reserve your super construction yards and have your droid build mines/refineries with those single yards that you never got around to using, that way you can focus on building your fleets and hunting rebel scum
  17. I've never had a problem with the monthy fee. Its like paying for the internet. If you ONLY use it for business purposes, then your office or library computer will suffice. Instead, you pay a monthly fee for the internet to go to this site and others and to enjoy the online capability of other games. In short, the privilege to use the host's resources whenever you want. Given that these companies run costly servers and expect to keep gamers online for a minimum of one year, a 15/month online fee isnt much to expect. You pay for the privilege not only of being able to be in the Star Wars world (which any SW can do), but also to do it with all those players. For many people, thats appealing enough to justify the 15/month. The concept of a monthly fee isnt a bad thing at all. Consider this: my friend has played Ultima Online for almost 10 years. Considering the company's point of view, his taking up server time for 10 years has cost more than the 40 dollars he paid for the game. If there were no monthly fees, the game would have to charge an inordinate amount for the game because unlike say, SW Battlefront or Halo or those other online games which may get 1-5 big patches, new stuff is constantly coming out for MMOs and therefore it costs money to make those changes. If I could play one game for 10 years for 40 dollars, I sure as heck wouldn't buy any other video game that will only last me 50 or so hours, therefore making the standard of games 2-3 YEARS at the least. Speaking from an industry standpoint, its better to charge monthly for games with such longevity and give you a flat 50 dollar charge for video games with the standard 10-50 hour lifespan. that works for you too, because Pay-to-play MMOs have to compete to be the absolute best to get your dollars every month, yet it doesnt put pressure on the regular games to have enormous lifespans, allowing more games to come out (imagine if one company spent all that money into making a giant game and it crashed. We could say goodbye to that company even if they had previous successes)
  18. here are my two favorites. They're not funny, but I try to live by 'em "With great power comes great responsibility" (Ben Parker, Spider-Man) "Every moment you spend looking back is a moment you could have spent looking forward" (Kamorge, Vanguard Bandits)
  19. ah okay. If they explain it that way then I'll have no complaints about the age. Doom's organic skin in place of his armor and the lighting powers bug me, but I think the lighting is sort of a throwback to Mark Waid's "Mage Doom" in his run on the FF a few years ago, and his being in the spaceship with Reed and Co. is in keeping with the Ultimate FF continuity, I think. I'd have put bigger "eyebrows" on the Thing if I were developing the costume--his face still looks too human for the Thing. what really makes Ben so great as a character is that he's so ugly except for his deep blue eyes which immediately reveal all the emotional pain he's had to endure since the transformation. Keep in mind that all of these are nit-picks and I'm sure the movie will be great. I'm especially interested in how they'll do Reed's powers since it looks like he's getting Shapeshifting powers instead of just elastic powers. Shapeshifting is easily the coolest power ever!
  20. well, I have it but I'm not subscribed to it. Is everyone still obsessed with the Jedi grind and do Jedis still suck? Furthermore, how has the CU changed the game?
  21. I'll admit, I let Threeps or Impy manage my garrisons after I've built all the troops I need, but you'll notice how he gives your weaker planets priority over your more valuable ones sometimes. He'll get the job done, just not in the order that you would like it done.
  22. I dunno, I'd rather have spies dedicated to one planet since even though I dont want to mess with them, I still want to know where they are. I'm also afraid if they leave it up to the AI then they wont send adequate decoys in. If you've ever had your droid "manage garrisons" then you know that the AI doesnt always do what you want it to.
  23. Sue seems a little young for Reed and I don't know about Doom's lightning powers, but I'm looking forward to it because I thoroughly enjoyed the Lee/Kirby run on the FF back in the day
  24. It was a dark and smoggy day in Coruscant. Then again, it was ALWAYS a dark and smoggy day in Courscant thanks to all the pollution on the city-planet. Today was slightly smoggier than usual, however...a sign of the troubled times to come or perhaps the stormtroopers were too busy foiling rebel espionage missions to enforce pollution laws. Across the busy highway is the Imperial Palace, home of Emperor Palpatine. But we're not going to go there right now. Instead, we look at "Mount Palpatine", which is the tallest mountain on the planet, standing at approximately 200 feet above sea level (assuming that Coruscant HAD a sea, which it doesn't). All of the planet's true mountains had been flattened for building efforts, so the Empire had to make do with what they had. Mount Palpatine had a GenCore level 1 shield generator on it that was steadfastly defending Coruscant from such evils as Republic Bulk Cruisers and Medium Transports. We're in luck, because today, they are giving tours of the facilities. Let's meet our tour guide, TK-1337. TK-1337 has been giving tours of the GenCore facility for years, and he's proud of his job. If it were not for him, people wouldn't realize that the shield existed, let alone how it was built! Thats right, TK-1337 has studied the shields and can tell interested tourists everything about them, including why their control panel must be protected from rain, snow, or thermal detonators due to weak armor plating! Without TK-1337, the world would be a much more ignorant place. Let's start the tour: TK-1337 (to a bunch of tourists): "Move along." The tourists comply, moving along with the tour. Two people, a scruffy man with a small moustache and a woman who TK-1337 thought sort of looked like Admiral Daala, seemed particularly interested. Tourist (pointing to a room): "Are those the bathrooms?" TK-1337: "These aren't the rooms you're looking for." Tourist with moustache: "Zo, you haff told me dat dhe zhield has a bombardment defense value uff 40, no?" TK-1337: "Yes, sir. Nothing could get through this shield except a swarm of Y-wings!" Tourist with moustache: "How many Y-wings, do you theenk?" TK-1337: "Oh, about 20 Squadrons, I'd say. Why?" Tourist with moustache: "Just vundereeng." TK-1337: "Glad to help." Female Tourist that looks like Daala: "This is such an advanced facility! And you say that this whole thing is controlled by one teeny tiny control panel?" TK-1337: "Yep. We learned that trick from the Trade Federation and their droid control ships! Their rule was "Always put all of your eggs into one basket"--its a code that the Empire has followed since day one!" The two tourists look at each other flatly. Female Tourist: "Thats such a wonderful plan! Could I see this control panel? It sounds fascinating!" TK-1337: "Well, I suppose...but dont touch it!" Female Tourist: "I won't.....(snicker)." TK-1337 leads them to the control panel, as the two tourists silently activate their alliance-grade thermal detonators..... Meanwhile in Palpy's palace, we find the Emperor looking over his legions of loyal stormtroopers from a catwalk several meters above them. Just them, General Grammel runs in, excitedly Grammel (concerned and loud): "Emperor Palpatine, Emperor Palpatine, are you HERE?" Palpatine looks silently on at the Stormtroopers and waves his hand, acknowledging Grammel. Grammel (still concerned and loud): "Emperor Palpatine, Emperor Palpatine, can you HEAR?" Palpatine looks angrily over at Grammel "Yes I can hear you fool! Now explain your presence or else you will find my rage..."shocking"!" Grammel (worried): "Yes, Emperor Palpatine! It appears that the rebels are....on the move." Palpatine: "Yes....all is as I have foreseen it." Grammel: "Should we do something about it, Emperor Palpatine?" Palpatine: "If you must. How do their forces number?" Grammel: "They have amassed an army of five Bulk Cruisers on the planet of Byss, in the Farfin sector!" Palpatine: I KNOW WHERE BYSS IS, YOU IDIOT! Do the words "Spaarti Cloning Facilities" mean anything to you? Grammel: "I thought the Kaminoans were the cloners now." Palpatine: "Oh right, they are. Okay then. We need to create a force strong enough to defeat five Bulk Cruisers. One Carrack should be suffient." Grammel: "Yes sir, Emperor Palpatine!" Grammel hurries off to fight the less-than-terrifying forces of the Rebel Alliance. Palpatine goes back to looking at his troops. Soon, Vader walks in. Vader: "My Lord...Skywalker will be turned to the Dark Side soon. He will betray his pitiful rebellion, and they will be forced to retire him. It is then that we will recruit him to our cause!" Palpatine: "Excellent. Just be careful not to get stuck on a planet that he's bombarding. He will hunt you down and run away, gaining more power every time he does so!" Vader: "I will be careful to avoid that. If I see him, I'll cut off his hand or something." Palpatine: "Excellent. I've been testing the various Orders that Count Dooku infused in these clones when he gave the Kaminoans orders to build them." Vader: "You mean like the Jedi-killing "Order 66"?" Immediately, all the stormtroopers look up and start firing at Palpatine and Vader, who quickly duck down. Palpatine: "YOU IDIOT! (Now I need new diapers). UN-ORDER 66! UN-ORDER 66!!!!" The Stormtroopers return to normal. Vader: "Sorry, my lord." Palpatine: "Its...okay, my middle-aged Apprentice. Oddly, I found some very weird commands that Dooku put in. Watch this: Execute Order 1970!" The Stormtroopers break out into disco dancing. Vader: ".......I don't feel so bad about killing him, now." Palpatine: "Its still not as disturbing as this: Execute Order 68!" Stormtroopers: "ALL HAIL LORD SARUMAN!" Vader: "Who is Lord Saruman?" Palpatine: "I have no idea..." Vader: "Lets try the next one. Execute Order 69!" And with that, we'll leave Palpatine and Vader to find out what exactly Order 69 was. Will the rebel infiltrators destroy TK-1337's shield generator? Will Grammel amass that carrack cruiser he needs to destroy the rebel fleet? Will Palpy get a change of diapers? Find out next time on Star Wars: Life in the War! ------------------------------------------------------------------------------------- This was a very fictionalized version of a situation when rebel saboteurs went for my shields (I won't tell you if they succeeded) and at the same time I had to get rid of a fleet of rebels amassing elsewhere in my less-than-defended Farfin sector. As for the Stormtroopers, well...they never see any action and just camp around on Coruscant with Palpy all day. I figure he has to keep himself amused somehow.[/i]
  25. If you've actually got the source code, then I'd have them forward it to you, then give it to Evaders or Mask. They might miss it if they're not expecting it, so I'd take it and send it to them if I were you

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...