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Star Wars: Legacy of War


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Day 1.

 

Today is the day.There are so many things to talk about. From models to skins to coding work this week long update will explore all. The forum has grown quite a bit since the last Update. Thanks to all you guys for your support and your continuing support as this mod gets fully underway.

 

I will talk a bit about coding before I get to some renders. The Galactic Map for the First Release is nearly completed. All that is left is to put in a few more planets and to connect planets via trade routes as it is in official Star Wars maps. This is to emphasize that there are only a certain number of planets in the Star Wars universe that are important enough to have these routes. Control of such routes is important becuase they all lead to the seat of government and arguably most important planet in the galaxy: Coruscant.

 

http://legacy.gamemod.net/Images/renders/DarkTroopersthumba.jpg http://legacy.gamemod.net/Images/renders/Dreadnaughtthumba.jpg

 

I think everyone knows what is different about the first picture here, besides the new rendering scheme, Dark Trooper Phase 3. The next model is one that many people know: the Dreadnaught, except its now textured in its Version 1 skin. Once we get our hands on Empire at War's model files we'll be in a much better position to know how far we can go as far as detail is concerned. Its been stated the models use normal maps so we will incorporate them into our models as well to achieve the same quality as the models in Empire at War.

 

I'd like to welcome two new skinners to the Legacy of War team: SkinMan and Neodrath. SkinMan has skinned a few models so far in his time with us including the TIE Defender and TIE Raptor. Neodrath is also working on some skins but is busy becuase of real life but will deliver a skinned K-Wing soon.

 

http://legacy.gamemod.net/Images/renders/Strikethumb.jpg http://legacy.gamemod.net/Images/renders/Defthumb.jpg

 

I apologize for the darkness of the Defender it is a Version 1 skin, but if you look hard enough you can see alot of detail compared with Empire at War's TIE fighters. The TIE Defender will be hyperspace capable but expensive to produce.

 

There is talk currently on what changes we will be making to the gameplay. I won't go into specifics but they should make the game a bit more enjoyable while keeping in line with one of this mod's main goals: realism. But not the realism that goes so far as to ruin fun. One of this mod's early goals and still is a goal, has been to inject more realism into Empire at War so the game is more consistant with what we know from the movies and books.

 

Tomorrow I will show the Hapan Battle Dragon, TIE Raptor, the skinned Lancer Frigate, and the Flurry, the Quasar Fire Class Fighter Carrier. Enjoy these renders for now.I'll leave Yoda until Saturday to show =). This is only Day 1 of 5.

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Enjoy guys. ;D

 

Today is day 2 of the 5 day Update. And there is alot in store. First I'll intorduce you guys to two more new staff members: Popcorn2008, and Arkles. Popcorn is our newest mapper. He just needs the Map Editor Petroglyph should be releasing soon and we'll be starting on maps.Arkles is a new coder. He loves the Mandalorians....even a bit too much, but he's an excellent coder who has already managed to do several things for the mod.

 

The Mod is progressing nicely. Today tasks for new Shipyards and Space Stations were assigned so in next month's Update we should have something pretty fun to show, along with a textured version of Yoda. Alright I promised more renders so lets get to them.

 

http://legacy.gamemod.net/Images/renders/Flurrythumb.jpg http://legacy.gamemod.net/Images/renders/Lancerthumba.jpg

 

The above is the Quasar Fire Class Fighter Carrier and the Version 1 textured Lancer Frigate. In the Mod the Lancer will replace the Tartan Patrol Cruiser completely. The Lancer also doesn't come until after Ep IV which means that until that time Imperial Players will need to depend on their TIE Fighters to combat Rebel Starfighters, but this is not the end of the story, more will be revealed later. The Quasar fills the role of a mainstay Fighter Carrier. Although Mon Calamari Cruisers carry many squadrons of fighters, they can not be everywhere all the time so this gives the Rebels some fighter carrier abilty once they get far enough. The ability to transport many fighters fast is vital to the Rebellion.

 

http://legacy.gamemod.net/Images/renders/HBDthumb.jpg http://legacy.gamemod.net/Images/renders/Raptorthumb.jpg       

 

I'm sure many of you know who the Hapes are. The Hapan Battle Dragon was seen durning the courtship of Princess Leia and is the mainstay of the Hapan Fleet. They are powerful ships and can even block escape into hyperspace.They will be featured in the mod in Campaign while you are fighting Warlord Zsinj. The Next model, the TIE Raptor is a specific TIE Fighter used by Warlord Zsinj, while offering very little over the TIE Fighter, it does have 4 lasers to do battle with, making it more powerful and deadly.

 

There is more in store for tomorrow. The Mon Remonda, MC90, Hapes Nova Battle Cruiser and textured TIE Phantom will be shown tomorrow. Enjoy =).

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You can just edit the files to keep the Tartan cruiser if you want. That's what I'll do.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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I'm curious at something, Juggernaut, why did your team refuse (at least some) of EvilleJedi's models? I'm not being critical of the decision but it does puzzle me a bit.

 

PS: If you ever need another coder/mapper feel free to send me a PM.

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Looked at today's update. The nova looks like the neck may be a bit too long and the mon cal crusiers need more detail (but like you said, mon cal crusiers don't have much detail). But other than that, excellent, can't wait for this mod to come out.
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Yeah, need to chop off a good quarter to a third of that neck on the Nova. The Mon Cals are pretty sweet.

 

And the retextured SSD teaser? Beautiful *drools all over floor*

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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Day 3 ;D

 

I'm going to start today's Update a bit differently. In our Media section we have several avatars and signatures available for anyone to use. The most prominate one being this one. Hope you enjoy it. It was made by Bryant.

 

http://legacy.gamemod.net/Images/LoWSig.gif

 

Head to the Media section to get more. On to business, I believe I promised. The textured TIE Phantom and Hapes Nova Battle Cruiser. The TIE Phantom was skinned by SkinMan. It is one of the best skins I've seen to date. SkinMan has begun teaching Admiral_Mackay some new techniques and the new Super Star Destroyer skin is more awesome than ever. I'll show a teaser of that soon.

 

http://legacy.gamemod.net/Images/renders/Phantomathumb.jpg http://legacy.gamemod.net/Images/renders/Hapesthumb.jpg

 

The Hapes Nova Battle Cruiser was done by Eldor. Superb model as always. Eldor is currently working on the Viscount Cruiser. In the last Updates we consistantly showed Imperial designs while recently we've had a few more Rebel designs, but we've scarely shown any New Republic models. But here are two. The Mon Remonda, and MC90 Mon Calamari Cruiser.

 

http://legacy.gamemod.net/Images/renders/Remondathumb.jpg http://legacy.gamemod.net/Images/renders/MC90thumb.jpg

 

Most, if not all of the detail on these models will come from the texture applied to it becuase Mon Calamari ships simply do not have much detail on them. On the texture we can show the hull plates and other things, so while they look bare now, they won't be for long. Now I promised in the above that I would show a teaser of the re-textured SSD so here it is:

 

http://legacy.gamemod.net/Images/renders/SSDteaserthumb.jpg

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Day 4. Yoda will be shown Saturday :)

 

 

 

 

Today is Friday, Day 4. I will show the rest of the models today and tomorrow, Saturday I will show Yoda, who is not yet textured. I guess I'll start out with a bit more about how the mod will play. Currently there are many ships in Empire at War who are just mirrors of each other. Corellian Corvettes and Tartans are an example of this. Legacy of War is going to change this so ships are closer to their roles in the Star Wars universe and giving them the abilities they would have. For example giving Mon Calamari cruisers multiple shield generators and in general making all capital ships stronger.

 

Onto the renders though. Today we have the Dominator Interdictor, Dodonna Class Assault Frigate, the Assault Frigate(I'll explain the difference soon), the Sovereign Class Super Star Destroyer, the Preybird and finally one Action IV Transport belonging to a man by the name of Talon Karrde.

 

http://legacy.gamemod.net/Images/renders/Dominatorthumb.jpg http://legacy.gamemod.net/Images/renders/AssaultFrigatethumb.jpg http://legacy.gamemod.net/Images/renders/AssaultFrigateV1thumb.jpg

 

http://legacy.gamemod.net/Images/renders/Sovereignthumb.jpg http://legacy.gamemod.net/Images/renders/Preybirdthumb.jpg http://legacy.gamemod.net/Images/renders/ActionIVthumb.jpg

 

All of the above models were done by Eldor. Now I promised a reason for the two Assault Frigates. First of all the Dodonna class was primarliy used early on and was not as heavily modified as the later version. They still retained most of the superstructure and it could not maneuver as well. They packed alot of firepower though. The later version was much faster and maneuvered better but it retained the armament its predecessor had. If you're worried about having two of the same ship, don't worry. As your tech increases you will automatically be given the next version once you can build Assault Frigates. It will happen automatically so you will never see the two versions side by side on the command bar when you go to build them.

 

Now I've shown Talon Karrde's ship, so what does that mean? It means that when this ship shows up in Campaign you better dig in. It also means that Karrde may be generous enough to give you information on Imperial movements provided you pay a bit of money.

 

Now I've shown all of the models except three. They are Yoda, the Viscount Mon Calamari Cruiser, and the newly retextured Executor Super Star Destroyer. Look for all three tomorrow. Enjoy =)

 

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ok ok i ahve a question... how do i get to PLAY with these massive and oh so beauiful ships.... or is this all just a massive peep show.... because it does say the word "mod" on the site but it doesnt give me a download link to add it to my SWEAW folder....
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ahh I can't wait this to be out!!! it will add a lot of missions to the game, am I correct? because the campaign is very very short...

- I have you now!

- Obi-wan never told you what happened to your father...

- If you only knew the power of the Dark Side...

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Models look great.  All of the models that I wanted to see, are in there and some that I didn't remeber.  Lookin' good.  I'm hyped for when the mod tools come out, or someone cracks the ALO file format.
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Maybe because its not actually out yet? Its still in development.  :o

 

oh hey sorry i just figured by the way that you people were aderating the game taht there was a mod version for the game already out. like a test version already or something.

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