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sloosecannon

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Everything posted by sloosecannon

  1. Thanks EV, what it linked to didn't work, but what he said worked worked for me, so Tortosesvn should be up shortly. Will be ready by the weekend.
  2. I'll try that asap
  3. ok. I've got a bit of a problem. TortiseSvn was working, but then my user account crashed, and long story short it no longer works, and I can't reinstall b/c it have error 2203 whenever I try to install... any ideas?
  4. evaders, its found in the previous directory, right?
  5. Sorry, I havn't replied b/c I've been busy, but I'll test
  6. cool. very i like it.
  7. i wonder, is there any way to make the models/textures less stressfull? i know in EAW you literally have to mess with the texture file to make it lighter on the game, the settings only change the vanilla stuff, maybe Sins is the same way?
  8. check the matis page for a fix. -SDJ
  9. OK, not quite on topic, but hows this as an orbital structure? "Hyperwave trasmitter" Acts as broadcast center, but with an ability- PhaseGatecreator just an idea. -SDJ
  10. theres a Sins mod on the Stardock site with City worlds... Could try to use the coding/models for that. I'll look it up. -SDJ
  11. I'm sloosecannon. I'm known as SDJloosecannon on empireatwar.filefront.com, and I've done some modding (Very light, for personal use) and some mapping I can do a lot for testing and I can do some coding. -SDJ 'Vode An"
  12. Ok, heres something I made up. I created ship icons fro the ISD, VSD, Venator, and Victor II frigate. I'll post them here once I find them. -SDJ EDIT: they are the 2d models you get when you zoom out
  13. Hi guys. I'll do what I can (Now that i'm out of school and all that stuff, ill have even more time! )
  14. To prevent the alliance crashes, go here: http://warlords.swrebellion.com/mantis/view.php?id=340 and download the attached file -SDJ

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