As many of you know, Sins is coded only to be able to handle 2GB of RAM. While this is fine for normal Sins, and even for some small mods, large mods such as SOGE, SoA2, and so forth tend to hit this hardcoded limit. This is a cause for many of the minidumps our mod has experienced since the addition of NovusUniversum. However, with the advent of 64 bit systems that can handle more than 2GB per program, a fix for this issue can be achieved. By activating the "Large Address Aware" executable flag, 64 bit systems (and 32 bit systems that have been hacked to allow more than 2 gigs allocation) more RAM can be allocated, removing the problem completely. HOWTO: Requirements: Windows XP/Vista/7 (64 bit preferred, but not required) More than 2 gigs of RAM. Actually, more than 4 is advised, but if you have less than 2, then just ignore this post. IT WILL NOT WORK!!!!!! There are 2 ways to achieve this. The first way is less complicated, but I find it slightly quirky. I use the second one myself. 1st way: Use the "Large Address Aware" program created by "FordGT90Concept" on the PowerUp forums. Link with instructions here: http://www.techpowerup.com/forums/showthread.php?t=112556 2nd way: Mod the .exe yourself. There is a tutorial on this on the Civilization IV forums (Civ IV has the same problem). It can be found here: http://forums.civfanatics.com/showthread.php?t=224178 Just change the exe you're editing to Sins instead of Civ, and you're set! This also gives instructions on how to allow 32 bit systems to be able to assign more that 2GB for a program. For reference, the file path to Sins Entrenchment is as follows: For 64-bit systems: "C:\Program Files (x86)\Stardock Games\Sins of a Solar Empire\Sins of a Solar Empire Entrenchment.exe" For 32-bit systems: "C:\Program Files\Stardock Games\Sins of a Solar Empire\Sins of a Solar Empire Entrenchment.exe" If you have any questions about this, feel free to PM me. When you do, please tell me the specs of your system, including RAM and OS, OS version (x86 or x64), and which way you used. As a final note, the reason I recommend 64 bit systems is due to the lack of allocation in 32 bit systems. Even if you make it capable of handling more than 2 gigs for a program, there is a hard memory limit at 3.5 GB. This includes system RAM (RAM sticks), VidRAM, and anything else that might require memory addresses. This severely limits system capabilities. More information on the 64 vs 32 bit systems can be found here, at microsoft's support site: http://support.microsoft.com/kb/946765