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Logan Felipe

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Everything posted by Logan Felipe

  1. EaW has a lot of problems. The one I hate the most still plagues me to this day: the dreaded "cannot detect non-presence" error. EaW continues to randomly reboot my PC without reason; All because I opened a map that contained a unit from a mod I had removed. :'(
  2. Thanks! That was perhaps the funniest thing I've read all day. Poor Ralph McQuarrie Aiwhas; I'd forgotten what they were called... http://hangarbay.tripod.com/raith-a92.jpg A-9 Viligance http://images.google.com/imgres?imgurl=http://hangarbay.tripod.com/raith-a92.jpg&imgrefurl=http://hangarbay.tripod.com/td-a9.html&h=356&w=458&sz=16&hl=en&start=70&tbnid=jGbpngXieNgbwM:&tbnh=99&tbnw=128&prev=/images%3Fq%3DTripod%2BWar%2Bof%2Bthe%2BWorlds%26start%3D54%26ndsp%3D18%26svnum%3D10%26hl%3Den%26lr%3D%26rls%3DGGLG,GGLG:2006-01,GGLG:en%26sa%3DN http://starwars.wikia.com/images/3/3d/The_Natives_of_Mustafar.jpg Mustafarians http://starwars.wikia.com/images/thumb/a/af/Mustafarlavaflea.jpg/108px-Mustafarlavaflea.jpg http://swg.allakhazam.com/images/news/tow_wk2_lava_flea02.jpg Mustafar Lava Flea http://www.starwars.com/databank/species/utapaun/img/eu_bg.jpg Utapauns http://www.starwars.com/kids/explore/episode-iii/img/20050719_2_sm.jpg Flying thing on Utapau; looks like a Rhamphoryncus (below) http://www005.upp.so-net.ne.jp/JurassicGallery/Rhamphorhynchus.jpg http://www.silven.com/graphics/screenshots/console/3hk47_print.jpghttp://starwars.wikia.com/images/thumb/f/f0/T3-m443.jpg/300px-T3-m443.jpg HK-47 & T3-M4 Yeah, tripod would be cool, (AT-AT vs Tripod! ) but too dificult to code and animate. BTW, the tripod didn't have shields in the original War of the Worlds book (which took place mainly in 19th century UK); it just zapped everything that came within range. Spielberg added that.
  3. I was afraid of that. Here's how you set up an underwater map: 1. select "new map" in map editor 2. select underwater looking textures (w_rivrocks_01, etc.) 3. open "map properties" 4. choose map type (temperate or swamp work best. this mostly just affects what iskins nfantry have) 5. choose planet (Watery planets with text files include: Naboo, Kamino, Mon Calamari, and Manaan. any water planets that are not ingame will not register. IOW; when later loading your map, it will revert to the default planet history: Alderaan) 6. set all other map properties as you would in a regular land map. 7. select "nature" 8. set clouds to a water texture and adjust scale, direction, and speed (Mon Calamari has calmer water than Kamino, so the texture should be less choppy looking) 9. Select "water" 10. go up to "render" and set to "none". the water table will still exist, but will no longer be visible. 11. set water table to preferred height* 12. set sky color to light or dark, depending on time of day and water depth (Manaan should have a blue sky color, while shallower water should be an aquamarine shade) *The water table determines at what elevation hovering vehicles (such as the T2-B) move (minimum: -500; Maximum: +200). The rest is really up to your preferences. A few tips & ideas: -if you can model, try modelling vehicles like the Gungan Bongo** (with lasers?), Droid mini sub** & Droid Manta sub** (from clone wars series), Selkath submersible** (from KOTOR), abandoned Kolto factory stuff, Clone scuba troopers*** (clone wars series), underwater flora and fauna, bubbles that rise to the "ceiling" of the map (like smoke or steam), an infantry skin/model for water maps (ex: infantry wearing envirosuits), Otah Gunga Bubble structures, etc. **these work best when coded like the rebel airspeeder ***these work best when coded like geonosians (they don't actually walk on the ground) If you need any further help, have questions or suggestions, please let me know.
  4. Someone put up a Lancer at EaW Files. If you haven't seen it yet, you may want to take a look.
  5. After some good ol' brainstorming, I finally figured out how to make a decent underwater map in the petroglyph map editor. Here's an example of an underwater Manaan map in its early stages (the Link's on the page): Hrakert Rift http://www.imperialassault.com/rote/forums/index.php?showtopic=1659&st=150 You may use that map as a template. If you have any questions, feel free to ask.
  6. I heard that! :'( (Just Kidding ) Anyway; here's a list of suggestions: http://www.hawaiisfishes.com/fishes/hanauma/manta%20baby.JPG Dantooine Manta (looks like a real Manta Ray seen in above pic, but flies. Its in KOTOR) http://people.freenet.de/Adult/Sando%20Aqua%20Monster.jpg Sando Aqua Monster (Naboo) http://www.spiderwebart.com/images/art/102076.gif Kaadu (Naboo) http://starwars.wikia.com/images/thumb/4/4c/Viperkinrath.jpg/120px-Viperkinrath.jpg Kinrath http://starwars.wikia.com/images/thumb/7/72/Wraid.jpg/240px-Wraid.jpg Wraid http://starwars.wikia.com/images/thumb/9/90/Firaxa.jpg/180px-Firaxa.jpg Firaxan Shark (Manaan) http://www.starwars.pl/galeria/e1/creat/010.jpg Opee Sea Killer (Naboo) http://www.wizards.com/global/images/starwars_article_sw20040212manaan2_pic1_en.jpg Selkath (Manann) http://starwars.wikia.com/images/thumb/d/d4/Rakata.jpg/300px-Rakata.jpg Rakatans (Rakata Prime) http://starwars.wikia.com/images/thumb/a/ac/3rodians.jpg/250px-3rodians.jpg Rodians (Rodia) http://www.3dactionplanet.com/jediknight/shots/info/12.jpg Trandoshans (Trandosha) http://www.force-temple.com/images/articles/bf-loc-kamino.jpghttp://www.edandmari.com/starwars/locations/Kamino.jpg Kaminoan Flyer-Swimmer thing (the creature actually first appeared as a Gungan bomber in SW Galactic Battlegrounds, though the SWGB databank entry on the creature conflicts with its appearance in Episode II.) http://images.google.com/url?q=http://www.starwarsgalaxies.ru/images/flash1.jpg&sig=__SpQygGpCFQMzt4-72rsrG53WQDc= Flash Speeder http://encyclopedia.quickseek.com/images/Gian_speeder.JPG http://www.rpg-domain.de/TPM/gian.jpghttp://www.starwarsgalaxies.ru/images/gian1.jpg Gian Speeder (I don't know what to make of conflicting colorations/hull design in these pictures; but I'd say to model it after the pic with the third heavy cannon and give it the purple coloration seen in one of the pics above) http://www.starwars.ow.pl/sluis/dbase/muzeum/nyhth.gifhttp://www.jedinet.com/prequels/episode-ii/images/naboostarship.jpg Naboo Yacht http://www.freehomepages.com/jedibase/vapen2.jpg Gungan Energy Catapult http://clongin.free.fr/images/creatures/crea_fambaa.jpeg Fambaa (with and without Shield Generator) http://www.starwars.com/databank/species/dug/img/eu_bg.jpg Dug (Malastare) http://starwars.gameswelt.net/content-bilder/fahrzeuge/gian_reb.jpg Rebel "Gian Speeder" (Vehicle once in the Battlefront vehicle list, but was cut some time before game's release) That last one might be better to base a design off rather than actually use the design.
  7. I'd like to join; but I've got a question: What is the required internet speed? I'm concerned that MP games may not work due to my 56k modem. :'(
  8. Do you have to order it online or get it at a store like Best Buy or COMP USA?
  9. Where can I download it?
  10. Is this the mod I've heard about that has the Republic Gunship in it? If so could someone post a screenshot? thanks.
  11. That would be cool. How can I get 3DS Max? What's the cheapest you've seen it run for (price wise)?
  12. good idea with the wing removal; I didn't like them either. When you're finished, will you post the files here or at EaW Files?
  13. This would actually be cool for a new sentient indigeonous unit (for a cold planet) once its changed for balance, that is.
  14. Yeah, Kyle never worked in GC in EaW; when you load the save game you used him in, he isn't there anymore. Cool. One thing though; did you say these aren't in the FoC demo? (actively) because if not, I hope that, in FoC, Kyle's ship is changed to the "Raven's Claw" as seen in Jedi Outcast and Jedi Academy. Much cooler than the "Moldy Crow".
  15. Someone posted the agressor on this site; so I was wondering; can someone Please post the TIE Phantom XML? I'd Extract it myself, but it'd take literally weeks to download the demo with my 56k modem/phone line
  16. Actually, that Vulture Droid is perfect. The skin makes high poly modeling unnecessary.

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