Assuming you have Config.meg extracted and Groundinfantry.xml and GroundcompaniesEmpire.xml placed in \data\XML For the 501; Copy the Stormtrooper data in groundinfantry.xml, rename it "501" or something, add <No_Colorization_Color> 0, 0, 225, 225 </No_Colorization_Color> Now, change the stats. It's not hard how to figure out : Copy the Stormtrooper Company(Imperial_Stormtrooper_Squad) in GroundCompaniesEmpire.XML, rename it Imperial_501_Squad Change the cost by changing <Build_Cost_Credits>60</Build_Cost_Credits> to <Build_Cost_Credits>100</Build_Cost_Credits> Now what you have is two stormtrooper squads, one more expensive, that's blue and has your stat changes. If you want Clone Trooper 501rst(like in episode III), download my skinpack, put CI_501TCOP.dds and W_LASER_SMAL2.dds into \data\Art\textures, and put CI_501.alo into \data\Art\Models. Then, change <Land_Terrain_Model_Mapping>
Temperate, EI_TROOPER.ALO,
Urban, EI_TROOPER.ALO,
Arctic, EI_TROOPER_Snow.ALO,
Volcanic, EI_TROOPER_Sand.ALO,
Desert, EI_TROOPER_Sand.ALO,
Forest, EI_TROOPER.ALO,
Swamp, EI_TROOPER.ALO
</Land_Terrain_Model_Mapping> to Temperate, CI_501.alo, Urban, CI_501.alo, Arctic, CI_501.alo, Volcanic, CI_501.alo, Desert, CI_501.alo, Forest, CI_501.alo, Swamp, CI_501.alo Here's a link to my skinpack http://empireatwar.filefront.com/file/Clone_Skins;68651 Wasn't that easy? If you need help getting your megs extracted, just ask.