Hmmm...we'll see I've PM'ed Fosh about the models, but he has yet to reply. (Or even come online). Now, I also want to AoSW's Shadow-class cruiser after someone fixes its firing bones and shadow (the irony). Though code can't really fix it since his max-alo exporter broke or something... Anyhow, no screens, but I've made a Mandalorian-specific weapon, the Nuclear Missile Launcher (canonically used during the Mandalorian Wars). Mounted on the Star bases (replaces all mass drivers and plasma cannons), Salvaged Venators (replaces mass drivers), and Kedalbe Battleships (replaces mass drivers). No, they don't do massive damage and only function as a heavy turbolaser (against big targets) and an anti-fighter weapon (clears fighters). Problem is, it clears fighters TOO well, since they all fly in a straight line towards the missile. One volley took the 181st for all their over-poweredness... I really have to decrease its blast range. Oh right, I also added the fifth level starbase.