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Bodin

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Everything posted by Bodin

  1. ...wordless...
  2. That's amazing!
  3. Look, here's the stuff. There are two play modes, one as the Empire on as the Rebels. Let's take for example you want to cheat with the Empire. If you're not going to play as the Empire, the AI will and it will crush you, get it?
  4. Well, you're not the Computer, so you won't build 100.000.000 ships (doh!). And, btw, if you choose the Rebel Cheats you must play as the Rebels, otherwise they will exterminate you. Same for the Empire.
  5. Oh, that's a thing I did before making the additional pop cap 0. I'll remove it in the next version wich will work for Skirmish too. And... errr... what do you mean by spammy mod?
  6. Cheating Mod +5 ::EMPIRE CHEATS:: - All Imperial Units/Buildings cost 1credit - - All Imperial Units/Buildings are built in 1second - - All Imperial Units add 0 pop value - - All Imperial Special abilities reload in 1second - - Imperial Space Battle pop cap increased to 50 - ::REBEL CHEATS:: - All Rebel Units/Buildings cost 1credit - - All Rebel Units/Buildings are built in 1second - - All Rebel Units add 0 pop value - - All Rebel Special abilities reload in 1second - - Rebel Space Battle pop cap increased to 50 - ::INSTALATION:: - Copy the XML folder in the Rebel/Empire Cheats folders into your GameData/Data folder - NOTE: THIS VERSION WORKS FOR GALACTIC CONQUEST
  7. Cheating Mod +5 ::EMPIRE CHEATS:: - All Imperial Units/Buildings cost 1credit - - All Imperial Units/Buildings are built in 1second - - All Imperial Units add 0 pop value - - All Imperial Special abilities reload in 1second - - Imperial Space Battle pop cap increased to 50 - ::REBEL CHEATS:: - All Rebel Units/Buildings cost 1credit - - All Rebel Units/Buildings are built in 1second - - All Rebel Units add 0 pop value - - All Rebel Special abilities reload in 1second - - Rebel Space Battle pop cap increased to 50 - ::INSTALATION:: - Copy the XML folder in the Rebel/Empire Cheats folders into your GameData/Data folder - NOTE: THIS VERSION WORKS FOR GALACTIC CONQUEST
  8. Nobody knows?
  9. More bugs on 1.03? Man, so many bugs in EaW... >
  10. In what XML File are the Empire's technologies? You know, tech 1,2,3 upgrades and so on... I want to change their cost and build time. EDIT: For Galactic Conquest.
  11. V2.2 and 2.9 are here! Check the first post for Download Links!
  12. If you have a Mod, you should post it Here.
  13. I updated it! I hope you don't mind, tibmaker... :-\
  14. I think changing the Behavior and Space Behavior would do it.
  15. I don't think this was needed. It was in my Full Version Tutorial.
  16. Really, who?
  17. Yeah, I added the VSD II, Carrack and Tie Advanced Squadron sucesfully, I only have to redo the ISD II. EDIT: I might get 3.0 done in a week and a half.
  18. Actually, there might be weeks for an alpha.
  19. All units are limited to 2 abilities.
  20. I'm looking forward to this mod too, it sounds fun.
  21. Well this is simple, but I'm not in the mood, copy the Lightning ability from Palpatine to Vader in Herocompanies.xml and delete's Vader's Push ability to replace it. But... if it requieres a special animation, the game will crash.
  22. Why would you make the AT-AT buildable for Rebels? ??? And I think Mikan Cyclone is right, but we don't have an ALA Viewer, so we won't know for sure.
  23. Man, this is great! I liked kicking their @$$. It would be very cool if you'd make Venators and Acclamators like this.

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