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kingdark

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Everything posted by kingdark

  1. now that you mention it it could be a april joke you know because they say the patch will not be availble anywhere else could this mean not downloadble? anway you aint got me lets wait until tommorow what they gotta say
  2. great work amazign what you can do i wish the modding tools would come out
  3. EA stinks
  4. yhea those were the days in EVERY situation he managed to make something out of junk or wait is that the a team?
  5. be patient my student read the ENITRE trhead before posting stupid questions
  6. ehm your wrong what you say is to change the that wasnt what he asked he asked to change the max pop in ground battles its something in factions i believe but cant remember what it are 3 combination xx;xx xx;xx xx;xx and you just need to change it to this xx:99 xx:99 xx:99 note the two xes are numbers
  7. wtf i already bought the normal version and here it isnt able to buy so i am not a cheapskate or whatever anyway i hope the stuff of the special editon WILL be included
  8. trow him in the stomatch of that creature that takes 10000 years to digest then 1 day before he dies take him back out get him back to strenght and then BOOM put him again in the stomach
  9. oh yhea before i forget i do want to make ALL units how do i enable them? please tell me so i can do that thx
  10. hey where can you find the thread where you can downoad the map with around 80 planets? i like to try if my pc can handle it
  11. you have my absolute confidence and loyalti
  12. what are you people complaining about? there are hidden models? ok well when the editing tools come out perhaps you can acces them, if not well to bad? what you can do is just recreate they from scratch (i cant do that) but there are people to much who can. i have said besides anybody who keeps nagging about this will get to meet sting... who is sting you will ask? its my real authentic working lightsaber! so there
  13. perhaps but the ships should still be able to move? i mean even with destroyed engines... if its a big unit you should be able to pull him back from the front line
  14. super-fantastic but shouldnt you keep the speed of the space units up? i mean some maps are realy irritating if you start before that nebula and theres no way around i always want to get pas that asap what do you think?
  15. Okay here is an new update about my mod *-*I am using as of now the normal map of galactic conquest. Q: Why? A: Because it was originaly someones else's map and i didnt know how to changes certain stuff (like the name fixes) so i figured lets just use the normal map for now until the official editor comes out. héhé ok now that is out of my system... i am working (slowly) on adding rebel planets and giving em some troops the empire starts at the other side of tha galaxy one note: the planets are heavely defended not only by pirates but also with rebel and empire ships to give you some... variation in killing of ships an update file soon
  16. i also looked for this but its nowhere to be found
  17. just for the record i think that option would stink not at all atractive ok normaly all fighters should have a change to taking out the death star but if you do this then you take a way part of the strategic stuff
  18. Actualy i'm waiting for the new version of a certain mod. The guy has agreed i can use his map so there.
  19. how about some extra screenies?
  20. Thats Great also i got a 'fix" you might want to use. I changed your map data to the first scenario (alderaan demise) so the campaign map is unchanged i realy suggest you tranfser your map to that scenario
  21. so if you save in the 'galactic map' changes should take effct? then why if i increase a planets income it wont take any effect? even when i save between missions?
  22. yhea your right but the fact is you dont need to see all the enemy planets only a couple of them because if you start at the lowest tech level you cant level up since you need to steal technology and since you dont know wher the empire planets are... well its obvious
  23. but without 1.03 multiplay wont work... ofcourse

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