ok ok here is a bit info about my little mod: Here is small part to get you excited you should read the rest in the readme. When the empire made it strikes it did not calculate all the pirates that where swarming the galaxy. A Leader was able to get the pirates to work under one flag as far that is possible and they made an assault of themeselves aswell. Now the pirates are nor your enemy nor your ally but they will fight you if you enter a system occupied by them. The pirate inteligence system is so much better then either the rebellion or the empire: they where able to steal dozens of star destroyers, X-wings and more precious equipment. Then they began the production of their own to support their fleet. At this point they are becomin way to powerfull and since its clear they wont help to clear the imperials, they have made clear they will defend their systems with all the power they can get. Here is a short list of the biggest changes: I am using a new map, be aware that this map will prevent you from playing the campaign until a certain part because it is using that scenario. (i know its a bit confusing) Several changes in Planets.xml-Heroes.xml and more. NOTE: I am still working on some of the problems but you can enjoy it if you want some feedback would be apreciated