Ok, sorry, but a lot of that stuff won't be in the game, hand's down. They either don't have room fo rthem in th etech tree, or they want to balance th egame out without having to answer to all th eflipping fans who think it would be cool to cram all this stuff into the game btu th edevelopers shoudl rather be given the time and space to make th egame as they see fit and make it a great game at that. Units will have a wide variety of abilitites as well as the number of unit types as well. Remember wide variety does not equal lots of strategy. It's looking pretty good right now. Remember that once you get around the interface most games can be heavily modded. Look at BMFE. Sorry but a lot of your grievences look face-value an dyou don't seem to have thought about it a lot. Sure it seems like a great Idea to have all this stuff but does it necessarily help the game?