I beat the demo in like 20 minutes. Seriously, while I didn't have any high expectations, I am not feeling it for this game. It tries to incorporate a bunch of things and fails at it all.. Rebellion - the galactic model is taken from Rebellion essential, no sectors, just planets. You have to move from paths connecting each planet. There's even turns where you get a certain amount of credits per turn. That's where the resemblance ends. Rebel forces can see planets controlled by the Empire, the Empire must use probe droids to spy. "Missions" seem only to relate to special units you receive - Smugglers (steal credits for RA) and the Bounty Hunters (as smuggler-killers). I'd really much rather play Rebellion Space battle - I'd much rather see Homeworld 2 here, but all I get is Star Trek Armada. Even the use of "nebulas" to restrict the movement.. it feels just like a typical 2D map. The targetting of "hardpoints" just seems unnecessary.. space battles go really fast Ground battle - since you build everything in the galaxy view, ground battle is a matter of taking out the enemies base with whatever units you are given. You can get reinforcements, but that is capped by having control points. You just get squads of troopers and vehicles. Nothing too fancy. The maps seem rather limited like the space ones. It doesn't seem to take too much tactics, just to go around their defenses to the power generator. Kill that, and you can easily win with bombing runs. Just keep calling in the reinforcements until you win. I think I'd rather play Force Commander here, control points seem to be less strategic for EaW While I admit I didn't have the graphics settings high on my system, I'm not impressed by the graphics. I know this is a demo and all, so I can't judge everything. Maybe the complete game will be better. But my guess is that this will be like Force Commander... overhyped and slammed by the reviews.