Jump to content

Cain

Members
  • Posts

    3,153
  • Joined

  • Last visited

Everything posted by Cain

  1. http://dynamica.us/Warlordv6.0.Total.Expansion.zip updates link for this Demo Mod
  2. Till next year? Jesss ... I hate them. Do you guys have any updates?
  3. Enjoy ... (*found the on the net). http://www.youtube.com/watch?v=2gCa9sdqiUs&mode=related&search= http://www.youtube.com/watch?v=0Qx1hxBcem0&mode=related&search=
  4. Nope no external forums yet.
  5. Hi there, As a matter of fact I do like Prince Dracula and since he is well known all over the world - such a mod will do great. But such a local mod can easlly integrate it self in a bigger mod like Regnum Dei
  6. Hi guys, Thanks for joining - I will try to speed up the initial design documents and submit them for debate and final approval by the team.
  7. Global Moderator has almost all the admin powers. If you need admin powers to fix something let me know and I will give them to you asap to fix what you need. From what I remember Igor has admin powers. As for people who want to become moderators - they should apply and we will look into it as soon as we require a moderator. If old moderators still didn't recieved their powers back - pls. inform an admin.
  8. Well it is our forum so any PR initiative is appreciated. I always considered that this is more about fun and having a good time than anything else. Btw who from the old moderators didn't get their powers back?
  9. http://i7.photobucket.com/albums/y256/Cain2/Cuba.jpg Cheers, Cain
  10. Wow - great interview .... superb. Btw Hunter told me that they will ship me a copy ...yay
  11. thelucius It's ok ... we only censor the hardcore words. As for the cavalry unit ... well that’s why I release it - because of the last blog. Too bad they don't give clear movie examples. You must understand that it is not up to a CA developer to say all that he wishes to say about the game. Developers always get censored by the marketing guys ... they have to get approvals, etc. It is almost like they are selling a Ferrari but they are just showing off more of the car red paint color, strange angles, only the rear of the car, etc. No drive tests, no engine performance, no high speed, no fun ... nothing to make the RTS fans in the world be stunned by the beautiful work of art that they created with their hands. Also it’s interesting that pics from the Beta session have started to leak on different TW sites ... that’s dangerous since those people that have the beta are under NDA so it’s unwise to use my example ...but I assume that they know what they are doing and I really appreciate their efforts. It's quite good to see how MTW2 has evolved from the Beta ... so the large number of fans will really see the huge amount of work-effort that CA has invested in this game. I think that the CA developers should have their pictures in the credits too so we will know better to whom to say - Thanks. AT-AT Controller I was playing the game Btw in case you wonder what settings I used: http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00930.jpg And someone asked for more EN units and CA already showed a lot of this faction so I see no issue for more pics: http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00955.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00958.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00960.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00961.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00962.jpg Enjoy, Cain
  12. Do you still remeber how horse formations moved in the Kingdom of Heaven movie? They were regruping in a collum and then when arriveing at the location they were reforming the line. The same thing seems to also happen in MTW2 ... look how they form a sort of a collum as they move... http://i7.photobucket.com/albums/y256/Cain2/Cavmovement.jpg What do you think?
  13. Stellar and Popcorn had/have moderator powers
  14. Maybe we should start a topic on how we could improve our PFF home? Nothing fancy - we still want to be unofficial ... but something that we actually need ... so what do we need?
  15. Well ... unofficial as in ... released by a fan.
  16. Cool - btw if someone makes a cool PFF gif banner - or whatever I will let him post in the right corner on it "By his_name" ... anyone?
  17. On what? Also linking avatars does not seem to work
  18. Quote: "No unmarried generals within range" ...this cracks me up ;D ;D ;D The princesses in medieval times were probably something like this: http://i7.photobucket.com/albums/y256/Cain2/terminator-32003.jpg No wonder why my generals were always running away ...
  19. It is well "known" that for a good negociation you need a small dog with you. In the case of a hard barging you can always say ..."Kill Popo - KILL!" http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00938.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00939.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00940.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00941.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00946.jpg http://i7.photobucket.com/albums/y256/Cain2/MTW2/DSC00947.jpg The diplomacy has been already well covered by CA ... so I see no issue in releaseing this extra pictures.
  20. Melting_Man welocme here - pls. make your self at home. How is the weather this days in Baltimore?
  21. Hi there guys, You are most than welcomed to help. The MTW2 codeing is almost the same like the RTW one. The significant differences can be found in the fact that a unit now contains more models/textures so the modding options are more diverse. It will be very fun to mod it. If you wish you can make a unit that has infantry and cavalery in it ... I wonder how the AI will manage that. Anyway it is very simple (*text coding) and I can show you how to do it once the demo is out. the key is to know what file affects what file and what the limitations are. We do have a lot of work to do like ... change the cities names and locations. add some new provinces, invest effort in makeing a new faction, etc. Our first priority will be to make all the factions playable and create the missing menu art for them (easy work). The second part (version) will be to do some polishing on the stats especially for cavalery. We are still just starting so any feedback will be great http://i7.photobucket.com/albums/y256/Cain2/RegnumDeiModFinal.jpg
  22. The gif is up - thanks. I think we need a better one and artists who want to take up the challenge?
  23. Ha ha ha .... I never noticed that.
  24. Well ]V[Zaknaril nobody is considered a noob here. Interesting idea you have there.... what can I say - we try to survive as we can but we also try to evolve as long as we have a good time.
  25. More downloads here: http://www.3dgamers.com/games/medieval2/downloads/

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...