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vakundok

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Everything posted by vakundok

  1. "the fact that ships rise and sink from one plane to another " Jedi Igor, to me it sounds that it is 3D with only predefined Z koordinates and not as "there is the moncal level and there is the corvette level". (So, you can place your ship at X=1.007,Y=3.4 and Z=3, but you cannot place it to X=1.007,Y=3.4 and Z=2.7.)
  2. Ohh, that is the problem! OK. - From the Start Menu, select Search and then select Files and/or Folders - It will ask for a filename, type capshpsd.dat - It will find one or maximum two - Check their paths. One of them will be on a hard drive in a directory like C:\Program Files\Lucasarts\Rebellion\GData (actually, this is (well, without the GData) where you have installed the game) - You have to copy the program to this folder on the hard drive (into the GData subfolder where you have installed the game to), not to the CD //Assuming that you have edited the captal ships with RebEd, you can also type capshpsd.sav instead of capshpsd.dat and it will find exactly one file. And let me know what happens.
  3. Hmm, the Rebas.exe in the download section is not write protected (read-only). Here (I have recently upgraded to XP Home), there is a security note that it might be blocked by the operation system (and a button to prohibit that block). So, please zxxxi explain in detail, what did you do, and what is happening in detail. (I mean, you have downloaded the file Rebas.zip, right click and unpack all files, so there will be a rebas.exe. Right click on it and selecting properties, you see the following:) BTW: There are 396 downloads, but noone has sent me a feedback, whether it works or not.
  4. Does RebEd work for you at all?
  5. Or copy your already unzipped file to there. (Right click on Rebas.exe, from the menu choose copy, right click on the Gdata folder (in the directory where you have installed rebellion) and select paste.) Darth-Griffin: By using RebEd, you can assign the assasination mission to any rebel spec force. This is true. However, if the Rebas works, even rebel characters will be able to do that. Something that RebEd cannot do. Not to mention that if it works, it will open up the possibility for a "kill characters and destroy installations" (noghri + commando in one) spec force or a spec force capable to do diplomacy missions ... Personally, I would like to see an Imperial Media Team ...
  6. What I knew about it was posted here. Well, I think the family 144 (hex 90) means a rim world and the 146 (hex 92) means a core world. Or vica versa ... Oh, and I think they are originally sorted in alphabetical (based on sector and on planet name) order, but it means nothing for an edited game. Well, on second thought, theoretically we can make two type of planets. If we decide to use one type as a ship building planet (modifying the chance of buildings for that type) and using that type only for known ship- building worlds, well, we could have planets with high ship- building potential ... However this would undermine any game- balance. Imagine that the rebellion has dozens of shipyards at the start and the empire has none of them. EDIT: Oops I forgot that the game uses those families, so one of them would be likely uncharted at the start of the game, so, it would not work.
  7. I am against to call it Clone Empire. (Trade Federation is not Battle Droid Federation.) According to the current canon policy (at least, it was current in july ): - If you decide to use only the highest level (G): All stormtroopers are clones. - If you decide to use the lower levels as well (C, S and N): The vast majority of the stormtroopers are clones. References: novel Shatterpoint, short story Pax Empirica. That part of the Thrawn triology is a continuity error (despite it wasn't an error at that time). Since it was published in (or around) 1992, it is not that surprising. Other than stormtroopers - We saw clone pilots and I saw somewhere that clone gunners would be in ep 3. I see no reason to stop using the clones in those functions when they are contiuously used as stormtroopers ...
  8. Yes I am talking about that ISD. He carried something (I think transformators) to there (actually wanted to get some information). Karrde arrived shortly before the explosion and was just preparing to welcome an inspection team when it happened. Well, I gave the source of the Lucas statement I used (EP 3 Set Diary on starwars.com) and I also gave the title of the EU short story. Do you want the quotes I used from that story? Otherwise I usually cannot supply quotes (other than those from the web). partially because I do not read the EU and partially because my books are translated to hungarian.
  9. No. I clearly remember that the ISD was described as being half- built and later - more correctly - as nearly completed (still lacking the tower and perhaps some terraces). Could someone with the book quote the part when Karrde and co watch its destruction and later when Pellaeon and Thrawn overlook the remnants?
  10. GAT: I lost my Last Command. What was the name of the place where Thrawn died? (Where an ISD under construction had been destroyed previously.) Maybe it was Brillbingi or something. Was it over Kuat? Jahled: Try "Skynxnex" instead of "Skynxnex in the opening quote tag. Skynxnex: Lucas? Please provide your evidence. I do not have all quotes from Lucas at hand, and I fear you confuse Lucas (the dreamer and director) with Lucas Licensing (a company to make money, which for example changed that tier system from canon-official to G and C level canon). Yes, it is our freedom to make silly assumptions. I see no problem with that as long as we do not forget (to mention) that those silly assumptions were based only on one part of the saga and does not apply to the whole.EDIT: He personally gave an explanation to the different heights voices and abilities of the CLONE stormtroopers in the original trilogy. (He mentioned two to four (depending on interpretation) templates other than Jango.) What does it mean in your interpretation if not that that the cloning will continue (at least up to the OT)?
  11. I have found this quote on the web from Hyperspace (if illegal, moderators feel free to delete the post).
  12. GAT: In the novelisation, Lama Su said that theirs were the best clones in the galaxy, which did not make sense if their clones were the only ones. I think. About the recruitment: Sorry, I thought you were talking about stormtroopers. Do you have any source to support that noone bought the license from KDY? (Actually selling the license makes only sense, if the facilities of KDY were overworked, however it also means that the total SD building capability is not reduced to that of KDY.) Skynxnex: I will try to find a quote to check what exactly has Lucas said. Since it is a fan discussion, it is our decision what to use in it. We are not forced to use the EU since we do not want to create things or conclusions that would have to fit to the whole saga (in other words we do not want them to make their way to the official literature). However, as I know in the EU (if someone uses it) nearly all of the stormtroopers are clones (3 years before ANH - reference: Pax Empirica - The Wookie annihillation short story by Steven L. Kent, published in 2001.) To the level that 40% of 'all stormtroopers' belong to a single host wchich was the newest at that time, with older (unsuccesfull and discontinued line) 'models' and paralelly used modells from a different host (for example, the scouts came from completely separated template(s)) serving together.
  13. GAT: Well, no offense, but I hate your posts because I cannot read them without highlighting. As I know Lucas has said recently that the stormtroopers in the original trilogy are clones but come from different (genetic) sources. A few points: - It was not mentioned in the movie or the novelisation that who manned the transports! (And Jango was equally good pilot and foot soldier.) - It was mentioned in the novelisation that working from the original (genetic) sample had better results. (The later the generation of the template, the worse the result.) (Also the Kaminoians did not store Jango's template, they needed him throughout the entire production.) So, because the original template was not available any more it is possible that after a while it was more economic to find an other template. - Emm, as I wrote, Kamino was not the only clone production center at the time of AOTC. And I think the empire can build Stardestroyers anywhere. This is what licensing is for. (The best (quality) F16s are for example produced in Turkey.)
  14. About the numbers. If you follow the novelisation, there were thousand x thousands of systems in the Republic. We saw that even small and peacefull planets had a militia capable to fight. If we count 1000 of them per one million planet, it is one billion. (It is very low estimate and it was peacetime!) In my opinion, in the SW, only offensive forces are counted as army. For example, the Republic had no army prior to AOTC. What about the thousands (if not millions) of guards on Coruscant? We saw that the clone army (numbering 200,000) was able to capture a droid production facility/HQ. Capturing something is far more complicated than simply destroying. Yes, the droid army was surprised, but the clone army was also not at full strenght. (It was supported by only twenty or so jedi, try to imagine how effective it would have been with hundreds of jedi (with their hardware).) In a galactic war (ie: a war in which you cannot prevent your enemy from quickly deploying forces anywhere in your territory), numbers mean basicly nothing, since you simply cannot have enough forces to defend all of your planets. Example: You have 100 planets. So basicly you would need 100 times the attack force of your enemy just to hold yourself. And you don't have any attack force! (While it do not really count, whether it is 100 or 101.) In such a war, there are no front lines, which is huge difference! (Actually it is more like a spec force war- who can destroy the opponents (political and material) supplies first?) And do not simply place numbers against each other! Battles are physical things. Let's imagine a little scenario: I have 10,000 clones, you have 1,000,000 battle droids. If you watch only the numbers it s a clear victory for the droids. However, a simple question: How do you place your forces? Even if the clones are completely encircled (which is the worst (and very unlikely) situation for them), the droids will loose a large part of their capability to turn the numerical advantage into firepower advantage. The droids will only bother each other. The clone formations are also much more mobile than the droids (since the droids have to move several times the units to reach the same capability), meaning that the clones can use any weak spot in the droid lines to cause more confusion. Skynxnex: I did not asked about the canon policy. I only wanted to point out that even the sources which are considered higher than the EU expands the SW universe and we don't know how close these additions are to Lucas. And 1 unit=1 trooper. Read the novelisation. (Obi 1's reaction to calling them units.) The one million world is not EU, it is from ANH (Tarkin). The EU added 50 million non- member worlds. And the clone center at the Tantiss mountain was (likely) not in use prior to Thrawn. Remember that part of it even needed to be repaired, and Mara who saw it in the height of the empire got the impression that the emperor just got it and placed in the base. Ohh, and it is mentioned in the novelisation and even in the movie (as I remember) that the kaminoians were not the only cloners, they were just the best. (Actually, the EU added that they were not even the best shortly after AOTC.) Ohh, and the ICS technical books are the highest level of the EU (the lowest level fo the old definition canon - depending on your POW).
  15. Well, since in the novelisation Veers did not even have the time to fire to the generator, I recommend not to follow the novelisation that closely.
  16. BTW: I agree with throwing the EU out of the window, however, what is EU, exactly? - The novelisations add things to the movies (like the Z-95 in TPM), but I do not know how close they are to Lucas. - The radio dramatisations are only 'based on characters and screens created by George Lucas'. - The Incredible Cross Section books are partially based on very old RPG statistics and tries to change even the movie elements(!) (watch the side of the hangar bay of the ISD in ANH and compare it to the ICS) to support that. They also try to use our current physical knowledge to completely describe a technology far beyond our. - GL (or someone very close to him) receives a few page long story sinopsys and approves books/ series of books based on that. So, what is the EU? Other thing: While I have no problem with all fully helmeted trooper being clone (well, except maybe the DS gunners), I have to say that if the stormtroopers at the tractor-beam switch were clones, the quality of the clones dropped significantly. The kaminoian clones would have been far more orderly to just chat while on guard. EDIT: The novels added many things to the whole. However, for example: - There was no Rogue (or Rouge?) Squadron! It was Rogue Group. (Likely a temporary formation created from two sqads of X-wing pilots.) - Biggs did not die in Wedges's hands, he simply exploded.
  17. Because the novelisations are usually based on the shooting scripts and do not contain some later changes. (That is why the ANH novelisation is closer to the SE (in some aspects) rather than to the original movie.) From the starwars.com database: "In the original script of The Empire Strikes Back, Veers perished when his walker was rammed by a snowspeeder. The scene never made it into the final film, and as such, Veers' life was spared. He appeared in early draft scripts of Return of the Jedi, though his character does not return in that film. " The EU tried to solve the thing with Hobbie's ejection and maybe with the loss of a leg for Veers? (I know basicly nothing about the EU.) Note: In the novelisation Hobbie was lethally injured even before the crash ... Just to LLF: "De ha csak addig sikerülne kitartania, amíg visszaér a bázisra, talán talál egy orvosrobotot, és akkor ... De nem, nem hihette komolyan, hogy akár addig is kihúzza. Haldoklott - ebben most már biztos volt" "- De hiszen ez ... - kezdte az egyik pilóta. Abban a szemvillanásban Hobbie égő gépe becsapódott a lépegető pilótafülkéjébe, akár egy kamikaze repülő, üzemanyaga azonnal felrobbant, láng- és törmeléktengerbe borítva a monstrumot. Egyetlen másodpercig még emberi sikolyok hallatszottak, azután szilánkok röpkdtek, végül az egész óriási gépezet a földre zuhant."
  18. I do not have the time either. Mask: Do it like RebEd does. Check the existence of a .sav file. If exists, it is the original, if does not, create and copy the .dat file into it. (In the 'old' times the function 'access' made that check.)
  19. It is part of the 'Protectorate: The empire strike back' in the 'Total Conversion' section of the downloads. If you want to see what the AI is doing ...
  20. I am surprised. I thought it was an exclusively "socialist" memory and noone would recognize it. (Not to mention that my drawing skills are not up to the task.) dwr00: Sadly tests shown that it is not possible to add another ship(s) to the basic starting fleets. Sorry.
  21. Each fighter type has a default group. However, if I remember well, it can happen that a type uses more than a single group (color) when there are many of them and there are no other types of fighters. If this is true could anyone tell me the number of squads above which that happens? Or is it only my memory playing tricks with me?
  22. I think DirectX.
  23. It is still up to you Well, about the random starting things: Item - a single entry in those files. It can contain more than a single thing. For example the VSD + the carried tie fighter and naval trooper make up a single entry. The second DWORD (as usual) contains the entries in the file. (Since there are only a few it is the byte at position 4, starting from 0.) After the text, the structure is the following (in DWORDs): 1 - number (which entry it is) 2 - allways 1 3 - chance 4 - allways 1 5 - allways 1 6 - number of things in this entry (n) + n * ( 1 - allways 1 2 - allways 0 3 - short reference of the thing) The 'chance' is an incrementing number between 0 and 101 (I am not sure). I think it works in the way that the game randomizes a number and finds which entry it is. For example The first few entries in the imperial file: 1 Carrack, chance: 1 2 Victory + Tie + Naval trooper, chance: 9 3 ISD + 2 Ties + 2 Stormtroopers, chance: 20 4 Dreadnaught + Tie + Naval trooper, chance: 24 5 Galleon + 2 Naval troopers, chance: 29 6 Tie fighter, chance: 39 7 Stormtrooper, chance: 61 If the random number is - between 1 and 9 (~8%) -> entry 1 (Carrack) - between 9 and 20 (~11%) -> entry 2 (VSD) - between 20 and 24 (~4%) -> entry 3 (ISD) - between 24 and 29 (~5%) -> entry 4 (DRG) - between 29 and 39 (~10%) -> entry 5 (GAL) - between 39 and 61 (~22%) -> entry 6 (Tie) and so on ... But it is only my theory, and it is nearly impossible to test at all, since statistics works only for huge numbers.
  24. Isn't it possible that actually Leia is the traitor? Do the traitors (who have been detected by Leia) finish their missions succesfully? Have you put Luke and Leia together (after Leia detected so many spies)?
  25. Mask, the speciality of the DS has been publicated here! Ohh, and you left out the special forces! Yes. Cmuneftb.dat - max 1 ship basic starting fleet of the empire (over Coruscant) Cmunaftb.dat - max 2 ships basic starting fleet of the alliance (over Yavin or the HQ) Cmuncrtb.dat, Cmunhqtb.dat, Cmunyvtb.dat - the starting basic troops, fighters and likely spec forces. (Can be edited with RebEd.) Faclcrtb.dat, Faclhqtb.dat - the starting basic facilities (Can be edited with RebEd.) Cmunaltb.dat, Cmunemtb.dat - the starting random items + likely their chance (ships, their loads, troops, fighters and spec forces). Syfccrtb.dat, Syfcrmtb.dat - the starting random facilities on planets + likely their chance (core and rim systems).

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