Everything posted by Logan Felipe
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Ideas for Modelers (Model Request Thread, Image Heavy)
I think there is a Tri droid and Homing spider droid model somewhere. Good suggestions.
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Re: I Have Been Convinced
Something occured to me: Do the mandalorians in Honor's call build Dreadnoughts? It would make sense, since the design was mandalorian in the first place...
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Confederate Uprising
I could always edit one of them to make it lighter if you change your mind.
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Confederate Uprising
I tried fixing what shadin mentioned, and it works now. Thanks. BTW, I noticed that the Icon for the Anakin Solo uses a pic of Jacen from the Dark Nest Crisis. Have you considered using one of the pics of Jacen in the Confederation-Galactic Alliance War? http://images.wikia.com/starwars/images/thumb/8/89/Jacen-betrayal.jpg/489px-Jacen-betrayal.jpg http://images.wikia.com/starwars/images/thumb/b/b0/Darthcaedus.JPG/525px-Darthcaedus.JPG Also, will your Coruscant map include "vongified" sections? perhaps with a vicious creature or two?
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Confederate Uprising
Thanks! But who's frankie? EDIT: I found the mod, but the models I want to use don't work: http://i172.photobucket.com/albums/w32/Logan_Felipe/Bothanerror.jpg The collision and Shield meshes show up, but nothing else. Daft, Could you send me a working copy of the model/skin? BTW, let me know if you need help designing the Eta-5 concept.
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Confederate Uprising
Can I get permission to use it in my mod?
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Confederate Uprising
Whom did you contact to get permission to use the Bothan Cruiser? I've been trying to do so, but haven't been able to reach them.
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
I've begun coding the A6 Juggernaut. http://i172.photobucket.com/albums/w32/Logan_Felipe/Juggernautingame.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/Juggernautingame2.jpg I've got the scale right, but I still need to work on the damage it does, and its hardpoints (perhaps employ a "switch to missiles" ability?). And its health. Because 5 Droidekas MkII should NOT be able to take down a Juggernaut. Reskin credits go to Droid803.
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How to add new units to Campaign & GC?
Land cap is partly determined by the reinforcement points
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Re: Dark Empire SPG
I'll prepare a reference pic and send it to you.
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Re: Dark Empire SPG
I suppose the other option would be to have someone reskin the current one. I want a faction to have a juggernaut with a different paint job than the empire's to make it look more like it does in RotS.
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Re: Dark Empire SPG
I was wondering if I could get permission to use some of the models in this mod. In particular, the Bothan Cruiser, the Juggernaut, the Rebel Assault Cruiser (modified dreadnaut), and the Correllian Destroyer.
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Republic UTAT repulsor tank
1. I didn't know Bf2 had a UT-AT model. It has an AT-TE and AT-RT, but not a UT-AT. Which of these models can be legally used and which can't? I'm a bit confused. And there is a legal UT-AT model. Here
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
Cicadodean Assault Fighter http://i172.photobucket.com/albums/w32/Logan_Felipe/CAFrender.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/CAFtop.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/CAFrear.jpg Ability: Stealth 1 mass driver and 2 white laser cannons. Planetary Requirements: Vendaxa 2 per squadron
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How many factions can you add on FOC?
Thanks! works perfectly.
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How many factions can you add on FOC?
That reminds me, Droid, do you have a functioning .meg extractor? mine doesn't work.
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
The Fulgoridians live on Arborealis Pyro. Arborealis Pyro and Arborfrost, the two habitable planets in the Arbol system, founded Arboreal Shipwrights, a ship building company. http://i172.photobucket.com/albums/w32/Logan_Felipe/FulgoridianStarfightersandFulgoridi.jpg Flyby pic. Inspired by a KotOR cutscene. http://i172.photobucket.com/albums/w32/Logan_Felipe/FulgoridianStarfightersandFulgor-1.jpg The Fulgoridian Cruiser will hold a garrison of 2 squads of 4 starfighters. http://i172.photobucket.com/albums/w32/Logan_Felipe/FulgoridianStarfighterdockswithFulg.jpg The pilot enters the ship from the back, through the docking port. http://i172.photobucket.com/albums/w32/Logan_Felipe/FulgoridianStarfighterdockswithF-1.jpg A Fulgoridian Starfighter docked with a Fulgoridian Cruiser. The Fulgoridian Starfighter has two laser cannons and one ion cannon. They have some shielding, but lack hyperdrives.
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"Transports" for fighters... Is it possible?
Try comparing Squadrons.xml with GroundCompaniesRebel.xml and GroundCompaniesEmpire.xml. There may be something there.
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Repair big ships and stations...
Are you trying to do this in EaW? Because it might only work in FoC. BTW, only the Rebels have the repair satellite in FoC.
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
The N1 is now sort of coded; it fires in-game, but the icon and all text relating to it is missing. Credit for the model, skin, and source code goes to Steiner Modding. http://i172.photobucket.com/albums/w32/Logan_Felipe/N1s.jpg N1s attack a Victory SD. http://i172.photobucket.com/albums/w32/Logan_Felipe/N1s2.jpg N1s and TIEs in a dogfight. (scale has been corrected since). http://i172.photobucket.com/albums/w32/Logan_Felipe/N1s3.jpg N1s gang up on a Vengeance Frigate. http://i172.photobucket.com/albums/w32/Logan_Felipe/N1s4.jpg N1s finish off said Vengeance frigate.
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
http://i172.photobucket.com/albums/w32/Logan_Felipe/TIEBombersvsNB1s.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/NB1vsAcclamator.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/NB1attackrun.jpg First ingame shots! Model: Codeuser & Logan Felipe Skin: Codeuser
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
Here's the hardpoint layout: http://i172.photobucket.com/albums/w32/Logan_Felipe/Arborfrosiancruiserwithlabels.jpg
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
Here's a model for a new ship in the mod. It's a cruiser designed by the Fulgoridians of Arborealis Pyro. http://i172.photobucket.com/albums/w32/Logan_Felipe/Arborfrosiancruiserpic1.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/Arborfrosiancruiserpic2.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/Arborfrosiancruiserpic3.jpg http://i172.photobucket.com/albums/w32/Logan_Felipe/Arborfrosiancruiserpic4.jpg My mod will change slightly how some ships are acquired (for example, to build Mon Cal ships, you must control mon calamari, to build this ship, Arborealis Pyro, etc.) Most ships will be available to all factions in this manner, though some will not (the empire can't make mon cal cruisers). The Ship merchant/hutt pirate base in skirmish will also have certain indigeonous ships.
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Grievous in the Empire
Darth Grievous Parts I and II I made this in SW Mashups. Enjoy
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Re: Captain Artenon: Return to Naboo - mod for Empire at War
This is a teaser trailer I made in SW Mashups. Enjoy! The Trailer Let me know what you think.