Thats the point of this......hmmmm........ Maybe someone should make a mod like this for BFII. Oh why'd I get it for PS2!? :'( Anyways, it would be hard to make the whole "hero battle" unless you made two special buildings(one for each faction) and made them build heros only. Then it wouldn't be that hard......Hey, I could do it...seriously...... OOH, ooh! Online sounds awsome! EDIT:BEFORE YOU START CODING! Consider this: If you're adding an infantry unit, you can copy groundinfanty.xml, rename it modinfantry.xml, erase everything, replace it with this <GroundInfantry_Units>
</GroundInfantry_Units>
Then put your infantry's code in between there, and add this line to GameObjectFiles.XML <File>modinfantry.xml</File> How would this help? Afterwards, it would be easy to merge it with other mods. We could put the files in the main overite slot(Star Wars Empire at War\Gamedata\Data\XML), and play other mods. Like IA2: I can fight General Grievous, Or LoW, some of those space ships can gang up on Thrawn. *phew* *collapses from typing too fast, too long*