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1upD

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Everything posted by 1upD

  1. If you look very closely, the stormtroopers have Clonetrooper armor P3! It's in between stormtrooper armor and clonetrooper armor. The helm is stormy though....
  2. Thanks. I think you got it off of Wookiepedia, somebody put it up there without permission. Nice new avatar, by the way.
  3. You also lack a program that can turn 3DS into ALO.... Darn, why did Petro have to be so cheap!
  4. Seriously, no offense, but could you ask next time Omega1107?
  5. You can't release it if it's with Z3R0X's mod.
  6. *Sigh* Did you do what I said? The campaign set is set to 'Equal Footing', meaning if you put it above equal footing, it'll override equal footing, if you put it under, nothing will happen. Change 'Equal Footing' to 'TOP'
  7. Don't double post. What's your code? The custom maps button shouldn't light up, they all fit in the same menu. Did you set a new campaign set? It can be anything that isn't already there, just it has to be the same for all the factions.
  8. It's probably a problem with the speed. You need to edit the container to change stuff like that. I remember when I always had that problem...
  9. Actually, it's probably either completely unsaturated or has polychromatic noise, meaning you'd have to colorize it with photoshop's hue/saturation feature.
  10. Whoa... I have two 111 GB harddrives...And they're nearly full!
  11. Reskining? I don't think so! Unless you count that annoying JK3 paratrooper alpha I was doing for Codeuser...
  12. Did you set the map to 'multiplayer'? 'Multiplayer' means skirmish.
  13. Huh? Oops...I misunderstood the question. Actually we're both right...I think. 1, 1, 1, 1 is invisible. I know that.
  14. I mean, the tags per filter are perfect, but there's no planet, faction, gamecontsant, gameobject etc filter.
  15. Yeah. Though it is good, I'm not using it right now because it doesn't seem to have enough filters. Still, great job! I love the color creator!(I will use that)
  16. Ok. I've tried to use that line before, and it didn't do much that I saw. But the Clones, ARCs, and pods all don't have that line already in them. I'll add it.
  17. Actually, it's 1, 1, 1, 255
  18. Thanks. No, GC. I want the ARC trooper to be spammed, the pod walker not...
  19. I don't think he changed it...
  20. Ok, for some reason my pod walker isn't buildable as the player, but AI spams it! How can I move the AI's spam from the pod walker to the ARC trooper?(I think you know what I'm doing) And also, how do I make the pod walker buildable to the player? Here's my code: <GroundCompany Name="Empire_Pod_Walker_Team_Kamino"> <Text_ID>TEXT_UNIT_POD_WALKER</Text_ID> <Encyclopedia_Good_Against> Rebel_Trooper </Encyclopedia_Good_Against> <Encyclopedia_Vulnerable_To> M1_Repulsor_Tank UC_Rebel_Buildable_Anti_Vehicle_Turret </Encyclopedia_Vulnerable_To> <Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_WALKER</Encyclopedia_Unit_Class> <Encyclopedia_Text>TEXT_TOOLTIP_PODWALKER</Encyclopedia_Text> <Is_Dummy>Yes</Is_Dummy> <Damage>70</Damage> <Autoresolve_Health>600</Autoresolve_Health> <Affiliation>Empire</Affiliation> <Required_Ground_Base_Level>1</Required_Ground_Base_Level> <Required_Planets>Kamino</Required_Planets> <Build_Cost_Credits>130</Build_Cost_Credits> <Build_Time_Seconds>40</Build_Time_Seconds> <Behavior>DUMMY_GROUND_COMPANY</Behavior> <Formation_Priority>1</Formation_Priority> <Is_Escort>yes</Is_Escort> <Ship_Class>tank</Ship_Class> <Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit> <Company_Units>Pod_Walker_Empire, Pod_Walker_Empire, Pod_Walker_Empire</Company_Units> <Icon_Name>i_button_pod_walker.tga</Icon_Name> <Score_Cost_Credits>600</Score_Cost_Credits> </GroundCompany> <GroundCompany Name="Rebel_Pod_Walker_Team_Kamino"> <Text_ID>TEXT_UNIT_POD_WALKER</Text_ID> <Encyclopedia_Good_Against> Rebel_Trooper </Encyclopedia_Good_Against> <Encyclopedia_Vulnerable_To> M1_Repulsor_Tank UC_Rebel_Buildable_Anti_Vehicle_Turret </Encyclopedia_Vulnerable_To> <Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_WALKER</Encyclopedia_Unit_Class> <Encyclopedia_Text>TEXT_TOOLTIP_PODWALKER</Encyclopedia_Text> <Is_Dummy>Yes</Is_Dummy> <Damage>70</Damage> <Autoresolve_Health>600</Autoresolve_Health> <Affiliation>Rebel</Affiliation> <Required_Ground_Base_Level>0</Required_Ground_Base_Level> <Required_Planets>Kamino</Required_Planets> <Build_Cost_Credits>130</Build_Cost_Credits> <Build_Time_Seconds>40</Build_Time_Seconds> <Behavior>DUMMY_GROUND_COMPANY</Behavior> <Formation_Priority>1</Formation_Priority> <Is_Escort>yes</Is_Escort> <Ship_Class>tank</Ship_Class> <Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit> <Company_Units>Pod_Walker_Rebel, Pod_Walker_Rebel, Pod_Walker_Rebel</Company_Units> <Icon_Name>i_button_pod_walker.tga</Icon_Name> <Score_Cost_Credits>600</Score_Cost_Credits> </GroundCompany>
  21. Wow...really nice... I'm afraid it'll eat my mod, but it still looks really good! Where exactly am I supposed to put it? I currently have it in my mod's XML folder, but what if I want to edit other XMLs with it?
  22. Whoa... Wow, they must just not like me or something. >_> Or maybe they saw my post...
  23. Thanks! (EaW files can be slow...It's taking months for my mod beta to be uploaded to filefront, and it'll take more months for EaWfiles to find it on Filefront. :)
  24. That better not be an april fools trick! ;D LOL Thanks! Just the thing to cheer me up after I accidently overwrote my beautiful Underworld map. EDIT:Oh crap, I have to sign up to download. :'( You could use megaupload.
  25. This keeps sounding better and better...How far are you? Boy, it would! There are so few LUAers. http://forums.filefront.com/sw-eaw-modding-mapping-editing/303445-scenario-triggers.html That will help too.

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