ACTUALLY IN THE BOOK IT SAYS BLASTERS! and Medium Lasers ;P But no implementing the correct weapons on every vehicle unless it had like 15000 Turbolasers like the death star, would not imbalance the game but make it more realistic, the AT-AT is supposed to be unable to move if towcabled but you stop as its a metal cable that is sticking to the legs and when they detatch it the at-at falls so if it stopped it would just be surrounded by cables and since theirs no way out it should self destruct and see like the pilots come out or something. I will also post the entire list of things that Delphi would like me to post, in a few days and it will be big, also delphi admitted the game does ignore some star wars elements that shouldn't be ignored, one instance is a Deflector Shield, especially when the ISD's have the huge Deflector Domes on the bridge, a deflector shield generator makes two things. 1. Particle shield to stop solid objects like proton torpedos and missiles from breaking through. 2. Energy shield to stop energy weapons and nebula ions from penetrating through. Ions distort both of these but take awhile to actually break through.