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Kampher

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Everything posted by Kampher

  1. Well folks, it's time for me to share the good news. Knowing full well myself and SWGBex could not finish the TR mod, I went out seeking for help. I was hoping Athan would keep the forums up, but apparently he wants nothing more to do with the TR mod as he has other obligations. Obviously, that's fine. I wish Athanasios safe travels and great journies. Without him, this mod never would have existed. Having said that, it is with great pride that I announce that TR will be finished with the help of Steiner's modding group. They, with the help of myself and Bex, will be finishing TR so that you guys can finally get your hands on the mod. We apologize for all the inconveniences and lack of communication between you guys who have stuck with us for so long. I can't tell you how much I apreciate you guys sticking around. I just want you guys to know that it wont be in Vein. TR WILL be released, with even more dedication than ever before. In case you guys don't know of Steiners modding group (SMG) here is a link to their homepage. http://steiner-modding.com/ Shortly, the TR mod will be added to their site. In the meantime, here is a link to our NEW forums, courtesy of Steiner and RazielKanos. We owe a huge thanks to them, so be sure to send a PM thanking them for all the dedication and quality work they've promised to put forth into the remainder of the mod. Without them, I fear TR never would get to see the light of day. http://steiner-modding.com/forums I look forward to seeing you guys over there. And be sure to look forward to the SAU mod version 3.0 reloaded coming out by SMG. It looks to be the most promising mod EaW has ever witnessed.
  2. This would make a lot of sense. I truly hope that Bioware takes the reigns, because they are a Developer that truly cares for it's work. From what I can tell, a lot of those guys personally value quality over Quantity. How that will work in the MMo world, one could only guess.
  3. Very cool. Looks great
  4. In many things I've read about swamptroopers (As well as Star Wars Galaxies) they actually use a variant of Swamp Trooper armor. Perhaps if anyone else were to do swamp troopers, they could re-skin the Scout trooper model into a dark green color?
  5. And the nomination for best music goes to........ Wait for it... It's hard out there for a pimp! Enough said
  6. I wouldnt be surprised if this were true. They lost over 100k in subscriptions, and on more than one occasion Lucasarts has hinted that they haven't been impressed at all with SoE
  7. This draws a little on the old Galactic Conquest mod for Battlefield 1942. And if I may say so, is one of the best mods to ever be released.
  8. If the next version wont be out for a while, go with a small patch. If it will be out soon, I wouldn't worry about it too much.
  9. It seems impossible to take kessel, since it crashes if I move my forces there to capture the ground portion of the map.
  10. Sounds pretty spiffy... I like
  11. Hi Dante, I'm new here too and I've found that your application(s) have helped me wonders with editing stuff for my own use. Thanks for taking the time to help the modding community
  12. What files do I need to edit to remove obi and vader?
  13. Would there be a way to make each hardpoint cause more structural damage to the station?
  14. Obi-Wan is deffinately bugged, and so is Vader in space combat. The game crashed if you try and get them to engage forces in space. Also, some of the maps that are assigned to planets are in reverse order, meaning the defend map is on fresia, so if you go to attack it, your really defending it, even though it's not your planet. This makes the planet not able to be captured.
  15. Is it possible to do this, or is it hardcoded? I would love to be able to save my progress.

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