Everything posted by swgbex
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Problem with SPMA-T max firing range
well my infantry never seem to work.. :/.. i guess i just messed with it too much .. good thing this is just an experiment
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Insta-Repair quirk(that I see as Exploit)
i think he means keep 2 spotters.. because there is a line in the code that says that if a units total health.. (group) falls below a certain amount it is considered lost.. and u regain that pop cap back.. if you drop some units and then repair those old nearly destoyed units.. now u have gone over the pop cap :/ how this relates.. is because thats also how it determines if the unit lives on or "dies" so maybe the game treats the 2 spotters as 50% of the group and it says the unit survived.. .. so u get ur 2 artys back
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Re: Make All Fighters able to take out the Death Star
time to mod this game.. i think maybe if we make the DS buildable like a normal space station.. in 5 levels.. prototype... level 2.. all the way to level 5.. full built. heck we could even make level 4 look like the DS 2 looked that would also allow the DS to be destroyed before it could be finished then it could be a unit in a space battle that could be attacked
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Post Your Favorite Screenshots Here
http://members.cox.net/swgbex/EAWhirez1.jpg my best screeny ever!
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Real life stupidity or jokes
gotta be carefull round those old people O.o
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Problem with SPMA-T max firing range
Any one wanna tell me how they got infantry ranges fixed.. didnt want to make a new topic we are on the topic of ranges anyways i can never seem to get it to work
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A few changes of my own.
i think once u re enable it u have to allow the rebels to call down troops since the empire had can only have 2 squads at a time .. maybe u have to add a line for the rebels to allow them to drop 2 squads.. i have the ability enabled but its just greyed out.. so i think thats what the problem is.. :/ ill finish when i come back
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Petroglyph Fans Forums {PFF} Clan
i didnt see me in the list tho :/
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Petroglyph Fans Forums {PFF} Clan
I wanna sign up too ;D
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Does anyone Know how to add Music to Go along with the Games Music?
add music u want in data/audio/music folder.. if its not there.. make it then in i think musicevents.xml u can edit when they come into play
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Halo: First Offensive
lol maybe we should reserve our judgement until we see some more from both mods
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A few changes of my own.
O.o well i hope your personal mod comes out since PR was one of the best mods out there.. :/
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A few changes of my own.
hey vangurad its mee hiho.. i didnt think you would switch engines since u did so well with project raptor .. nice to see you here workin on EAW oh and exporter will be here when either mod tools are out .. or when someone finishes workin on his ALO exporter project.. somewhere in these forums there was a topic about it... we are all waitin
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Re: More screens
anyone know. im also tryin.. but not workin :/ im thinking maybe its got to do with the fact that its in a squad.. i havnt seen a mod that actually got troops to fire farther.. i tried copying the rebel plex trooper code and just changin a bit.. but it still fires at the same range.. as most other troopers.. maybe a bit more .
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Who said that ATATs are plain steel? (*possible spam*)
its not bad spam.. wait is that possible? .. not bad spam!??!?! lol nice picture anyways if u damage an atst to the point of i think less than 50% health u can see heat waves coming out of its "eye slits"
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Skip the campaign mission possible?
u could temporarily un mod it and beat it normally..i just ran for the at at
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[ROR] - News
Nice i cant wait to see it Its gonna be good if we can get this all to work
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How to change unit models based on terrain...
yeah i love that tid bit of code but i havnt found where u add a new "terrain"
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Re: Halo: UNSC vs Covenant
if u want a halo RTS here u go http://halogen.slipstreamproductions.net/ grab some ideas from here. Maybe u can imporve upon them or maybe get help as well.. its a generals mod so it should be a really good reasorce
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Could anyone help me make a stormtrooper that carries a rocket launcher?
or you could make it more starwars ish and have him shoot a big laser blast like the clone wars trooper that takes a destroyer droid out in 1 shot . boom nice high powerd laser blast maybe could be used against vehicles XD
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Re: Patch 1.03 Live!
reinstall the game and patch it fresh
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Re: Make All Fighters able to take out the Death Star
any way to make it variable?.. such more fighters higher success rate.. or 1 x wing = almost no chance..
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Obi-Wan vs. Darth Vader
there is also anotther part of the code that says that vader does 100 damage while obi i think does 75 or 50
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On fighters numbers in various mods
Ive searched for it.. never found it it happens in skirmish when they blow up lots of ur hardpoints.. then u upgrade ur station u can right click on the hardpoints and they repair
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Re: Patch 1.03 Live!
U know whats funny ive connected to one game .. it worked then i was in delphis game and.. that one didnt work at all :/ hmm maybe delphis causin our trouble