Everything posted by ralphman
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Looking at EAW - Real Size Issue
awesome!!! incredible modelling! it would be quite difficult to play with this scale
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Limit the number of the ships you can capture !
i would be great to capture enemy ships... but it should be very difficult... in the xwings series there were always needed a great amount of assault transports... and while they where in the capturing process they were very vulnerable
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HAPPY NEW YEAR!
HAppy New Year For everybody! Best wishes from Argentina!
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Venator - To be or not to be ?! (*in)
i don´t understand why one of the venators is travelling in the opposite direction! it also looks like that it´s firing againts the tartan cruisers and the sd is firing on it! ps...... may is an old screen when the venator was still in
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Population Caps
i´ve been playing a star wars mod for star trek armada 2 for the last 2 days and i come to the conclusion that the pop cap is not a bad idea...... in this mod i built a fleet of 30 star destroyers mark II and 2 superstar destroyer plus stardestroyers.... lancer frigates etc.... ... when i attacked the enemy it became such a chaotic situacion that i won by only sending the whole fleet right into the center of their base.
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New EaW Site update.
i can´t see them! i click the refresh button but nothing new appears!
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5 new Screens (PC PowerPlay-Germany)
yes... and there are 3 tie scouts one aclamator.... and 3 tartan patrol cruiser (sorry for my spelling) i think that scouts use 1 pop cap each tie-.... aclamator uses 3 and tartan patrol cruisers use 2 each one maybe victory will use 4 and sd 5? just guessing
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Official EaW website updated!
excuse me... but i can´t find any updates where are they? the sites looks as usual for me! thanks
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Theory on Gas Giants
it would be great to have space battles in the atmosphere of a giant gas... but the only ship capable of atmosphere flight is the Victory class destroyer...
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homeworld 2 ... star wars mod
thanks! one more question ... any mods of Star trek? look at this http://swempireatwar.10.forumer.com/viewtopic.php?t=28 there are star trek and star wars ships!
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homeworld 2 ... star wars mod
Does anybody know anything about it? Does it exist? where can i get it? thanks"! ps is it good=?
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Victory Star destroyer
but we dont know if we will be able to do that in the game
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Sticky:
i have a doubt about DS2 vulnerability to starfighters "The second Death Star corrected several flaws of the original design. The two-meter exhaust vent that doomed the first station was replaced with millions of millimeter wide tubes, each designed to seal if excess energy was detected." Ok that protected it from trench runs... but the fighters could actually flight directly to its reactor!!!... o this was possible because it wasn´t finished?
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Diplomacy
Is any kind of diplomacy in the game? or the only way of "capturing a planet is using military force... I'm talking about neutral planets with population in rebellion you could send the emperor or darth vader (among others) to "convert" that neutral planet to your side.
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About ISD and its "lasers guns"
i don´t expect to be every turbolaser modelled! thats a waste of a computer resources! i tried to say that in the firsts videos the isd only shot from those big guns! and now from every part! i like this change because it makes more "realistic" ...
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About ISD and its "lasers guns"
First of all, hi everybody! its my first time posting eventhough i´ve reading this forum for at least a month. I have a doubt about the imperial star destroyer... how does it fire it lasers? in previous videos i noticed that the ship had four canons on each side... but in the trailer that is on the new site. i noticed that the ship fired almost from everywhere from its hull... acordingly to tie fighter and xwings games (and some more) the isd fired from lasercannons dispersed on its hull.... are the big cannons used only angainst capital ships? o i got it all wrong and that cannons are ions cannons? please forgive my english... im not from an english spoken country