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Holly-Gan

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Everything posted by Holly-Gan

  1. 3-4 hours because I don't have all that much time sadly..
  2. Which former Westwood dev team has the better game? Battle for Middle Earth II - 1179 Star Wars Empire at War - 1903
  3. Yeah cheers man. Thats one great first post if ye ask me. Welcome and thanks.
  4. "Definitely getting it, looks like the best star wars strategy game out there."
  5. Reanimation of the unused Demo tactics topic.. So.. well we got 2 battles, the only one thats worth some discussion would be the on in the Vergesso Metroid field or what ever it was. What did you use to beat that level? I had a go at heavy armor (Nebulon B frigates corvettes and all) but I found just mass Y-wings and X-wings doing the trick, effectiver with 0 losses..
  6. Hmmm... Hard to give a really good grade.. I've put in some people's impression of another forum to which I agree totally agree. Overall, I was impressed, it's very easy to pick-up and get into it and the gameplay is very easy to pick up. Personally I don't think there is anything that truly shines about the game and while I enjoyed the game, it didn't knock me back as I had hoped it would. Overall, it reminded me of the Imperium Galatica series and has a very similar setup overall with some clever twists such as the population cap depending on planets, the heroes, the planet bonuses and the stealing of technology. It strikes me that being Rebels is a lot more of an original style of gameplay than being the Imperials. There were some things that I did find slightly annoying. Firstly, the default game speed is insanely fast. Now I'm not entirely sure how multiplayer will work, but for singleplayer I was just overwhelmed by the sheer speed of the game, particularly the space battles. Once I'd issued an attack order to my fighters, I found it incredibly difficult to ever be able to select them again as they whizzed around the map. And while the ability to target specific systems of capital ships was nice, to me there were just too many systems requiring intense micro-management. Personally I'd like to see it reduced to attack either Shields/Weapons/Engines rather than each individual weapon system. Prehaps a default sub-system could be set for bombers so you just chose them to attack ships. Finally, hardpoints on units/stations. I find that they take huge amounts of firepower to disable, and that you are better off simply targeting the main body in almost all cases. Shield nodes on space stations might be worthwhile, but then you have other weapons that are *designed* for knocking down sheilds and paralyzing units that are better at it... Reinforcement pads. Absolutely hate the damned things. I want to be able to land as many units as I want where I want. I want my legions of troopers to rain death upon my enemies in vast numbers, and not need those reinforcement points to reinforce them. I also found space battles had other troubles too; the celestial phenomena tend to simply funnel units towards each other. I mean, if you get caught in a dust cloud, you're a sitting duck. I'd have liked the phenomena to have had different effects on different ships; small ships and fighters being more immune to the adverse effects and so using these areas to their advange in hit-and-run attacks on bigger forces.
  7. Doh. I ment mod. Lol!
  8. :-\ Can someone tell me where is the latest and most complete version of this mod? I just read the topic but heh.. I could use a little guidance here please.
  9. I found another EaW torrent file thats going on as we speak. http://ts.searching.com/torrent/515057/Star_Wars_Empire_at_War_Demo Hmm, I've got both going, the original torrent in the first post is running a bit better at this moment. But like I said I got both going so..
  10. Can someone somehow get that torrent authorized? The speeds are shitty, even for a torrent!
  11. Are there any other websites who host it that I haven't heard of? Goddamn this will takes ages! I'm at 110 hours now..
  12. Gamespot regular-member here.. I know the dl-speeds of the free servers are low for the non-paying subscribers, but hell! 100 hours and going up? Omg...
  13. Lol. Oh yeh I can definately play that, probably on maximum without any lag too I guess. xD Btw. Wtf. How come my post came infront of the topic's original post.. LOL
  14. Ghosly_substance: Nice avatar.. the Venator.. 8.5/10 <3 Sig is long.. like the first one best. For that a 9 because I really like the way that one looks.
  15. The sig made me giggle, 6/10 as I do like visuals The av is a funky cartoon figure, 8/10.
  16. Liked the link in the first post. Had troubles getting on the second one.. what a shame.. =(
  17. Why does every link feature SWRebellion? I don't get it? Thought it was supposed to be about EAW..?
  18. I would've done so too, but I'm going to give Petroglyph a bit of my support by paying for it for once..
  19. Where did the rockets come from that are shot at the Falcon?
  20. Only need the game =/ What use is it to have extra maps if noone else has them? O_o
  21. Nope, I think your absolutely right. Above all, its 18-4 for SP. Heh, wait, are you being sarcastic? -.-
  22. I know Cain, I was wondering HOW, not WHO... But yeh, I guess they'd have to really rescale it..
  23. I wonder how anybody is planning to implement that SSD in an EaW mod.. if they want to keep that scale, how the fuck do you manouver them on the map? They'd probably cover the entire screen for gods sake! o_O
  24. SP will be enough for me.. Who wants to play a small piece of game online anyways, if everything's locked to full version?
  25. I hate it, its junk, it totally doesn't fit in..

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