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Re: Steiners Advanced Units and Awakening of the Rebellion
This mod puts all the current mods to a shame - really love it to death! SMG rules!
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Has anyone noticed that...(about skiprays/tie defenders/b-wings)...
Tie Defenders and B-Wings don't suprise me, they are fighter/bomber combi's. Didn't notice with Skiprays though as they're damn slow and fragile.
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Re: FoC Ending *SPOILERS!!!* -Don't enter unless you've beaten the FoC campaign-
This dubious post by a Ishmael-PG made me think of a theory of the new expansion and that this expansion will have a go at KotOR. http://www.petroglyphgames.com/forums/index.php?s=&showtopic=690&view=findpost&p=10163
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Re: Auto-resolve
I actually noticed that by using Autoresolve when raiding an enemy base [AI] you will almost always win. If you had to actually fight the land battle the garrisons would've made it way harder.. Sending a few raid parties with auto-resolve make everything TOO easy really. A raid party of say 1TB-4, 1Artillery and 1Infiltrator with autoresolve will make the planet yours. O_o
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Your best win!
I was playing a game of Galactic Conquest the other day with Foshjedi. He was Imps and me was Rebs. Map was Battle for Hoth or something, had like 8 planets. I raided all the pirate planets and left the orbital pirates alive as free defense. As autoresolve is a bitch and costs you a lot of forces, I decided they make a nice defense, along with my own fleet to counter any remaining forces. Anyways. To cut things short. I at one point had a grand space army, and I decided to attack Correllia as he was planting smugglers all over my planets (and since I can't build any bounty hunters I couldn't do crap about). And when got into the space fight above Correlia I found out that Fosh had his Emperor in Piett's ISD. So all my forces attacked Piett's ISD and I won the game. It's pretty lame though. He couldn't stop me at all, even though I would've probably lost the game had I not focussed on the Emperor's ISD. Emperor got killed and thus I won. Yay.
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Re: A/X-Wing need a new job
/agrees
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Autoresolve system explained
Maybe a silly way to answering the reason "because else the enemy can still play on", well let the enemy player take control over the Pirates.
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Re: Auto-resolve
Hey dudes.. I was wonder.. Has any of you guys found out how to use Auto-resolve (effectively)?
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Re: Can't change win / lose conditions?
I find it stupid that you can still get tech 5 units when you put it on tech 4 max..
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Help w/ the regular Rebel Garrisons (A-R)
I absolutely hate auto-resolve. I don't know how it works and it has lost me a lot of armies because of that. Meh, online auto-resolve blows. Pirate planets are fucking annoying to conquer, I think its easy to by-pass simply by making the enemy player play for the pirates when the opponent attacks a pirate planet..
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Grocery Store Wars!
http://www.storewars.org/flash/index.html Funny Parody on Starwars.. Quite well done too I must say..
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Disconnectors... no matter what...
I have ran into a few Synch errors too online.. anyone from back the Yuri's Revenge/RA2 error should know what that mean.. :-\
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Post Your Favorite Screenshots Here
Nice screens Ghostly. Good games they were. ^^
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Re: GMP - General Mod Project (NMA and Nexus)
Shell Map = the space battle you see through the Millenium Falcon cabine.
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Post Your Favorite Screenshots Here
FYI: CPU = Central Processing Unit in other words the processor, not computer... AMD Athlon/Intel Pentium/What ever.
Holly-Gan
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