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Holly-Gan

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Everything posted by Holly-Gan

  1. This mod puts all the current mods to a shame - really love it to death! SMG rules!
  2. Tie Defenders and B-Wings don't suprise me, they are fighter/bomber combi's. Didn't notice with Skiprays though as they're damn slow and fragile.
  3. This dubious post by a Ishmael-PG made me think of a theory of the new expansion and that this expansion will have a go at KotOR. http://www.petroglyphgames.com/forums/index.php?s=&showtopic=690&view=findpost&p=10163
  4. I actually noticed that by using Autoresolve when raiding an enemy base [AI] you will almost always win. If you had to actually fight the land battle the garrisons would've made it way harder.. Sending a few raid parties with auto-resolve make everything TOO easy really. A raid party of say 1TB-4, 1Artillery and 1Infiltrator with autoresolve will make the planet yours. O_o
  5. I was playing a game of Galactic Conquest the other day with Foshjedi. He was Imps and me was Rebs. Map was Battle for Hoth or something, had like 8 planets. I raided all the pirate planets and left the orbital pirates alive as free defense. As autoresolve is a bitch and costs you a lot of forces, I decided they make a nice defense, along with my own fleet to counter any remaining forces. Anyways. To cut things short. I at one point had a grand space army, and I decided to attack Correllia as he was planting smugglers all over my planets (and since I can't build any bounty hunters I couldn't do crap about). And when got into the space fight above Correlia I found out that Fosh had his Emperor in Piett's ISD. So all my forces attacked Piett's ISD and I won the game. It's pretty lame though. He couldn't stop me at all, even though I would've probably lost the game had I not focussed on the Emperor's ISD. Emperor got killed and thus I won. Yay.
  6. Maybe a silly way to answering the reason "because else the enemy can still play on", well let the enemy player take control over the Pirates.
  7. Hey dudes.. I was wonder.. Has any of you guys found out how to use Auto-resolve (effectively)?
  8. I find it stupid that you can still get tech 5 units when you put it on tech 4 max..
  9. I absolutely hate auto-resolve. I don't know how it works and it has lost me a lot of armies because of that. Meh, online auto-resolve blows. Pirate planets are fucking annoying to conquer, I think its easy to by-pass simply by making the enemy player play for the pirates when the opponent attacks a pirate planet..
  10. http://www.storewars.org/flash/index.html Funny Parody on Starwars.. Quite well done too I must say..
  11. I have ran into a few Synch errors too online.. anyone from back the Yuri's Revenge/RA2 error should know what that mean.. :-\
  12. Nice screens Ghostly. Good games they were. ^^
  13. Shell Map = the space battle you see through the Millenium Falcon cabine.
  14. FYI: CPU = Central Processing Unit in other words the processor, not computer... AMD Athlon/Intel Pentium/What ever.
  15. Hey people. Lets get a bit more connected in here so we can play some EAW together online or something? If it's okay with you lets start with handing out nicknames and Xfire aliases. Would be great if ye ask me. Gamespy (EAW) nickname: Holly-Gan X-Fire user name: Hollygun Other side notes: I play on the UK server, but USA is fine too if there are more PFF folks there.. Post yours too!
  16. I noticed... :
  17. Control Attack, I think he ment it in C&C terms. By holding down control you could attack your own units to kill them...
  18. Cheers Fosh. ;D
  19. I'd like to join up too..
  20. makes sense... anybody figured out how it actually works and how I can use it to my advantage? O_o
  21. I try to get up some sensor nodes too, that helps a lot.
  22. I'd like to know too please.. ???
  23. Fair enough. Anyhow carry on..
  24. I knew that too, you had something simular like that in RON.

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