I loved the technology behind the game, the storyline was a classic redeemer story. I fault it for repetitive gameplay (hack and slash everything) and LucasArts for not making a PC version at the same time (even implying that a PC version couldn't support such technology) I still wonder what they are going to do with Starkiller, esp since he's dead...
Not a surprise at all, not a surprise http://www.spike.com/event/vga2009/page/world-premieres?video=3305313&epIndex=&viewOption= Plus a sequel to Batman as well http://www.spike.com/event/vga2009/page/world-premieres?video=3296256&epIndex=&viewOption=
Correct, Mantis is only used for bug tracking purposes. If you have something that is more of a discussion (ala not a specific bug/change), you should use the Beta Testing forum
Eville's worked a lot to make sure it's minidump free. Nearly everything was redone from 0.90 (no, not the models but all the game files). psychoak has been rocking on the abilities. We're relying on testers to give more of the feedback with abilities and stats.
Rebellion might be a good sample, esp with a lot of the metal/gray look Requiem seems to have gone with transparent windows.. not bad when you want a good look of the action. Love the idea if you could make some more of them transparent
I am surprised the large number of "testers" and yet the minimal feedback and bug reports. Need to start kicking them into shape! (Sorry to those that have been active and letting us know)
When you see the Beta Testing forum, you are ready. Please read the instructions in there to get the download http://warlords.swrebellion.com/forums/viewforum.php?f=593
Feel free to join - even after the next public release, there will be a lot of updates for our testers to test New races, new ships, new maps even... It's an on-going project with make the best SW mod possible