Saron2of4_pff Posted February 4, 2007 Posted February 4, 2007 This is . Good new improvements for Tyber Zanns forces? Any new heros? I wanna play.
1upD Posted February 4, 2007 Posted February 4, 2007 I'm gonna upload it sometime at the end of this week. I'm gonna have to work out the lag bugs. GC can be laggy then again I boosted up population cap... a lot lol. Here are some points for: Well guard your planets. Raids be... devestaing. If you ever spot a MPTL take it out as fast as you can possibly can. Torpedos do... heavy damage. Be careful if Rebels have Stolen Sentinels landing, they provide support fire for ground forces as their landing. You can't really get a cheap shot as their landing tranports provide nice cover fire. (Some) K-Wings are NOT your friends. They can crack open a capital ships in no time. Spot them 1st and take em out. E-Wings, and XJ-Wings will eat your TIE fighters and corvettes. Always escort a fleet with anti-fighter ships. I once got defeated by the Empire in space they had 2 battlecruises and all I had were some frigates. The land invasion that folllowed behind that was... Devesating. They had atleast a regiment sized force of infantry. They had Stormtroopers, Imerial army troopers ... they just kept coming wave after wave. My AACs were holding steady then BAM! Oribtal bombardment (Much more powerful this time around and takes less time) wipes out half my forces. The Empire just came through after that and destroyed me.But the T3-B combined with the T4-B are.... amazing. Victory might be sure... unless they have SPMA-Cs or SPMA-Is even AT-AT, but AT-ATs are slow and take a while to turn. Same with AT-TE's. Just go around them, but you have to make sure the enemy has no air support if they do. Your raid will last as long as it started. Your mod sounds AWSOME!How did you get it to be so...stategic?Maybe it's just the way you described it... ;D "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Mr.Caine Posted February 5, 2007 Author Posted February 5, 2007 Still fixing some of the bugs in it. I'm going to add a few more gambling structures for the Pirates and stuff, Beast Arena (Really wish I had some moddlers for what I have in mind) and Swoop Circuit. My ultimate goal was to include more pirate factions. Fix up the Black Sun, add more pirate branches etc. They would have corruption as well but someone on this board said that Corruption will be shared by all since you'd have to edit the LUA to make seperate corruption spreads. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
HK-47 Posted February 8, 2007 Posted February 8, 2007 Swoop circuit? Could you post a pic of this new building when done????? :
Mr.Caine Posted February 8, 2007 Author Posted February 8, 2007 Its just another Grand Arena building. I wish I could have another building for it but I don't model or know anyone that does. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Saron2of4_pff Posted February 10, 2007 Posted February 10, 2007 Any progress? Im ready to try this mod.
Mr.Caine Posted February 10, 2007 Author Posted February 10, 2007 I'm Uploading now... Its only 270MB+ when compressed... This does not include music right now. I'll add that later. Uh this is a personel mod though private message me for details. I accidently included 2 readmes... uh read both lol. Please tell me if the installation is right though. It seems to work for me. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Mr.Caine Posted February 10, 2007 Author Posted February 10, 2007 Download here:http://www.transferbigfiles.com/Download.aspx?id=a551b7b7-4984-43d2-b1e6-1a872ecb9f47 Here is the music for it:http://www.transferbigfiles.com/Download.aspx?id=b8c89ae1-f1fb-4aaf-99c9-c91c6d2b37a0 http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Dark_Dragon Posted February 10, 2007 Posted February 10, 2007 (edited) *Downloading* Quick Question. Does this mod only add units for the Empire and Rebellion or do the Consortium get some units as well? Never mind I know the answer Edited February 10, 2007 by Dark_Dragon
Clone_Commando Posted February 10, 2007 Posted February 10, 2007 Download here:http://www.transferbigfiles.com/Download.aspx?id=a551b7b7-4984-43d2-b1e6-1a872ecb9f47 Here is the music for it:http://www.transferbigfiles.com/Download.aspx?id=b8c89ae1-f1fb-4aaf-99c9-c91c6d2b37a0 I get a error trying to download it, could you upload somewhere else?
HK-47 Posted February 10, 2007 Posted February 10, 2007 Download finished, now extracting from the zip. I saw that there are lot's of SFX sounds along with the mod. Where do I put they? Because they are in the mod's main folder if I'm not mistaken...
Dr. Nick Posted February 10, 2007 Posted February 10, 2007 Depends on the code. Leave the sounds there and see what happens. http://i55.photobucket.com/albums/g154/codeuser/sigcopy.jpghttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg[3:52:33 PM] Arbiter says: Paracetamoxyfrusebendroneomycin would cure all of his diseases....[3:52:47 PM] Arbiter says: Except with the side effect of probable death.
HK-47 Posted February 11, 2007 Posted February 11, 2007 Thanks for the help guys.The mod is really good!I also found some 'bugs':- The water in the game's Kamino skirmish map doesn't appear;- The turrets are too much overpowered (one AA turret destroyed my Turbolaser tower, my Shield Generator, my barracks, and my Command Center, and this turret was inside the Rebel's base - in Kamino skirmish map);- Some ships in space are too much overpowered too;- And there are some viewing problens with the 'zoom', like you can see the air vehicles well and some times it's a bit leggy...But, to the size of the mod, it's really a nice work, I recommend.
Clone_Commando Posted February 11, 2007 Posted February 11, 2007 Could someone please upload this on a different site?
Mr.Caine Posted February 11, 2007 Author Posted February 11, 2007 I get a error trying to download it, could you upload somewhere else? I'll upload this to another site, what error message do you get? Thanks for the help guys.The mod is really good!I also found some 'bugs':- The water in the game's Kamino skirmish map doesn't appear;- The turrets are too much overpowered (one AA turret destroyed my Turbolaser tower, my Shield Generator, my barracks, and my Command Center, and this turret was inside the Rebel's base - in Kamino skirmish map);- Some ships in space are too much overpowered too;- And there are some viewing problens with the 'zoom', like you can see the air vehicles well and some times it's a bit leggy...But, to the size of the mod, it's really a nice work, I recommend. I'll have to check that Kamino bug... hmmm. I'll have to fix those pesky turrents they were a problem in the past before... What ships? This mod was based on realism to a degree. Their isn't any real "Balance" you either got it or you don't. Which air vehicles? and the lag? I think its the increased population. Atleast you didn't get what killed my 1st beta releases. The "Cold blue Freeze". Well this is better news than my 1st Beta i release... Did the sound effects and music work for you? http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Clone_Commando Posted February 11, 2007 Posted February 11, 2007 I'll upload this to another site, what error message do you get? It was a web adress error, and when I tried to save target as/download later as is said it could not locate file.
Mr.Caine Posted February 11, 2007 Author Posted February 11, 2007 Did you click on the link? Without saving as target? http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Clone_Commando Posted February 11, 2007 Posted February 11, 2007 Yes, I get a "web adress not found" error.
Mr.Caine Posted February 11, 2007 Author Posted February 11, 2007 Well I guess I have to upload it again anyway... it exceeded 20 downloads... Lol who else downloaded? I would really love to get some more feedback. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Guest Posted February 11, 2007 Posted February 11, 2007 If you need feedabck i can give you some. I know you kinda said this in your posts and the readme but alot of ships are just green. It seems that it froze my FOC ( not uncommon tho ) and i couldnt close it and had to restart my PC > then it made me reinstall my FOC map editor > > > Maybe it could have waiting a little longer for a public release. Just my two cents.
Mr.Caine Posted February 11, 2007 Author Posted February 11, 2007 The ships showed up green? ....hmmm. how far did you get before it crashed? Sorry bout your map editor... Thats strange. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
HK-47 Posted February 11, 2007 Posted February 11, 2007 Well, the ships showed normal to me with excellent textures (perhaps is because you weren't using shaders in the max).When I said there were a bug with air vehicles, forgive me, I meant that is difficult to find them in the map because of the zoom.Sound effects didn't work because I didn't install they correctly, but music worked fine.
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