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Fleeting...


Guest Scathane
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Guest Scathane

Imagine the following... You rebedited your game, so that you can use SSDs and the DS as a Rebel. You play a few hours and you have composed the following fleet:

 

    1 Death Star
    2 Super Star Destroyers
    1 Bulwark Battlecruiser
    1 CC-7700 Frigate
    1 Alliance Dreadnaught
    4 Nebulon-B Frigates
    1 Alliance Escort Carrier
    3 Correllian Gunships
     
    72 X-Wing Fighter Squadrons
    1 Y-Wing Fighter Squadron

8) With this fleet, you carelessly set course for a planet, which, as you notice upon arrival, has the stunning opposition of 1 Carrack Light Cruiser and 5 Tie Intercepor Squadrons. So, you think: "This is gonna be easy!" 8)

 

After having the computer resolve your battle (I know most of you do the resolving part yourself), you've lost 1 Death Star and 1 Bulwark Battle Cruiser (and, of course, all the fighter squadrons and troops they carried)!!! 8O8O8O

 

Now personally, I think this is rediculous. Especially if you take into account that I've repeated the battle, the same thing happened. However, if I do the battle without the Death Star and the Bulwark, then I lose nothing... (for those of you who're a bit daft at math: that's without the 34 fighter squadrons they carry as well!) :roll::roll::roll:

 

Your views are most welcome...

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Well, perhaps now you know, why many of us see to resolving the battles personally.

 

I think it's the same with the DS, as it is with the normal ships: if you choose to let the AI resolve the battle it gets at least one chance to attack. That means your DS was attacked by the fighters, your Bulwark just happened to be the best ship and the AI always seems to go for these and the fighters ... 8O ... ummm ... ahhh .... well .... they're gone, aren't they :roll::lol:

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Guest Scathane
Well, perhaps now you know, why many of us see to resolving the battles personally.
I think it's rather striking that, upon posting this topic, the thought crossed my mind to add the text "and don't tell me now you know why we choose to resolve battles personnally" but i decided against it because I presumed that you guys wouldn't be that smug... :( How wrong can you be...

 

I think it's the same with the DS, as it is with the normal ships: if you choose to let the AI resolve the battle it gets at least one chance to attack. That means your DS was attacked by the fighters, your Bulwark just happened to be the best ship and the AI always seems to go for these and the fighters ... 8O ... ummm ... ahhh .... well .... they're gone, aren't they :roll::lol:
Speaking of how wrong you can be, I turn to the second part of your post, Mask. It's clever thinking on first reflection, but for those a bit more skilled in the art of scrutiny, it is obvious that your reasoning doesn't cut any wood.

 

You're saying that I lost my DS and Bulwark because the AI gets at least one attack, right? Supposing this is true, then why didn't this happen to my SSDs when I repeated the very same battle without the DS and the Bulwark? I mean, they weren't even damaged! In fact, when I did the battle without the DS and the Bulwark, I neither lost any ship, capital or other, nor had I any damage to anay ship.

 

So, something else is at hand here... :roll:

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I was always under the impression that you couldn't attack the DS as long as it had a compliment of fighters guarding it. Maybe the Interceptors were part of Baron Soontir Fel's 181st Fighter Squadron :wink:

Lost a planet Master Obi-Wan has, how embarrassing. - Yoda

 

Do not count a human dead until you've seen his body, and even then you can make a mistake. - Bene Gesserit saying

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This is what I think has happened...

 

In a previous thread, we had established that if you used Rebed to allow the Rebels to access the Death Star, you were in for a surprise. When you go into tactical, the Empire takes it over, even though it is built by the Rebels. The Rebels can't control it. I suspect that the Death Star took out the Bulwark, then some of your fighters took out the Death Star.

 

The AI can't seem to handle the Rebels with a Death Star in Tactical mode.

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Guest Scathane
This is what I think has happened...

 

In a previous thread, we had established that if you used Rebed to allow the Rebels to access the Death Star, you were in for a surprise. When you go into tactical, the Empire takes it over, even though it is built by the Rebels. The Rebels can't control it. I suspect that the Death Star took out the Bulwark, then some of your fighters took out the Death Star.

 

The AI can't seem to handle the Rebels with a Death Star in Tactical mode.

I think you might just be right... As you know, I didn't resolve the battle myself, but for the AI a battle is a battle (I mean that it probably resolves battles through tactical itself), right?
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Definately an interesting situation. I almost always use the A1 to resolve battles and am usually happy with the results. Of course as a diehard Imperial I would never give the rebel scum the advantage of Deathstars or SSD's so I needn't worry about this situation.-GM Conway
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Yes, that's definetely your style, Grand Moff, but imagine that if let the Rebs built DS, and they kept coming at planets you had fighters in, then in tactical you'd be able to use the DS yourself even if you did not spend maintenance points for them.

 

I think glandry touched the solution of the problem. Which is one more argument to say: STUPID AI.

Scath I imagine you have learned your lesson out of this. 73Fs-(10Fs+24Fs)=37 Fs. No that wasn't the lesson, that was for the ones with the daft math knowledge. Scath learn this: Always resolve your battles yourself, if there's a chance of you losing, then the AI will make sure you lose.

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Guest Scathane
Scath learn this: Always resolve your battles yourself, if there's a chance of you losing, then the AI will make sure you lose.
Well, that's slightly exaggerated, but I can see where you're coming from... I still let the AI do my battles often: if it's clear I'm going to win and it's a large battle, doing it yourself takes too long.

 

What I have learned is this: if you have a sizeable fighter fleet at your planet and you being attacked by a large Imp fleet with lots of capital ships, resolve the battle manually. If you do it yourself, you'll be sure to get at least one capital ship destroyed, whereas the AI won't do that for you.

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You guys have the oddest things happen to you. Things like this, for some reason, never happen to me (sometimes I wish they would). I don't much about the way the AI works, but to me battles handled by the computer seem to be random, like the roll of a dice. To me it seems like the computer designates each ship, fighter, craft, etc a number. Then I suppose it does some sort of equation (maybe get the average for both sides) and from there, who ever has the highest (or lowest . . . depending on what work the computer does) wins. I'm guessing this because when I don't like the outcome of a battle, I load, throw in a fighter squadron or two or maybe a gunship, redo the battle and win. Another thing, though, is that I redid a battle with the AI after I did not like the results and it went from Rebellion winning to the Empire (me) winning. So it may also be random . . . but then again, if the numbers are the same for both sides (assuming the previous theory as what is truly happening), it probably goes random and "tosses a coin" for which side shall win. I also suppose that different craft have different values on different ships (i.e. fighters having a higher value against Death Stars). Just a few ideas, of course.
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Guest Scathane
All very nice, SOCL, the point here, however, is not winning but losing two very particular kinds of capital ship as opposed to having no damage at all when you take them out.
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The Rebels can't control it. I suspect that the Death Star took out the Bulwark, then some of your fighters took out the Death Star.

 

-Nope, I once did the same. I couldn't fire the laser, but neither could the AI.

 

I think it's rather striking that, upon posting this topic, the thought crossed my mind to add the text "and don't tell me now you know why we choose to resolve battles personnally" but i decided against it because I presumed that you guys wouldn't be that smug... How wrong can you be...

 

-Well, umm, ... :P:lol:

 

 

Upon the outcome, that you didn't loose any other ship, when you took those out of the fleet : were some of the ships, that were still in the fleet damaged ?

 

I read that about this one chance once in an official strategy guide in '98, so it does seem to be true, but the part about what ship the AI goes after was speculation.

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Guest Scathane
Upon the outcome, that you didn't loose any other ship, when you took those out of the fleet : were some of the ships, that were still in the fleet damaged ?
Nope, not a scratch.
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Not necessarily, if your fleet's big enough, and the opposing fleet is composed of just a few carracks you'll kill them before they make serious damage to tyour shields.
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Not necessarily, if your fleet's big enough, and the opposing fleet is composed of just a few carracks you'll kill them before they make serious damage to tyour shields.
Yes, true. But every time I have a huge fleet against any number of enemy ships (one fighter to sqaudron to an overwelming force), I always get some damage inflicted on me. That's why I said it was rather odd.
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Well, SOCL, I virtually never have damage when I have an overwhelming force...
I'm just an odd case, Scath. It's not like I loose a Star Destroyer or anything, but I always end up getting some damage to my fighters or a dinkie little star galleon. Not sure why I get damage when it seems a quick sweep of all the turbolasers would render the enemy fleet dust. . . .
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Guest Scathane
I'm just an odd case, Scath.
Well, duhh!!! :wink:

 

It's not like I loose a Star Destroyer or anything, but I always end up getting some damage to my fighters or a dinkie little star galleon.
I don't have any... :twisted:

 

Not sure why I get damage when it seems a quick sweep of all the turbolasers would render the enemy fleet dust. . . .
Well, I've thought about that and come up with some interesting suggestions:

 

    1. The game doesn't like you
    2. The game doesn't like you
    3. The game doesn't like you

Hmmm..., I wonder which one it is, though...

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Scathane: What does happen, if you attack without the DS (but with the Bulwark)?

I think, in strategic combat the DS is allways controlled by the empire.

In tactical combat, you canot fire with it and the imperials canot harm it, so it is only a fighter carrier.

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I'm just an odd case, Scath.
Well, duhh!!! :wink:

 

It's not like I loose a Star Destroyer or anything, but I always end up getting some damage to my fighters or a dinkie little star galleon.
I don't have any... :twisted:

 

Not sure why I get damage when it seems a quick sweep of all the turbolasers would render the enemy fleet dust. . . .
Well, I've thought about that and come up with some interesting suggestions:

 

  • 1. The game doesn't like you
    2. The game doesn't like you
    3. The game doesn't like you

Hmmm..., I wonder which one it is, though...

 

Number 2, number 2 :wink:

Lost a planet Master Obi-Wan has, how embarrassing. - Yoda

 

Do not count a human dead until you've seen his body, and even then you can make a mistake. - Bene Gesserit saying

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Nah, it was a trick question option Nr. 3.

 

vadunkok's question was interesting but the real question here is, what happens if you only go with the DS?

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