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Re: Squadron edits

Featured Replies

  • Author
Hmm...I put my squadrons file in and the game crashes, I take it out and it works perfectly...my head hurts. I'll post the file I'm using, maybe someone else has an idea on what I did wrong...

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

game will crash if the < and /> are not correct!

Dan Williams

Mod Project : Star Wars - Civil War (v0.3)

  • Author
I didn't change any of those, so that shouldn't be a problem...

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

I think i figured out your problem.

 

The:

 

X-Wing, X-Wing

 

The X-Wing part needs to have the same amount of:

 

30.0,0.0,0.0

 

Because each one of is one of X-Wing

 

So for example, mine will have 9 X-Wing's, so the need to have 9 different locations due to location of the ship in the squad.

 

Also, line up your code to the other parts of the code, otherwise it will be messy when your reading it.

  • Author
What? I have twelve sets of coordinates for the fighters. Not sure I get what you're saying. I'll keep trying to figure it out while I'm in school, and with luck, maybe test some changes when I get home...I love free/useless class periods...

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

What? I have twelve sets of coordinates for the fighters. Not sure I get what you're saying. I'll keep trying to figure it out while I'm in school, and with luck, maybe test some changes when I get home...I love free/useless class periods...

 

What i am saying, is that both parts of code has to match.

 

      X-Wing, X-Wing

      X-Wing, X-Wing

      X-Wing, X-Wing

      X-Wing, X-Wing

X-Wing

      30.0,0.0,0.0

      0.0,15.0,0.0

      0.0,-15.0,0.0

      -30.0,30.0,0.0

      -30.0,-30.0,0.0

      -60.0,60.0,0.0

      -60.0,-60.0,0.0

-90.0,90.0,0.0

-90.0,-90.0,0.0

 

If you have a look closely, you will see there is 9 X-Wing and 9 of

  • Author

That's what I thought you meant, which is why I got confused. I have twelve X-wings and twelve X-wing coordinate sets:

 

12

X-Wing, X-Wing, X-Wing, X-Wing

X-Wing, X-Wing, X-Wing, X-Wing

X-Wing, X-Wing, X-Wing, X-Wing

30.0,0.0,0.0

0.0,15.0,0.0

0.0,-15.0,0.0

-30.0,30.0,0.0

-30.0,-30.0,0.0

-60.0,45.0,0.0

-60.0,-45.0,0.0

-90.0,60.0,0.0

-90.0,-60.0,0.0

-105.0,75.0,0.0

-105.0,-75.0,0.0

-120.0,90.0,0.0

 

That's the current code (unchanged except for the positioning of Max_Squad_Size from the posted version). And it still just crashes the game. I've changed all the starfighter units per squadron numbers to 12 (except bombers).

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

Try removing " 12 " line.

 

I'm only guessing because that's the only difference in our code...

it might actually have to do with how your squadron offsets are set up, cause i set up a 30 fighter battle group and it wasn't all one kid of fighter in the squadron but it worked so i have a feeling that your offsets are two large a value but i could be wrong
I have found that sometimes the game wont allow something no matter what you do, even though it works for others, or worked before.  Try replacing the squadrons.xml, with default and try again, it should work!

Dan Williams

Mod Project : Star Wars - Civil War (v0.3)

  • Author

Unfortunately true. I've had that happen on other games before. I'll live until the release version ;D

...That better be able to have squadrons changed...

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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